Version: Unity 6.2 (6000.2)
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  • C#

Mesh.GetIndexCount

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Declaration

public uint GetIndexCount(int submesh);

Parameters

Parameter Description
submesh The index of the sub-mesh to get the indices for. See subMeshCount.

Returns

uint The index count.

Description

Gets the index count of the given sub-mesh. If the mesh contains Mesh LODs, the index count of LOD0.

Additional resources: SetIndices, GetIndexStart.


Declaration

public uint GetIndexCount(int submesh, int meshLod);

Parameters

Parameter Description
submesh The index of the sub-mesh to get the indices for. See subMeshCount.
meshLod The Mesh LOD index. A value of -1 gets the count for the sub-mesh.

Returns

uint The index count.

Description

Gets the index count of the given sub-mesh and level of detail. When meshlod has a value of -1, this returns the index count for the specified sub-mesh (which can include multiple LODs).