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OpenGL
Game Performance: Geometry Instancing
Game Performance: Geometry Instancing

25 May 2015

Posted by Shanee Nishry , Games Developer Advocate Imagine a beautiful virtual forest with countless trees, plants and vegetation, or a st...


Game Performance: Explicit Uniform Locations
Game Performance: Explicit Uniform Locations

22 April 2015

Posted by Shanee Nishry , Games Developer Advocate Uniforms variables in GLSL are crucial for passing data between the game code on the CP...