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Recreating Built Heritage for Cities Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5
Create historic 3D building models with Heritage Building Information Modelling (HBIM) and industry standard 3D modelling software to use in Unreal...
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Procedural Content Generation for Games Automate 3D Asset and Environment Creation with Blender Python and Geometry Nodes
Learn to procedurally generate 3D content for your next game or simulation using the Blender Python API and geometry nodes. Automate parts of your...
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Modern CSS Master the Key Concepts of CSS for Modern Web Development
Come on a tour of modern CSS. This example-driven book demonstrates the concepts by showing code examples, screenshots, and diagrams to help clearly...
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Discrete and Computational Geometry, Graphs, and Games 24th Japanese Conference, JCDCGGG 2022, Virtual Event, September 9–11, 2022, Revised Selected Papers
This book, LNCS 14364, constitutes the refereed proceedings of the 24th Japanese Conference on Discrete and Computational Geometry and Graphs,...
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Beginner’s Guide to Adobe Fresco Enhancing your Images using the Digital Paint Brush
Explore your creative side using a combination of vector and raster (pixilated) layers and brushes with Adobe Fresco to create your digital painting...
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Screenografie kompakt Der immersive Bildraum grafischer Benutzeroberflächen
Dieses Lehrprogramm zur systematischen Gestaltung eines interaktiv nutzbaren Bildschirms (Screen) erläutert wahrnehmungspsychologische und...
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Combinatorial Algorithms 36th International Workshop, IWOCA 2025, Bozeman, MT, USA, July 21–24, 2025, Proceedings
This book constitutes the refereed proceedings of the 36th International Workshop on Combinatorial Algorithms, IWOCA 2025, held in Bozeman, MT, USA,...
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Mathematics for Computer Graphics
John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer...
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Interactive Media for Cultural Heritage
The aim of this edited book is to provide a point of reference for the latest advancements in the different fields of interactive media applied in...
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Mathematics and Applications of Computer Graphics
This book equips readers with the fundamentals of 3DCG that support the advanced technologies. The content of this book is divided into four...
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Graph-Based Representations in Pattern Recognition 14th IAPR-TC-15 International Workshop, GbRPR 2025, Caen, France, June 25–27, 2025, Proceedings
This book constitutes the refereed proceedings of the 14th IAPR-TC-15 International Workshop on Graph-Based Representations in Pattern Recognition,...
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Algorithms and Complexity 14th International Conference, CIAC 2025, Rome, Italy, June 10–12, 2025, Proceedings, Part I
The two-volume set LNCS 15679 and 15680 constitutes the refereed proceedings of the 14th International Conference on Algorithms and Complexity, CIAC...
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Algorithms and Complexity 14th International Conference, CIAC 2025, Rome, Italy, June 10–12, 2025, Proceedings, Part II
The two-volume set LNCS 15679 and 15680 constitutes the refereed proceedings of the 14th International Conference on Algorithms and Complexity, CIAC...
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Combinatorial Optimization and Applications 17th International Conference, COCOA 2024, Beijing, China, December 6–8, 2024, Proceedings, Part I
The two-volume set, LNCS 15434 and 15435, constitutes the refereed post-conference proceedings of the 17th International Conference on Combinatorial...
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Combinatorial Optimization and Applications 17th International Conference, COCOA 2024, Beijing, China, December 6–8, 2024, Proceedings, Part II
The two-volume set, LNCS 15434 and 15435, constitutes the refereed post-conference proceedings of the 17th International Conference on Combinatorial...
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Computational Visual Media 13th International Conference, CVM 2025, Hong Kong SAR, China, April 19–21, 2025, Proceedings, Part I
This book constitutes the refereed proceedings of CVM 2025, the 13th International Conference on Computational Visual Media, held in Hong Kong SAR,...
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Computational Visual Media 13th International Conference, CVM 2025, Hong Kong SAR, China, April 19–21, 2025, Proceedings, Part III
This book constitutes the refereed proceedings of CVM 2025, the 13th International Conference on Computational Visual Media, held in Hong Kong SAR,...
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Computational Visual Media 13th International Conference, CVM 2025, Hong Kong SAR, China, April 19–21, 2025, Proceedings, Part II
This book constitutes the refereed proceedings of CVM 2025, the 13th International Conference on Computational Visual Media, held in Hong Kong SAR,...
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Recent Trends in Intelligence Enabled Research Proceedings of the 5th International Symposium on Signal and Image Processing, ISSIP 2024
This book gathers selected papers presented at the Fifth International Symposium on Signal and Image Processing (ISSIP 2024). It presents fascinating...
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3D Scene Modeling and Robotics Interaction
This book focuses on the intelligent perception and interaction module in intelligent robotic systems, establishes a multidisciplinary...