Description
VkShaderStageFlags
is a bitmask type for setting a mask of zero or
more VkShaderStageFlagBits.
See Also
VK_VERSION_1_0, VkBindDescriptorBufferEmbeddedSamplersInfoEXT, VkBindDescriptorSetsInfo, VkDescriptorSetLayoutBinding, VkFlags, VkGeneratedCommandsInfoEXT, VkIndirectCommandsExecutionSetTokenEXT, VkIndirectCommandsLayoutCreateInfoEXT, VkIndirectCommandsLayoutTokenNV, VkPhysicalDeviceCooperativeMatrixPropertiesKHR, VkPhysicalDeviceCooperativeMatrixPropertiesNV, VkPhysicalDeviceCooperativeVectorPropertiesNV, VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT, VkPhysicalDeviceSubgroupProperties, VkPhysicalDeviceSubgroupSizeControlProperties, VkPhysicalDeviceTensorPropertiesARM, VkPhysicalDeviceVulkan11Properties, VkPhysicalDeviceVulkan13Properties, VkPipelineExecutablePropertiesKHR, VkPushConstantRange, VkPushConstantsInfo, VkPushDescriptorSetInfo, VkSetDescriptorBufferOffsetsInfoEXT, VkShaderCreateInfoEXT, VkShaderStageFlagBits, VkShaderStatisticsInfoAMD, vkCmdPushConstants
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.