A new milestone for SAND! You can now use SAND on OpenSea to purchase LAND, Avatars, collectibles, and more across both The Sandbox and the wider Web3 world. This expands the reach of SAND and makes it easier for our community to explore, collect, and create while keeping SAND at the center of the experience.
The Sandbox
Entertainment Providers
The Sandbox is a social gaming metaverse where you can play games, build worlds, and earn rewards.
About us
The Sandbox is an immersive metaverse platform in which users play, create, and monetize unique experiences alongside their favorite brands, IPs, and celebrities across gaming, entertainment, music, art, and more. The Sandbox leverages web3 technologies to fully enable end-user creation and creator economies, disrupting existing platforms by providing both players and creators with true ownership of their assets, creations, and rewards as non-fungible tokens (NFTs). Over 400 partners have joined The Sandbox, including Warner Music Group, Gucci, Ubisoft, Paris Hilton, The Walking Dead, Snoop Dogg, Attack on Titan, Lacoste, Steve Aoki, The Smurfs, and many more
- Website
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https://www.sandbox.game
External link for The Sandbox
- Industry
- Entertainment Providers
- Company size
- 201-500 employees
- Headquarters
- Hong Kong
- Type
- Privately Held
- Founded
- 2018
Locations
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Primary
Hong Kong, HK
Employees at The Sandbox
Updates
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We’re excited to announce our partnership with Casio’s G-SHOCK in The Sandbox! This collaboration is part of our vision to build an open metaverse where brands can create meaningful, interactive experiences that connect with communities in new ways. G-SHOCK will make its debut in The Sandbox through immersive gameplay and digital collectibles, giving players new opportunities to engage with the brand. We can’t wait to see how our community explores and experiences G-SHOCK in the metaverse!
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Game Maker and Game Client 0.12 are here, and they're our most powerful updates yet. This release isn’t just about new features. It’s about moving closer to our vision for a more connected, creative, and creator-driven metaverse. From faster multiplayer matchmaking and richer social spaces to save progress, smarter NPCs, and advanced creation tools, 0.12 gives our community more ways to play, build, and evolve together. Every update we release is designed to strengthen our community and give them the freedom to shape their own worlds. This is how the metaverse grows, through constant innovation and shared creativity. See how Game Maker and Game Client 0.12 are shaping the future of multiplayer gameplay and empowering creators: https://tsbga.me/4mbpHf1
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Last week we unveiled our next neighborhood on The Sandbox Map, Training Grounds, a new destination powered by global partners like Cirque du Soleil Entertainment Group, SSC Napoli, Deepak Chopra MD (official), G-SHOCK by Casio, and MetaFight. This neighborhood reflects the growing intersection of performance, wellness, sports, and creativity in the metaverse. Each partner brings a distinct creative vision and a vibrant community that players and creators can now build alongside. As we continue unveiling new neighborhoods, our goal remains the same: to bring brands, creators, and players closer together in one connected and immersive world. These spaces are designed to spark collaboration, unlock creativity, and grow a dynamic ecosystem that rewards meaningful participation. The Sandbox Map is more than a layout. It is a living canvas where opportunity, ownership, and imagination converge for everyone.
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Honored to host our partners, media, and friends for a special evening at Chez Margaux during NFT.NYC. Celebrating the announcement of our partnership with Cirque du Soleil Entertainment Group in The Sandbox made the night even more memorable. Thank you to our partners at Cirque and to everyone who joined us, including our co-founders BORGET Sebastien and Arthur Madrid. The future of entertainment in the metaverse is just getting started.
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“The metaverse is not just a place. It’s a space to explore consciousness.” That was one of the reflections shared by Deepak Chopra during our recent event at OPEN in Los Angeles, where guests were invited to experience Deepak Chopra: Meditation Oasis inside The Sandbox. This immersive world was designed to bring mindfulness and intention into the metaverse—encouraging visitors to slow down, breathe, and reconnect with themselves in a digital space. In a live Q&A, Deepak spoke about the intersection of technology, wellness, and creativity, and how platforms like The Sandbox can help us build not just new environments, but more meaningful inner experiences. Watch the full Q&A here 👉 https://tsbga.me/3FT99se
Mental Health in the Digital Age with Dr. Deepak Chopra
https://www.youtube.com/
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Proud to support the launch of the Metaverse Innovation Centre by the Hong Kong Institute of Information Technology (HKIIT). As our first official Training Partner in Hong Kong, HKIIT is helping prepare the next generation of creators, builders, and innovators for the jobs of the future through hands-on training in The Sandbox. Excited to see what this new wave of talent will create.
Co-Founder & COO of The Sandbox, decentralized gaming virtual world. Co-Founder of ArtVerse. President of the Blockchain Game Alliance, advocating for #NFTs & blockchain in games.
🎓 The launch of this Hong Kong Institute of Information Technology (HKIIT)'s Metaverse Innovation Centre — our first The Sandbox official Training Partner in Hong Kong 🇭🇰 — signals strong recognition that Hong Kong is ahead of the curve in preparing for the jobs of the future, where the creator economy and blockchain skills play a central role. The program is designed to prepare students for careers in the metaverse industry while fostering creativity and innovation. The curriculum will cover key areas such as VoxEdit, Game Maker and metaverse design principles. By combining theoretical knowledge with practical application, HKIIT aims to position students as pioneers in the metaverse industry. The program is open to students, aspiring developers, and professionals seeking to upskill in this transformative field. Video Games, Metaverse, Web3 are part of our day to day lives, but making and playing video games brings a lot of important skills needed for the jobs of the future, from problem solving, iterative thinking, team collaboration, adaptatinng to new technology and changing landscape, spatial recognition, etc. I believe also in the power of connecting business and academic world together, and hence we are not just training these students, we’re actively looking for opportunities to connect them with businesses in Hong Kong who want to step up into the metaverse and give a chance to connect more closely with their audiences In collaboration with our trusted partner INDEX GAME and their Index Academy, the students will gain unvaluable knowledge and creative skills that they can deploy into concrete projects from digital twins of historical and cultural landmarks of Hong Kong to learning experiences, forward-thinking solutions towards smarter cities, transportation solving, etc. We look forward to this collaboration and hope it will inspire more people that yes this is possible, the digital worlds and the digital economy awaits us.
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We’re honored to be nominated at the 2025 Canadian Sync Awards by the Guild of Music Supervisors Canada for our work in Alpha Season 4. Music has always been central to the player experience in The Sandbox. Under the creative direction of our Audio and Music Director Benjamin Beladi, Alpha Season 4 featured a rich, immersive soundtrack that helped define the tone and identity of each experience. That commitment to original music continues in Alpha Season 5, with new custom tracks and soundscapes crafted to bring our evolving metaverse to life. Congratulations to all the nominees! Read about our nomination here: https://lnkd.in/ge9qnyR5
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The Sandbox Alpha Season 5 is officially live and it's our biggest season yet. Players can enjoy 40+ games from a diverse range of major entertainment and gaming franchises, including Jurassic World, Teletubbies, Deepak Chopra, Atari, Hellboy (2019), Love Island, Care Bears, Terminator: Dark Fate, Attack on Titan, and more. In addition, up to $1 million USD in rewards will be available for players to earn by completing in-game quests as part of the free seasonal battle pass, unlocking unique digital equipment and wearables from featured brands. Alpha Season 5 will also feature ten new racing games developed by The Sandbox Internal Studios, letting players compete for first place across a variety of unique and increasingly challenging and intricate tracks. The latest season also features a series of curated community-created games and experiences leveraging the new platforming, racing, and multiplayer capabilities in Game Maker 0.11, which launched earlier this year. With the launch of the season, we also unveiled Abilities which grant behaviors to specific items players can find and equip in-game, allowing them to embark on more expressive and challenging gameplay. Both players and creators will have the ability to interact with this new system within the Game Maker or Game Client. Many experiences in Alpha Season 5 will feature at least one of the initial three new Abilities: Flight, Double Jump, and Air Dance. With five more weeks to go, Alpha Season 5 invites The Sandbox community—both new and old—to join us on another thrilling adventure. Check out the season here now: https://bit.ly/3G0qLC7 #TheSandbox #AlphaSeason5
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Celebrating the women shaping the future 🙌 We’ve teamed up with Bering Waters Ventures and Proof of Talk to host an exclusive Women’s Day Brunch & Networking Event on March 8, bringing together top female leaders, founders, investors, and executives in Web3, AI, and tech.
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