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Computer Science > Logic in Computer Science

arXiv:cs/0501033 (cs)
[Submitted on 18 Jan 2005]

Title:Playful, streamlike computation

Authors:Pierre-Louis Curien (PPS)
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Abstract: We offer a short tour into the interactive interpretation of sequential programs. We emphasize streamlike computation -- that is, computation of successive bits of information upon request. The core of the approach surveyed here dates back to the work of Berry and the author on sequential algorithms on concrete data structures in the late seventies, culminating in the design of the programming language CDS, in which the semantics of programs of any type can be explored interactively. Around one decade later, two major insights of Cartwright and Felleisen on one hand, and of Lamarche on the other hand gave new, decisive impulses to the study of sequentiality. Cartwright and Felleisen observed that sequential algorithms give a direct semantics to control operators like call-cc\" and proposed to include explicit errors both in the syntax and in the semantics of the language PCF. Lamarche (unpublished) connected sequential algorithms to linear logic and games. The successful program of games semantics has spanned over the nineties until now, starting with syntax-independent characterizations of the term model of PCF by Abramsky, Jagadeesan, and Malacaria on one hand, and by Hyland and Ong on the other hand.
Subjects: Logic in Computer Science (cs.LO)
Cite as: arXiv:cs/0501033 [cs.LO]
  (or arXiv:cs/0501033v1 [cs.LO] for this version)
  https://doi.org/10.48550/arXiv.cs/0501033
arXiv-issued DOI via DataCite
Journal reference: Domain theory, logic and computation, Kluwer Academic Publishers (Ed.) (2003) 1-24

Submission history

From: Pierre-Louis Curien [view email] [via CCSD proxy]
[v1] Tue, 18 Jan 2005 07:39:09 UTC (21 KB)
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