C Specification

To record a cluster culling shader drawing command, call:

// Provided by VK_HUAWEI_cluster_culling_shader
void vkCmdDrawClusterHUAWEI(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    groupCountX,
    uint32_t                                    groupCountY,
    uint32_t                                    groupCountZ);

Parameters

  • commandBuffer is the command buffer into which the command will be recorded.

  • groupCountX is the number of local workgroups to dispatch in the X dimension.

  • groupCountY is the number of local workgroups to dispatch in the Y dimension.

  • groupCountZ is the number of local workgroups to dispatch in the Z dimension.

Description

When the command is executed,a global workgroup consisting of groupCountX*groupCountY*groupCountZ local workgroup is assembled. Note that the cluster culling shader pipeline only accepts vkCmdDrawClusterHUAWEI and vkCmdDrawClusterIndirectHUAWEI as drawing commands.

Valid Usage
  • VUID-vkCmdDrawClusterHUAWEI-magFilter-04553
    If a VkSampler created with magFilter or minFilter equal to VK_FILTER_LINEAR, reductionMode equal to VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE, and compareEnable equal to VK_FALSE is used to sample a VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT

  • VUID-vkCmdDrawClusterHUAWEI-magFilter-09598
    If a VkSampler created with magFilter or minFilter equal to VK_FILTER_LINEAR and reductionMode equal to either VK_SAMPLER_REDUCTION_MODE_MIN or VK_SAMPLER_REDUCTION_MODE_MAX is used to sample a VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT

  • VUID-vkCmdDrawClusterHUAWEI-mipmapMode-04770
    If a VkSampler created with mipmapMode equal to VK_SAMPLER_MIPMAP_MODE_LINEAR, reductionMode equal to VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE, and compareEnable equal to VK_FALSE is used to sample a VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT

  • VUID-vkCmdDrawClusterHUAWEI-mipmapMode-09599
    If a VkSampler created with mipmapMode equal to VK_SAMPLER_MIPMAP_MODE_LINEAR and reductionMode equal to either VK_SAMPLER_REDUCTION_MODE_MIN or VK_SAMPLER_REDUCTION_MODE_MAX is used to sample a VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT

  • VUID-vkCmdDrawClusterHUAWEI-unnormalizedCoordinates-09635
    If a VkSampler created with unnormalizedCoordinates equal to VK_TRUE is used to sample a VkImageView as a result of this command, then the image view’s levelCount and layerCount must be 1

  • VUID-vkCmdDrawClusterHUAWEI-None-08609
    If a VkSampler created with unnormalizedCoordinates equal to VK_TRUE is used to sample a VkImageView as a result of this command, then the image view’s viewType must be VK_IMAGE_VIEW_TYPE_1D or VK_IMAGE_VIEW_TYPE_2D

  • VUID-vkCmdDrawClusterHUAWEI-None-08610
    If a VkSampler created with unnormalizedCoordinates equal to VK_TRUE is used to sample a VkImageView as a result of this command, then the sampler must not be used with any of the SPIR-V OpImageSample* or OpImageSparseSample* instructions with ImplicitLod, Dref or Proj in their name

  • VUID-vkCmdDrawClusterHUAWEI-None-08611
    If a VkSampler created with unnormalizedCoordinates equal to VK_TRUE is used to sample a VkImageView as a result of this command, then the sampler must not be used with any of the SPIR-V OpImageSample* or OpImageSparseSample* instructions that includes a LOD bias or any offset values

  • VUID-vkCmdDrawClusterHUAWEI-None-06479
    If a VkImageView is sampled with depth comparison, the image view’s format features must contain VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-02691
    If a VkImageView is accessed using atomic operations as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-07888
    If a VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s format features must contain VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-02692
    If a VkImageView is sampled with VK_FILTER_CUBIC_EXT as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-02693
    If the VK_EXT_filter_cubic extension is not enabled and any VkImageView is sampled with VK_FILTER_CUBIC_EXT as a result of this command, it must not have a VkImageViewType of VK_IMAGE_VIEW_TYPE_3D, VK_IMAGE_VIEW_TYPE_CUBE, or VK_IMAGE_VIEW_TYPE_CUBE_ARRAY

  • VUID-vkCmdDrawClusterHUAWEI-filterCubic-02694
    Any VkImageView being sampled with VK_FILTER_CUBIC_EXT as a result of this command must have a VkImageViewType and format that supports cubic filtering, as specified by VkFilterCubicImageViewImageFormatPropertiesEXT::filterCubic returned by vkGetPhysicalDeviceImageFormatProperties2

  • VUID-vkCmdDrawClusterHUAWEI-filterCubicMinmax-02695
    Any VkImageView being sampled with VK_FILTER_CUBIC_EXT with a reduction mode of either VK_SAMPLER_REDUCTION_MODE_MIN or VK_SAMPLER_REDUCTION_MODE_MAX as a result of this command must have a VkImageViewType and format that supports cubic filtering together with minmax filtering, as specified by VkFilterCubicImageViewImageFormatPropertiesEXT::filterCubicMinmax returned by vkGetPhysicalDeviceImageFormatProperties2

  • VUID-vkCmdDrawClusterHUAWEI-cubicRangeClamp-09212
    If the cubicRangeClamp feature is not enabled, then any VkImageView being sampled with VK_FILTER_CUBIC_EXT as a result of this command must not have a VkSamplerReductionModeCreateInfo::reductionMode equal to VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_RANGECLAMP_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-reductionMode-09213
    Any VkImageView being sampled with a VkSamplerReductionModeCreateInfo::reductionMode equal to VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_RANGECLAMP_QCOM as a result of this command must sample with VK_FILTER_CUBIC_EXT

  • VUID-vkCmdDrawClusterHUAWEI-selectableCubicWeights-09214
    If the selectableCubicWeights feature is not enabled, then any VkImageView being sampled with VK_FILTER_CUBIC_EXT as a result of this command must have VkSamplerCubicWeightsCreateInfoQCOM::cubicWeights equal to VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-flags-02696
    Any VkImage created with a VkImageCreateInfo::flags containing VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV sampled as a result of this command must only be sampled using a VkSamplerAddressMode of VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE

  • VUID-vkCmdDrawClusterHUAWEI-OpTypeImage-07027
    For any VkImageView being written as a storage image where the image format field of the OpTypeImage is Unknown, the view’s format features must contain VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT

  • VUID-vkCmdDrawClusterHUAWEI-OpTypeImage-07028
    For any VkImageView being read as a storage image where the image format field of the OpTypeImage is Unknown, the view’s format features must contain VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT

  • VUID-vkCmdDrawClusterHUAWEI-OpTypeImage-07029
    For any VkBufferView being written as a storage texel buffer where the image format field of the OpTypeImage is Unknown, the view’s buffer features must contain VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT

  • VUID-vkCmdDrawClusterHUAWEI-OpTypeImage-07030
    Any VkBufferView being read as a storage texel buffer where the image format field of the OpTypeImage is Unknown then the view’s buffer features must contain VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-08600
    For each set n that is statically used by a bound shader, a descriptor set must have been bound to n at the same pipeline bind point, with a VkPipelineLayout that is compatible for set n, with the VkPipelineLayout used to create the current VkPipeline or the VkDescriptorSetLayout array used to create the current VkShaderEXT , as described in [descriptorsets-compatibility]

  • VUID-vkCmdDrawClusterHUAWEI-None-08601
    For each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline or the VkDescriptorSetLayout array used to create the current VkShaderEXT , as described in [descriptorsets-compatibility]

  • VUID-vkCmdDrawClusterHUAWEI-None-10068
    For each array of resources that is used by a bound shader, the indices used to access members of the array must be less than the descriptor count for the identified binding in the descriptor sets used by this command

  • VUID-vkCmdDrawClusterHUAWEI-maintenance4-08602
    If the maintenance4 feature is not enabled, then for each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline or the VkDescriptorSetLayout and VkPushConstantRange arrays used to create the current VkShaderEXT , as described in [descriptorsets-compatibility]

  • VUID-vkCmdDrawClusterHUAWEI-None-08114
    Descriptors in each bound descriptor set, specified via vkCmdBindDescriptorSets, must be valid as described by descriptor validity if they are statically used by the VkPipeline bound to the pipeline bind point used by this command and the bound VkPipeline was not created with VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-08115
    If the descriptors used by the VkPipeline bound to the pipeline bind point were specified via vkCmdBindDescriptorSets, the bound VkPipeline must have been created without VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-08116
    Descriptors in bound descriptor buffers, specified via vkCmdSetDescriptorBufferOffsetsEXT, must be valid if they are dynamically used by the VkPipeline bound to the pipeline bind point used by this command and the bound VkPipeline was created with VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-08604
    Descriptors in bound descriptor buffers, specified via vkCmdSetDescriptorBufferOffsetsEXT, must be valid if they are dynamically used by any VkShaderEXT bound to a stage corresponding to the pipeline bind point used by this command

  • VUID-vkCmdDrawClusterHUAWEI-None-08117
    If the descriptors used by the VkPipeline bound to the pipeline bind point were specified via vkCmdSetDescriptorBufferOffsetsEXT, the bound VkPipeline must have been created with VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-08119
    If a descriptor is dynamically used with a VkPipeline created with VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT, the descriptor memory must be resident

  • VUID-vkCmdDrawClusterHUAWEI-None-08605
    If a descriptor is dynamically used with a VkShaderEXT created with a VkDescriptorSetLayout that was created with VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT, the descriptor memory must be resident

  • VUID-vkCmdDrawClusterHUAWEI-None-08606
    If the shaderObject feature is not enabled, a valid pipeline must be bound to the pipeline bind point used by this command

  • VUID-vkCmdDrawClusterHUAWEI-None-08608
    If a pipeline is bound to the pipeline bind point used by this command, there must not have been any calls to dynamic state setting commands for any state specified statically in the VkPipeline object bound to the pipeline bind point used by this command, since that pipeline was bound

  • VUID-vkCmdDrawClusterHUAWEI-uniformBuffers-06935
    If any stage of the VkPipeline object bound to the pipeline bind point used by this command accesses a uniform buffer, and that stage was created without enabling either VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS or VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2 for uniformBuffers, and the robustBufferAccess feature is not enabled, that stage must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point

  • VUID-vkCmdDrawClusterHUAWEI-None-08612
    If the robustBufferAccess feature is not enabled, and any VkShaderEXT bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point

  • VUID-vkCmdDrawClusterHUAWEI-storageBuffers-06936
    If any stage of the VkPipeline object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS or VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2 for storageBuffers, and the robustBufferAccess feature is not enabled, that stage must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point

  • VUID-vkCmdDrawClusterHUAWEI-None-08613
    If the robustBufferAccess feature is not enabled, and any VkShaderEXT bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point

  • VUID-vkCmdDrawClusterHUAWEI-commandBuffer-02707
    If commandBuffer is an unprotected command buffer and protectedNoFault is not supported, any resource accessed by bound shaders must not be a protected resource

  • VUID-vkCmdDrawClusterHUAWEI-viewType-07752
    If a VkImageView is accessed as a result of this command, then the image view’s viewType must match the Dim operand of the OpTypeImage as described in [spirvenv-image-dimensions]

  • VUID-vkCmdDrawClusterHUAWEI-format-07753
    If a VkImageView or VkBufferView is accessed as a result of this command, then the numeric type of the view’s format and the Sampled Type operand of the OpTypeImage must match

  • VUID-vkCmdDrawClusterHUAWEI-OpImageWrite-08795
    If a VkImageView created with a format other than VK_FORMAT_A8_UNORM is accessed using OpImageWrite as a result of this command, then the Type of the Texel operand of that instruction must have at least as many components as the image view’s format

  • VUID-vkCmdDrawClusterHUAWEI-OpImageWrite-08796
    If a VkImageView created with the format VK_FORMAT_A8_UNORM is accessed using OpImageWrite as a result of this command, then the Type of the Texel operand of that instruction must have four components

  • VUID-vkCmdDrawClusterHUAWEI-OpImageWrite-04469
    If a VkBufferView is accessed using OpImageWrite as a result of this command, then the Type of the Texel operand of that instruction must have at least as many components as the buffer view’s format

  • VUID-vkCmdDrawClusterHUAWEI-SampledType-04470
    If a VkImageView with a VkFormat that has a 64-bit component width is accessed as a result of this command, the SampledType of the OpTypeImage operand of that instruction must have a Width of 64

  • VUID-vkCmdDrawClusterHUAWEI-SampledType-04471
    If a VkImageView with a VkFormat that has a component width less than 64-bit is accessed as a result of this command, the SampledType of the OpTypeImage operand of that instruction must have a Width of 32

  • VUID-vkCmdDrawClusterHUAWEI-SampledType-04472
    If a VkBufferView with a VkFormat that has a 64-bit component width is accessed as a result of this command, the SampledType of the OpTypeImage operand of that instruction must have a Width of 64

  • VUID-vkCmdDrawClusterHUAWEI-SampledType-04473
    If a VkBufferView with a VkFormat that has a component width less than 64-bit is accessed as a result of this command, the SampledType of the OpTypeImage operand of that instruction must have a Width of 32

  • VUID-vkCmdDrawClusterHUAWEI-sparseImageInt64Atomics-04474
    If the sparseImageInt64Atomics feature is not enabled, VkImage objects created with the VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT flag must not be accessed by atomic instructions through an OpTypeImage with a SampledType with a Width of 64 by this command

  • VUID-vkCmdDrawClusterHUAWEI-sparseImageInt64Atomics-04475
    If the sparseImageInt64Atomics feature is not enabled, VkBuffer objects created with the VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT flag must not be accessed by atomic instructions through an OpTypeImage with a SampledType with a Width of 64 by this command

  • VUID-vkCmdDrawClusterHUAWEI-OpImageWeightedSampleQCOM-06971
    If OpImageWeightedSampleQCOM is used to sample a VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_2_WEIGHT_SAMPLED_IMAGE_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageWeightedSampleQCOM-06972
    If OpImageWeightedSampleQCOM uses a VkImageView as a sample weight image as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_2_WEIGHT_IMAGE_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageBoxFilterQCOM-06973
    If OpImageBoxFilterQCOM is used to sample a VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_2_BOX_FILTER_SAMPLED_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageBlockMatchSSDQCOM-06974
    If OpImageBlockMatchSSDQCOM is used to read from an VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_2_BLOCK_MATCHING_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageBlockMatchSADQCOM-06975
    If OpImageBlockMatchSADQCOM is used to read from an VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_2_BLOCK_MATCHING_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageBlockMatchSADQCOM-06976
    If OpImageBlockMatchSADQCOM or OpImageBlockMatchSSDQCOM is used to read from a reference image as result of this command, then the specified reference coordinates must not fail integer texel coordinate validation

  • VUID-vkCmdDrawClusterHUAWEI-OpImageWeightedSampleQCOM-06977
    If OpImageWeightedSampleQCOM, OpImageBoxFilterQCOM, OpImageBlockMatchWindowSSDQCOM, OpImageBlockMatchWindowSADQCOM, OpImageBlockMatchGatherSSDQCOM, OpImageBlockMatchGatherSADQCOM, OpImageBlockMatchSSDQCOM, or OpImageBlockMatchSADQCOM uses a VkSampler as a result of this command, then the sampler must have been created with VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageWeightedSampleQCOM-06978
    If any command other than OpImageWeightedSampleQCOM, OpImageBoxFilterQCOM, OpImageBlockMatchWindowSSDQCOM, OpImageBlockMatchWindowSADQCOM, OpImageBlockMatchGatherSSDQCOM, OpImageBlockMatchGatherSADQCOM, OpImageBlockMatchSSDQCOM, or OpImageBlockMatchSADQCOM uses a VkSampler as a result of this command, then the sampler must not have been created with VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageBlockMatchWindow-09215
    If a OpImageBlockMatchWindow*QCOM or OpImageBlockMatchGather*QCOM instruction is used to read from an VkImageView as a result of this command, then the image view’s format features must contain VK_FORMAT_FEATURE_2_BLOCK_MATCHING_BIT_QCOM

  • VUID-vkCmdDrawClusterHUAWEI-OpImageBlockMatchWindow-09216
    If a OpImageBlockMatchWindow*QCOM or OpImageBlockMatchGather*QCOM instruction is used to read from an VkImageView as a result of this command, then the image view’s format must be a single-component format

  • VUID-vkCmdDrawClusterHUAWEI-OpImageBlockMatchWindow-09217
    If a OpImageBlockMatchWindow*QCOM or OpImageBlockMatchGather*QCOM read from a reference image as result of this command, then the specified reference coordinates must not fail integer texel coordinate validation

  • VUID-vkCmdDrawClusterHUAWEI-None-07288
    Any shader invocation executed by this command must terminate

  • VUID-vkCmdDrawClusterHUAWEI-None-09600
    If a descriptor with type equal to any of VK_DESCRIPTOR_TYPE_SAMPLE_WEIGHT_IMAGE_QCOM, VK_DESCRIPTOR_TYPE_BLOCK_MATCH_IMAGE_QCOM, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT is accessed as a result of this command, all image subresources identified by that descriptor must be in the image layout identified when the descriptor was written

  • VUID-vkCmdDrawClusterHUAWEI-commandBuffer-10746
    The VkDeviceMemory object allocated from a VkMemoryHeap with the VK_MEMORY_HEAP_TILE_MEMORY_BIT_QCOM property that is bound to a resource accessed as a result of this command must be the active bound bound tile memory object in commandBuffer

  • VUID-vkCmdDrawClusterHUAWEI-None-10678
    If this command is recorded inside a tile shading render pass instance, the stages corresponding to the pipeline bind point used by this command must only include VK_SHADER_STAGE_VERTEX_BIT, VK_SHADER_STAGE_FRAGMENT_BIT, and/or VK_SHADER_STAGE_COMPUTE_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-10679
    If this command is recorded where per-tile execution model is enabled, there must be no access to any image while the image was be transitioned to the VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT layout

  • VUID-vkCmdDrawClusterHUAWEI-pDescription-09900
    If a VK_DESCRIPTOR_TYPE_TENSOR_ARM descriptor is accessed as a result of this command, then the underlying VkTensorARM object must have been created with a VkTensorCreateInfoARM::pDescription whose usage member contained VK_TENSOR_USAGE_SHADER_BIT_ARM

  • VUID-vkCmdDrawClusterHUAWEI-dimensionCount-09905
    If a VK_DESCRIPTOR_TYPE_TENSOR_ARM descriptor is accessed as a result of this command, then the Rank of the OpTypeTensorARM of the tensor resource variable must be equal to the dimensionCount provided via VkTensorCreateInfoARM::pDescription when creating the underlying VkTensorARM object

  • VUID-vkCmdDrawClusterHUAWEI-OpTypeTensorARM-09906
    If a VK_DESCRIPTOR_TYPE_TENSOR_ARM descriptor is accessed as a result of this command, then the element type of the OpTypeTensorARM of the tensor resource variable must be compatible with the VkFormat of the VkTensorViewARM used for the access

  • VUID-vkCmdDrawClusterHUAWEI-renderPass-02684
    The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS

  • VUID-vkCmdDrawClusterHUAWEI-subpass-02685
    The subpass index of the current render pass must be equal to the subpass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS

  • VUID-vkCmdDrawClusterHUAWEI-None-07748
    If any shader statically accesses an input attachment, a valid descriptor must be bound to the pipeline via a descriptor set

  • VUID-vkCmdDrawClusterHUAWEI-OpTypeImage-07468
    If any shader executed by this pipeline accesses an OpTypeImage variable with a Dim operand of SubpassData, it must be decorated with an InputAttachmentIndex that corresponds to a valid input attachment in the current subpass

  • VUID-vkCmdDrawClusterHUAWEI-None-07469
    Input attachment views accessed in a subpass must be created with the same VkFormat as the corresponding subpass definition, and be created with a VkImageView that is compatible with the attachment referenced by the subpass' pInputAttachments[InputAttachmentIndex] in the bound VkFramebuffer as specified by Fragment Input Attachment Compatibility

  • VUID-vkCmdDrawClusterHUAWEI-pDepthInputAttachmentIndex-09595
    Input attachment views accessed in a dynamic render pass with a InputAttachmentIndex referenced by VkRenderingInputAttachmentIndexInfo, or no InputAttachmentIndex if VkRenderingInputAttachmentIndexInfo:pDepthInputAttachmentIndex or VkRenderingInputAttachmentIndexInfo:pStencilInputAttachmentIndex are NULL, must be created with a VkImageView that is compatible with the corresponding color, depth, or stencil attachment in VkRenderingInfo

  • VUID-vkCmdDrawClusterHUAWEI-pDepthInputAttachmentIndex-09596
    Input attachment views accessed in a dynamic render pass via a shader object must have an InputAttachmentIndex if both VkRenderingInputAttachmentIndexInfo:pDepthInputAttachmentIndex and VkRenderingInputAttachmentIndexInfo:pStencilInputAttachmentIndex are non-NULL

  • VUID-vkCmdDrawClusterHUAWEI-InputAttachmentIndex-09597
    If an input attachment view accessed in a dynamic render pass via a shader object has an InputAttachmentIndex, the InputAttachmentIndex must match an index in VkRenderingInputAttachmentIndexInfo

  • VUID-vkCmdDrawClusterHUAWEI-None-06537
    Memory backing image subresources used as attachments in the current render pass must not be written in any way other than as an attachment by this command

  • VUID-vkCmdDrawClusterHUAWEI-None-10795
    If a color attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, feedback loop is not enabled for it, and either:

    • the VK_PIPELINE_CREATE_COLOR_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT is set on the bound pipeline or

    • the last call to vkCmdSetAttachmentFeedbackLoopEnableEXT included VK_IMAGE_ASPECT_COLOR_BIT and

      • there is no bound graphics pipeline or

      • the bound graphics pipeline was created with VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT

    it must not be accessed in any way other than as an attachment by this command

  • VUID-vkCmdDrawClusterHUAWEI-None-10796
    If a depth attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, feedback loop is not enabled for it, and either:

    • the VK_PIPELINE_CREATE_DEPTH_STENCIL_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT is set on the bound pipeline or

    • the last call to vkCmdSetAttachmentFeedbackLoopEnableEXT included VK_IMAGE_ASPECT_DEPTH_BIT and

      • there is no bound graphics pipeline or

      • the bound graphics pipeline was created with VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT

    it must not be accessed in any way other than as an attachment by this command

  • VUID-vkCmdDrawClusterHUAWEI-None-10797
    If a stencil attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, feedback loop is not enabled for it, and either:

    • the VK_PIPELINE_CREATE_DEPTH_STENCIL_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT is set on the bound pipeline or

    • the last call to vkCmdSetAttachmentFeedbackLoopEnableEXT included VK_IMAGE_ASPECT_STENCIL_BIT and

      • there is no bound graphics pipeline or

      • the bound graphics pipeline was created with VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT

    it must not be accessed in any way other than as an attachment by this command

  • VUID-vkCmdDrawClusterHUAWEI-None-09003
    If an attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, it must not be accessed in any way other than as an attachment, storage image, or sampled image by this command

  • VUID-vkCmdDrawClusterHUAWEI-None-06539
    If any previously recorded command in the current subpass accessed an image subresource used as an attachment in this subpass in any way other than as an attachment, this command must not write to that image subresource as an attachment

  • VUID-vkCmdDrawClusterHUAWEI-None-06886
    If the current render pass instance uses a depth/stencil attachment with a read-only layout for the depth aspect, depth writes must be disabled

  • VUID-vkCmdDrawClusterHUAWEI-None-06887
    If the current render pass instance uses a depth/stencil attachment with a read-only layout for the stencil aspect, both front and back writeMask are not zero, and stencil test is enabled, all stencil ops must be VK_STENCIL_OP_KEEP

  • VUID-vkCmdDrawClusterHUAWEI-None-07831
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT dynamic state enabled then vkCmdSetViewport must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07832
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SCISSOR dynamic state enabled then vkCmdSetScissor must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-08617
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LINE_WIDTH dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the effective rasterization input topology is in line topology class, then vkCmdSetLineWidth must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07834
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07835
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_BLEND_CONSTANTS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and an active color attachment current value of blendEnable is VK_TRUE with a blend equations where any VkBlendFactor member is VK_BLEND_FACTOR_CONSTANT_COLOR, VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, VK_BLEND_FACTOR_CONSTANT_ALPHA, or VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, then vkCmdSetBlendConstants must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07836
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07837
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07838
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07839
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-maxMultiviewInstanceIndex-02688
    If the draw is recorded in a render pass instance with multiview enabled, the maximum instance index must be less than or equal to VkPhysicalDeviceMultiviewProperties::maxMultiviewInstanceIndex

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-02689
    If the bound graphics pipeline was created with VkPipelineSampleLocationsStateCreateInfoEXT::sampleLocationsEnable set to VK_TRUE, then the active depth attachment must have been created with the VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT bit set

  • VUID-vkCmdDrawClusterHUAWEI-None-07634
    If the VK_EXT_sample_locations extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleLocationsEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-06666
    If the VK_EXT_sample_locations extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07840
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07841
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07843
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07844
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07845
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07846
    If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07847
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07848
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-03417
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic state enabled, and the state is not inherited, then vkCmdSetViewportWithCount must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-scissorCount-03418
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT dynamic state enabled, and the state is not inherited, then vkCmdSetScissorWithCount must have been called and not subsequently invalidated in the current command buffer prior to this drawing

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-03419
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with both the VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT and VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic states enabled, and the state is not inherited, then the viewportCount parameter of vkCmdSetViewportWithCount must match the scissorCount parameter of vkCmdSetScissorWithCount

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-04137
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic state enabled, but not the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV dynamic state enabled, then the bound graphics pipeline must have been created with VkPipelineViewportWScalingStateCreateInfoNV::viewportCount greater or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-04138
    If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT and VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV dynamic state enabled, the current value of viewportWScalingEnable is VK_TRUE, then vkCmdSetViewportWScalingNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-08636
    If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT and VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV dynamic state enabled, the current value of viewportWScalingEnable is VK_TRUE, then the viewportCount parameter in the last call to vkCmdSetViewportWScalingNV must be greater than or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-04139
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic state enabled, but not the VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV dynamic state enabled, then the bound graphics pipeline must have been created with VkPipelineViewportShadingRateImageStateCreateInfoNV::viewportCount greater or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-shadingRateImage-09233
    If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoarseSampleOrderNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-shadingRateImage-09234
    If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT and VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of shadingRateImageEnable is VK_TRUE, then vkCmdSetViewportShadingRatePaletteNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-08637
    If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT and VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of shadingRateImageEnable is VK_TRUE, then the viewportCount parameter in the last call to vkCmdSetViewportShadingRatePaletteNV must be greater than or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-VkPipelineVieportCreateInfo-04141
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic state enabled and a VkPipelineViewportSwizzleStateCreateInfoNV structure chained from VkPipelineViewportStateCreateInfo, then the bound graphics pipeline must have been created with VkPipelineViewportSwizzleStateCreateInfoNV::viewportCount greater or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-VkPipelineVieportCreateInfo-04142
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic state enabled and a VkPipelineViewportExclusiveScissorStateCreateInfoNV structure chained from VkPipelineViewportStateCreateInfo, then the bound graphics pipeline must have been created with VkPipelineViewportExclusiveScissorStateCreateInfoNV::exclusiveScissorCount greater or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-None-07878
    If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07879
    If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-04876
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-04877
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-logicOp-04878
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552
    If the primitiveFragmentShadingRateWithMultipleViewports limit is not supported, the bound graphics pipeline was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the PrimitiveShadingRateKHR built-in, then vkCmdSetViewportWithCount must have been called in the current command buffer prior to this drawing command, and the viewportCount parameter of vkCmdSetViewportWithCount must be 1

  • VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-08642
    If the primitiveFragmentShadingRateWithMultipleViewports limit is not supported, and any shader object bound to a graphics stage writes to the PrimitiveShadingRateKHR built-in, then vkCmdSetViewportWithCount must have been called in the current command buffer prior to this drawing command, and the viewportCount parameter of vkCmdSetViewportWithCount must be 1

  • VUID-vkCmdDrawClusterHUAWEI-blendEnable-04727
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, then for each color attachment, if the corresponding image view’s format features do not contain VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT, then the corresponding current value of blendEnable must be VK_FALSE

  • VUID-vkCmdDrawClusterHUAWEI-None-08644
    If a shader object is bound to any graphics stage or a graphics pipeline is bound, the current value of rasterizerDiscardEnable is VK_FALSE, and none of the following is enabled:

    then the current value of rasterizationSamples must be the same as the current color and/or depth/stencil attachments

  • VUID-vkCmdDrawClusterHUAWEI-None-08876
    If a shader object is bound to any graphics stage, the current render pass instance must have been begun with vkCmdBeginRendering

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06172
    If the current render pass instance was begun with vkCmdBeginRendering, the imageView member of pDepthAttachment is not VK_NULL_HANDLE, and the layout member of pDepthAttachment is VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the depth attachment

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06173
    If the current render pass instance was begun with vkCmdBeginRendering, the imageView member of pStencilAttachment is not VK_NULL_HANDLE, and the layout member of pStencilAttachment is VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the stencil attachment

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06174
    If the current render pass instance was begun with vkCmdBeginRendering, the imageView member of pDepthAttachment is not VK_NULL_HANDLE, and the layout member of pDepthAttachment is VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL, this command must not write any values to the depth attachment

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06175
    If the current render pass instance was begun with vkCmdBeginRendering, the imageView member of pStencilAttachment is not VK_NULL_HANDLE, and the layout member of pStencilAttachment is VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the stencil attachment

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06176
    If the current render pass instance was begun with vkCmdBeginRendering, the imageView member of pDepthAttachment is not VK_NULL_HANDLE, and the layout member of pDepthAttachment is VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL, this command must not write any values to the depth attachment

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06177
    If the current render pass instance was begun with vkCmdBeginRendering, the imageView member of pStencilAttachment is not VK_NULL_HANDLE, and the layout member of pStencilAttachment is VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the stencil attachment

  • VUID-vkCmdDrawClusterHUAWEI-viewMask-06178
    If the current render pass instance was begun with vkCmdBeginRendering, the bound graphics pipeline must have been created with a VkPipelineRenderingCreateInfo::viewMask equal to VkRenderingInfo::viewMask

  • VUID-vkCmdDrawClusterHUAWEI-colorAttachmentCount-06179
    If the dynamicRenderingUnusedAttachments feature is not enabled and the current render pass instance was begun with vkCmdBeginRendering, the bound graphics pipeline must have been created with a VkPipelineRenderingCreateInfo::colorAttachmentCount equal to VkRenderingInfo::colorAttachmentCount

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08910
    If the dynamicRenderingUnusedAttachments feature is not enabled, and the current render pass instance was begun with vkCmdBeginRendering and VkRenderingInfo::colorAttachmentCount greater than 0, then each element of the VkRenderingInfo::pColorAttachments array with an imageView not equal to VK_NULL_HANDLE must have been created with a VkFormat equal to the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormats used to create the bound graphics pipeline

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08912
    If the dynamicRenderingUnusedAttachments feature is not enabled, and the current render pass instance was begun with vkCmdBeginRendering and VkRenderingInfo::colorAttachmentCount greater than 0, then each element of the VkRenderingInfo::pColorAttachments array with an imageView equal to VK_NULL_HANDLE must have the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormats used to create the bound pipeline equal to VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08911
    If the dynamicRenderingUnusedAttachments feature is enabled, and the current render pass instance was begun with vkCmdBeginRendering and VkRenderingInfo::colorAttachmentCount greater than 0, then each element of the VkRenderingInfo::pColorAttachments array with an imageView not equal to VK_NULL_HANDLE must have been created with a VkFormat equal to the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormats used to create the bound graphics pipeline, or the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormats, if it exists, must be VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-colorAttachmentCount-09362
    If the current render pass instance was begun with vkCmdBeginRendering, with a VkRenderingInfo::colorAttachmentCount equal to 1, there is no shader object bound to any graphics stage, and a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_BIT_ANDROID, each element of the VkRenderingInfo::pColorAttachments array with a resolveImageView not equal to VK_NULL_HANDLE must have been created with an image created with a VkExternalFormatANDROID::externalFormat value equal to the VkExternalFormatANDROID::externalFormat value used to create the bound graphics pipeline

  • VUID-vkCmdDrawClusterHUAWEI-None-09363
    If there is no shader object bound to any graphics stage, the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, and a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_BIT_ANDROID, each element of the VkRenderingInfo::pColorAttachments array with a imageView not equal to VK_NULL_HANDLE must have been created with an image created with a VkExternalFormatANDROID::externalFormat value equal to the VkExternalFormatANDROID::externalFormat value used to create the bound graphics pipeline

  • VUID-vkCmdDrawClusterHUAWEI-None-09364
    If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormat value and with the VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT dynamic state enabled, then vkCmdSetColorBlendEnableEXT must have set the blend enable to VK_FALSE prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-09365
    If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormat value and with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, then vkCmdSetRasterizationSamplesEXT must have set rasterizationSamples to VK_SAMPLE_COUNT_1_BIT prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-09366
    If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses the VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_BIT_ANDROID resolve mode, then vkCmdSetColorBlendEnableEXT must have set blend enable to VK_FALSE prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-09367
    If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses the VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_BIT_ANDROID resolve mode, then vkCmdSetRasterizationSamplesEXT must have set rasterizationSamples to VK_SAMPLE_COUNT_1_BIT prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-09368
    If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormat value and with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, then vkCmdSetFragmentShadingRateKHR must have set pFragmentSize->width to 1 prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-09369
    If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormat value and with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, then vkCmdSetFragmentShadingRateKHR must have set pFragmentSize->height to 1 prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-pFragmentSize-09370
    If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses the VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_BIT_ANDROID resolve mode, then vkCmdSetFragmentShadingRateKHR must have set pFragmentSize->width to 1 prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-pFragmentSize-09371
    If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses the VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_BIT_ANDROID resolve mode, then vkCmdSetFragmentShadingRateKHR must have set pFragmentSize->height to 1 prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07749
    If the colorWriteEnable feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetColorWriteEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-attachmentCount-07750
    If the colorWriteEnable feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then the attachmentCount parameter of most recent call to vkCmdSetColorWriteEnableEXT in the current command buffer must be greater than or equal to the number of active color attachments

  • VUID-vkCmdDrawClusterHUAWEI-None-07751
    If the VK_EXT_discard_rectangles extension is enabled, a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled and the pNext chain of VkGraphicsPipelineCreateInfo included a VkPipelineDiscardRectangleStateCreateInfoEXT structure, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of discardRectangleEnable is VK_TRUE, then vkCmdSetDiscardRectangleEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command for each discard rectangle in VkPipelineDiscardRectangleStateCreateInfoEXT::discardRectangleCount

  • VUID-vkCmdDrawClusterHUAWEI-rasterizerDiscardEnable-09236
    If the VK_EXT_discard_rectangles extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled and the pNext chain of VkGraphicsPipelineCreateInfo did not include a VkPipelineDiscardRectangleStateCreateInfoEXT structure, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of discardRectangleEnable is VK_TRUE, then vkCmdSetDiscardRectangleEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command for each discard rectangle in VkPhysicalDeviceDiscardRectanglePropertiesEXT::maxDiscardRectangles

  • VUID-vkCmdDrawClusterHUAWEI-None-07880
    If the VK_EXT_discard_rectangles extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDiscardRectangleEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07881
    If the VK_EXT_discard_rectangles extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of discardRectangleEnable is VK_TRUE, then vkCmdSetDiscardRectangleModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08913
    If the current render pass instance was begun with vkCmdBeginRendering, the dynamicRenderingUnusedAttachments feature is not enabled, and VkRenderingInfo::pDepthAttachment->imageView was VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::depthAttachmentFormat used to create the bound graphics pipeline must be equal to VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08914
    If current render pass instance was begun with vkCmdBeginRendering, the dynamicRenderingUnusedAttachments feature is not enabled, and VkRenderingInfo::pDepthAttachment->imageView was not VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::depthAttachmentFormat used to create the bound graphics pipeline must be equal to the VkFormat used to create VkRenderingInfo::pDepthAttachment->imageView

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08915
    If the current render pass instance was begun with vkCmdBeginRendering, the dynamicRenderingUnusedAttachments feature is enabled, VkRenderingInfo::pDepthAttachment->imageView was not VK_NULL_HANDLE, and the value of VkPipelineRenderingCreateInfo::depthAttachmentFormat used to create the bound graphics pipeline was not equal to the VkFormat used to create VkRenderingInfo::pDepthAttachment->imageView, the value of the format must be VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08916
    If the current render pass instance was begun with vkCmdBeginRendering, the dynamicRenderingUnusedAttachments feature is not enabled, and VkRenderingInfo::pStencilAttachment->imageView was VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::stencilAttachmentFormat used to create the bound graphics pipeline must be equal to VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08917
    If current render pass instance was begun with vkCmdBeginRendering, the dynamicRenderingUnusedAttachments feature is not enabled, and VkRenderingInfo::pStencilAttachment->imageView was not VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::stencilAttachmentFormat used to create the bound graphics pipeline must be equal to the VkFormat used to create VkRenderingInfo::pStencilAttachment->imageView

  • VUID-vkCmdDrawClusterHUAWEI-dynamicRenderingUnusedAttachments-08918
    If the current render pass instance was begun with vkCmdBeginRendering, the dynamicRenderingUnusedAttachments feature is enabled, VkRenderingInfo::pStencilAttachment->imageView was not VK_NULL_HANDLE, and the value of VkPipelineRenderingCreateInfo::stencilAttachmentFormat used to create the bound graphics pipeline was not equal to the VkFormat used to create VkRenderingInfo::pStencilAttachment->imageView, the value of the format must be VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06183
    If the current render pass instance was begun with vkCmdBeginRendering and VkRenderingFragmentShadingRateAttachmentInfoKHR::imageView was not VK_NULL_HANDLE, the bound graphics pipeline must have been created with VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR

  • VUID-vkCmdDrawClusterHUAWEI-imageView-06184
    If the current render pass instance was begun with vkCmdBeginRendering and VkRenderingFragmentDensityMapAttachmentInfoEXT::imageView was not VK_NULL_HANDLE, the bound graphics pipeline must have been created with VK_PIPELINE_CREATE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-layers-10831
    If the current render pass instance was created with VK_RENDERING_PER_LAYER_FRAGMENT_DENSITY_BIT_VALVE or VK_RENDER_PASS_CREATE_PER_LAYER_FRAGMENT_DENSITY_BIT_VALVE, and the bound graphics pipeline was created with VK_PIPELINE_CREATE_2_PER_LAYER_FRAGMENT_DENSITY_BIT_VALVE, then the current render pass instance must have a layers value less than or equal to VkPipelineFragmentDensityMapLayeredCreateInfoVALVE::maxFragmentDensityMapLayers

  • VUID-vkCmdDrawClusterHUAWEI-colorAttachmentCount-06185
    If the bound pipeline was created with a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and the current render pass instance was begun with vkCmdBeginRendering with a VkRenderingInfo::colorAttachmentCount parameter greater than 0, then each element of the VkRenderingInfo::pColorAttachments array with a imageView not equal to VK_NULL_HANDLE must have been created with a sample count equal to the corresponding element of the pColorAttachmentSamples member of VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV used to create the bound graphics pipeline

  • VUID-vkCmdDrawClusterHUAWEI-pDepthAttachment-06186
    If the current render pass instance was begun with vkCmdBeginRendering, the bound pipeline was created with a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and VkRenderingInfo::pDepthAttachment->imageView was not VK_NULL_HANDLE, the value of the depthStencilAttachmentSamples member of VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV used to create the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pDepthAttachment->imageView

  • VUID-vkCmdDrawClusterHUAWEI-pStencilAttachment-06187
    If the current render pass instance was begun with vkCmdBeginRendering, the bound pipeline was created with a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and VkRenderingInfo::pStencilAttachment->imageView was not VK_NULL_HANDLE, the value of the depthStencilAttachmentSamples member of VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV used to create the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pStencilAttachment->imageView

  • VUID-vkCmdDrawClusterHUAWEI-multisampledRenderToSingleSampled-07285
    If the bound pipeline was created without a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and the multisampledRenderToSingleSampled feature is not enabled, and the current render pass instance was begun with vkCmdBeginRendering with a VkRenderingInfo::colorAttachmentCount parameter greater than 0, then each element of the VkRenderingInfo::pColorAttachments array with a imageView not equal to VK_NULL_HANDLE must have been created with a sample count equal to the value of rasterizationSamples for the bound graphics pipeline

  • VUID-vkCmdDrawClusterHUAWEI-multisampledRenderToSingleSampled-07286
    If the bound pipeline was created without a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and the multisampledRenderToSingleSampled feature is not enabled, and VkRenderingInfo::pDepthAttachment->imageView was not VK_NULL_HANDLE, the value of rasterizationSamples for the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pDepthAttachment->imageView

  • VUID-vkCmdDrawClusterHUAWEI-multisampledRenderToSingleSampled-07287
    If the bound pipeline was created without a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and the multisampledRenderToSingleSampled feature is not enabled, and VkRenderingInfo::pStencilAttachment->imageView was not VK_NULL_HANDLE, the value of rasterizationSamples for the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pStencilAttachment->imageView

  • VUID-vkCmdDrawClusterHUAWEI-pNext-07935
    If this command has been called inside a render pass instance started with vkCmdBeginRendering, and the pNext chain of VkRenderingInfo includes a VkMultisampledRenderToSingleSampledInfoEXT structure with multisampledRenderToSingleSampledEnable equal to VK_TRUE, then the value of rasterizationSamples for the bound graphics pipeline must be equal to VkMultisampledRenderToSingleSampledInfoEXT::rasterizationSamples

  • VUID-vkCmdDrawClusterHUAWEI-renderPass-06198
    If the current render pass instance was begun with vkCmdBeginRendering, the bound pipeline must have been created with a VkGraphicsPipelineCreateInfo::renderPass equal to VK_NULL_HANDLE

  • VUID-vkCmdDrawClusterHUAWEI-pColorAttachments-08963
    If the current render pass instance was begun with vkCmdBeginRendering, there is a graphics pipeline bound with a fragment shader that statically writes to a color attachment, the color write mask is not zero, color writes are enabled, and the corresponding element of the VkRenderingInfo::pColorAttachments->imageView was not VK_NULL_HANDLE, then the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormats used to create the pipeline must not be VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-pDepthAttachment-08964
    If the current render pass instance was begun with vkCmdBeginRendering, there is a graphics pipeline bound, depth test is enabled, depth write is enabled, and the VkRenderingInfo::pDepthAttachment->imageView was not VK_NULL_HANDLE, then the VkPipelineRenderingCreateInfo::depthAttachmentFormat used to create the pipeline must not be VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-pStencilAttachment-08965
    If the current render pass instance was begun with vkCmdBeginRendering, there is a graphics pipeline bound, stencil test is enabled and the VkRenderingInfo::pStencilAttachment->imageView was not VK_NULL_HANDLE, then the VkPipelineRenderingCreateInfo::stencilAttachmentFormat used to create the pipeline must not be VK_FORMAT_UNDEFINED

  • VUID-vkCmdDrawClusterHUAWEI-flags-10582
    If the current render pass instance was begun with vkCmdBeginRendering, its VkRenderingInfo::flags parameter must not have VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT set unless VK_RENDERING_CONTENTS_INLINE_BIT_KHR is also set

  • VUID-vkCmdDrawClusterHUAWEI-primitivesGeneratedQueryWithRasterizerDiscard-06708
    If the primitivesGeneratedQueryWithRasterizerDiscard feature is not enabled and the VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT query is active, rasterization discard must not be enabled

  • VUID-vkCmdDrawClusterHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-06709
    If the primitivesGeneratedQueryWithNonZeroStreams feature is not enabled and the VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT query is active, the bound graphics pipeline must not have been created with a non-zero value in VkPipelineRasterizationStateStreamCreateInfoEXT::rasterizationStream

  • VUID-vkCmdDrawClusterHUAWEI-None-07620
    If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07621
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07622
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07623
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-alphaToCoverageEnable-08919
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0

  • VUID-vkCmdDrawClusterHUAWEI-alphaToCoverageEnable-08920
    If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0

  • VUID-vkCmdDrawClusterHUAWEI-None-07624
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07625
    If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07626
    If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07627
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and there are color attachments bound, then vkCmdSetColorBlendEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07629
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and there are color attachments bound, then vkCmdSetColorWriteMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07630
    If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with both a VK_SHADER_STAGE_GEOMETRY_BIT stage and the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07631
    If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07632
    If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-conservativePointAndLineRasterization-07499
    If the VK_EXT_conservative_rasterization extension is enabled, conservativePointAndLineRasterization is not supported, a shader object is bound to any graphics stage or a graphics pipeline is bound, the current value of rasterizerDiscardEnable is VK_FALSE, and the effective rasterization input topology is in line or point topology class, then the current value of conservativeRasterizationMode must be VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-07633
    If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07636
    If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-08666
    If any of the stippledRectangularLines, stippledBresenhamLines or stippledSmoothLines features are enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, and the effective rasterization input topology is in line topology class, then vkCmdSetLineRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-08669
    If any of the stippledRectangularLines, stippledBresenhamLines or stippledSmoothLines features are enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the effective rasterization input topology is in line topology class, then vkCmdSetLineStippleEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07849
    If any of the stippledRectangularLines, stippledBresenhamLines or stippledSmoothLines features are enabled and a shader object is bound to any graphics stage, or a bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LINE_STIPPLE dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stippledLineEnable is VK_TRUE, then vkCmdSetLineStipple must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-10608
    If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT dynamic state enabled, the effective rasterization input topology is in line topology class, and the current lineRasterizationMode is VK_LINE_RASTERIZATION_MODE_BRESENHAM or VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH, then the current alphaToCoverageEnable, alphaToOneEnable and sampleShadingEnable states must all be VK_FALSE

  • VUID-vkCmdDrawClusterHUAWEI-None-07639
    If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-09650
    If the depthClampControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_RANGE_EXT dynamic state enabled, and the current value of depthClampEnable is VK_TRUE, then vkCmdSetDepthClampRangeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07640
    If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07641
    If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07642
    If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07643
    If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07644
    If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07645
    If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07646
    If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07647
    If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-pipelineFragmentShadingRate-09238
    If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07648
    If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07649
    If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07471
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the rasterizationSamples in the last call to vkCmdSetRasterizationSamplesEXT must follow the rules for a zero-attachment subpass

  • VUID-vkCmdDrawClusterHUAWEI-samples-07472
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT state enabled and the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state disabled, then the samples parameter in the last call to vkCmdSetSampleMaskEXT must be greater or equal to the VkPipelineMultisampleStateCreateInfo::rasterizationSamples parameter used to create the bound graphics pipeline

  • VUID-vkCmdDrawClusterHUAWEI-samples-07473
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT state and VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT states enabled, then the samples parameter in the last call to vkCmdSetSampleMaskEXT must be greater or equal to the rasterizationSamples parameter in the last call to vkCmdSetRasterizationSamplesEXT

  • VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07474
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state enabled, and the multisampledRenderToSingleSampled feature is not enabled, and neither the VK_AMD_mixed_attachment_samples nor the VK_NV_framebuffer_mixed_samples extensions are enabled, then the rasterizationSamples in the last call to vkCmdSetRasterizationSamplesEXT must be the same as the current subpass color and/or depth/stencil attachments

  • VUID-vkCmdDrawClusterHUAWEI-None-09211
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state enabled, or a shader object is bound to any graphics stage, and the current render pass instance includes a VkMultisampledRenderToSingleSampledInfoEXT structure with multisampledRenderToSingleSampledEnable equal to VK_TRUE, then the rasterizationSamples in the last call to vkCmdSetRasterizationSamplesEXT must be the same as the rasterizationSamples member of that structure

  • VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07476
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound was created with the VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT dynamic states enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then the last call to vkCmdSetColorBlendEnableEXT in the current command buffer prior to this drawing command must have set a value for all active color attachments

  • VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07478
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound was created with the VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT dynamic states enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then the last call to vkCmdSetColorWriteMaskEXT in the current command buffer prior to this drawing command must have set a value for all active color attachments

  • VUID-vkCmdDrawClusterHUAWEI-advancedBlendMaxColorAttachments-07480
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound was created with the VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT and VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT dynamic states enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and an active color attachment current value of blendEnable is VK_TRUE, then the number of active color attachments must not exceed advancedBlendMaxColorAttachments

  • VUID-vkCmdDrawClusterHUAWEI-None-10862
    If a graphics pipeline is bound was created with VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT , but not the VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetColorBlendEquationEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command for all active color attachments with the blendEnable current value of VK_TRUE

  • VUID-vkCmdDrawClusterHUAWEI-rasterizerDiscardEnable-10863
    If a graphics pipeline is bound was created with VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT, but not the VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetColorBlendAdvancedEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command for all active color attachments with the blendEnable current value of VK_TRUE

  • VUID-vkCmdDrawClusterHUAWEI-None-10864
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound was created with VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT and VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then either vkCmdSetColorBlendAdvancedEXT or vkCmdSetColorBlendEquationEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command for all active color attachments with the blendEnable current value of VK_TRUE

  • VUID-vkCmdDrawClusterHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481
    If the primitivesGeneratedQueryWithNonZeroStreams feature is not enabled and the VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT query is active, and the bound graphics pipeline was created with VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT state enabled, the last call to vkCmdSetRasterizationStreamEXT must have set the rasterizationStream to zero

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07482
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT state enabled and the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state disabled, and the current value of sampleLocationsEnable is VK_TRUE, then the sampleLocationsPerPixel member of pSampleLocationsInfo in the last call to vkCmdSetSampleLocationsEXT must equal the rasterizationSamples member of the VkPipelineMultisampleStateCreateInfo structure the bound graphics pipeline has been created with

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07483
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT state enabled and the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state enabled, and the current value of sampleLocationsEnable is VK_TRUE, then the sampleLocationsPerPixel member of pSampleLocationsInfo in the last call to vkCmdSetSampleLocationsEXT must equal the rasterizationSamples parameter of the last call to vkCmdSetRasterizationSamplesEXT

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07484
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, or the bound graphics pipeline was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT state enabled, and sampleLocationsEnable was VK_TRUE in the last call to vkCmdSetSampleLocationsEnableEXT then the current active depth attachment must have been created with the VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT bit set

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07485
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, or the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT state enabled and the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT state enabled, and if sampleLocationsEnable was VK_TRUE in the last call to vkCmdSetSampleLocationsEnableEXT, then the sampleLocationsInfo.maxSampleLocationGridSize.width in the last call to vkCmdSetSampleLocationsEXT must evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.width as returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with a samples parameter equaling rasterizationSamples

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07486
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, or the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT state enabled and the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT state enabled, and if sampleLocationsEnable was VK_TRUE in the last call to vkCmdSetSampleLocationsEnableEXT, then the sampleLocationsInfo.maxSampleLocationGridSize.height in the last call to vkCmdSetSampleLocationsEXT must evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.height as returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with a samples parameter equaling rasterizationSamples

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07487
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, or the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT state enabled, and if sampleLocationsEnable was VK_TRUE in the last call to vkCmdSetSampleLocationsEnableEXT, the fragment shader code must not statically use the extended instruction InterpolateAtSample

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07936
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT state disabled and the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state enabled, and the current value of sampleLocationsEnable is VK_TRUE, then sampleLocationsInfo.sampleLocationGridSize.width must evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.width as returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with a samples parameter equaling the value of rasterizationSamples in the last call to vkCmdSetRasterizationSamplesEXT

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07937
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT state disabled and the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state enabled, and the current value of sampleLocationsEnable is VK_TRUE, then sampleLocationsInfo.sampleLocationGridSize.height must evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.height as returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with a samples parameter equaling the value of rasterizationSamples in the last call to vkCmdSetRasterizationSamplesEXT

  • VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07938
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT state disabled and the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT state enabled, and the current value of sampleLocationsEnable is VK_TRUE, then sampleLocationsInfo.sampleLocationsPerPixel must equal rasterizationSamples in the last call to vkCmdSetRasterizationSamplesEXT

  • VUID-vkCmdDrawClusterHUAWEI-coverageModulationTableEnable-07488
    If a shader object is bound to any graphics stage or the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV state enabled, and the last call to vkCmdSetCoverageModulationTableEnableNV set coverageModulationTableEnable to VK_TRUE, then the coverageModulationTableCount parameter in the last call to vkCmdSetCoverageModulationTableNV must equal the current rasterizationSamples divided by the number of color samples in the current active color attachment

  • VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07489
    If the VK_NV_framebuffer_mixed_samples extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the bound pipeline, then the current rasterizationSamples must be the same as the sample count of the depth/stencil attachment

  • VUID-vkCmdDrawClusterHUAWEI-coverageToColorEnable-07490
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV state enabled and the last call to vkCmdSetCoverageToColorEnableNV set the coverageToColorEnable to VK_TRUE, then there must be an active color attachment at the location selected by the last call to vkCmdSetCoverageToColorLocationNV coverageToColorLocation, with a VkFormat of VK_FORMAT_R8_UINT, VK_FORMAT_R8_SINT, VK_FORMAT_R16_UINT, VK_FORMAT_R16_SINT, VK_FORMAT_R32_UINT, or VK_FORMAT_R32_SINT

  • VUID-vkCmdDrawClusterHUAWEI-rasterizerDiscardEnable-09420
    If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the last call to vkCmdSetCoverageToColorEnableNV set the coverageToColorEnable to VK_TRUE, then there must be an active color attachment at the location selected by the last call to vkCmdSetCoverageToColorLocationNV coverageToColorLocation, with a VkFormat of VK_FORMAT_R8_UINT, VK_FORMAT_R8_SINT, VK_FORMAT_R16_UINT, VK_FORMAT_R16_SINT, VK_FORMAT_R32_UINT, or VK_FORMAT_R32_SINT

  • VUID-vkCmdDrawClusterHUAWEI-coverageReductionMode-07491
    If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV or VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic states enabled, then the current values of coverageReductionMode, rasterizationSamples, the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-07492
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT dynamic state enabled, but not the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then the bound graphics pipeline must have been created with VkPipelineViewportSwizzleStateCreateInfoNV::viewportCount greater or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-07493
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT and VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic states enabled then the viewportCount parameter in the last call to vkCmdSetViewportSwizzleNV must be greater than or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-viewportCount-09421
    If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then the viewportCount parameter in the last call to vkCmdSetViewportSwizzleNV must be greater than or equal to the viewportCount parameter in the last call to vkCmdSetViewportWithCount

  • VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07494
    If the VK_NV_framebuffer_mixed_samples extension is enabled, and the coverageReductionMode feature is not enabled, or the current value of coverageReductionMode is not VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV, and the current value of rasterizationSamples is greater than sample count of the color attachment, then sample shading must be disabled

  • VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07495
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT or VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT dynamic states enabled, and if the current stippledLineEnable state is VK_TRUE and the current lineRasterizationMode state is VK_LINE_RASTERIZATION_MODE_RECTANGULAR, then the stippledRectangularLines feature must be enabled

  • VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07496
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT or VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT dynamic states enabled, and if the current stippledLineEnable state is VK_TRUE and the current lineRasterizationMode state is VK_LINE_RASTERIZATION_MODE_BRESENHAM, then the stippledBresenhamLines feature must be enabled

  • VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07497
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT or VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT dynamic states enabled, and if the current stippledLineEnable state is VK_TRUE and the current lineRasterizationMode state is VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH, then the stippledSmoothLines feature must be enabled

  • VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07498
    If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT or VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT dynamic states enabled, and if the current stippledLineEnable state is VK_TRUE and the current lineRasterizationMode state is VK_LINE_RASTERIZATION_MODE_DEFAULT, then the stippledRectangularLines feature must be enabled and VkPhysicalDeviceLimits::strictLines must be VK_TRUE

  • VUID-vkCmdDrawClusterHUAWEI-stage-07073
    If the bound pipeline was created with the VkPipelineShaderStageCreateInfo::stage member of an element of VkGraphicsPipelineCreateInfo::pStages set to VK_SHADER_STAGE_VERTEX_BIT, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT or VK_SHADER_STAGE_GEOMETRY_BIT, then Mesh Shader Queries must not be active

  • VUID-vkCmdDrawClusterHUAWEI-None-08877
    If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-None-07850
    If dynamic state was inherited from VkCommandBufferInheritanceViewportScissorInfoNV, it must be set in the current command buffer prior to this drawing command

  • VUID-vkCmdDrawClusterHUAWEI-nextStage-10745
    For each shader object bound to a graphics stage, except for shader object bound to the last graphics stage in the logical pipeline, it must have been created with a nextStage including the corresponding bit to the shader object bound to the following graphics stage in the logical pipeline

  • VUID-vkCmdDrawClusterHUAWEI-None-08684
    If there is no bound graphics pipeline, vkCmdBindShadersEXT must have been called in the current command buffer with pStages with an element of VK_SHADER_STAGE_VERTEX_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-08685
    If there is no bound graphics pipeline, and the tessellationShader feature is enabled, vkCmdBindShadersEXT must have been called in the current command buffer with pStages with an element of VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-08686
    If there is no bound graphics pipeline, and the tessellationShader feature is enabled, vkCmdBindShadersEXT must have been called in the current command buffer with pStages with an element of VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-08687
    If there is no bound graphics pipeline, and the geometryShader feature is enabled, vkCmdBindShadersEXT must have been called in the current command buffer with pStages with an element of VK_SHADER_STAGE_GEOMETRY_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-08688
    If there is no bound graphics pipeline, vkCmdBindShadersEXT must have been called in the current command buffer with pStages with an element of VK_SHADER_STAGE_FRAGMENT_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-08689
    If there is no bound graphics pipeline, and the taskShader feature is enabled, vkCmdBindShadersEXT must have been called in the current command buffer with pStages with an element of VK_SHADER_STAGE_TASK_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-08690
    If there is no bound graphics pipeline, and the meshShader feature is enabled, vkCmdBindShadersEXT must have been called in the current command buffer with pStages with an element of VK_SHADER_STAGE_MESH_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-08693
    If there is no bound graphics pipeline, and at least one of the taskShader and meshShader features is enabled, one of the VK_SHADER_STAGE_VERTEX_BIT or VK_SHADER_STAGE_MESH_BIT_EXT stages must have a valid VkShaderEXT bound, and the other must have no VkShaderEXT bound

  • VUID-vkCmdDrawClusterHUAWEI-None-08696
    If there is no bound graphics pipeline, and a valid VkShaderEXT is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, there must be no VkShaderEXT bound to either the VK_SHADER_STAGE_TASK_BIT_EXT stage or the VK_SHADER_STAGE_MESH_BIT_EXT stage

  • VUID-vkCmdDrawClusterHUAWEI-None-08698
    If any graphics shader is bound which was created with the VK_SHADER_CREATE_LINK_STAGE_BIT_EXT flag, then all shaders created with the VK_SHADER_CREATE_LINK_STAGE_BIT_EXT flag in the same vkCreateShadersEXT call must also be bound

  • VUID-vkCmdDrawClusterHUAWEI-None-08699
    If any graphics shader is bound which was created with the VK_SHADER_CREATE_LINK_STAGE_BIT_EXT flag, any stages in between stages whose shaders which did not create a shader with the VK_SHADER_CREATE_LINK_STAGE_BIT_EXT flag as part of the same vkCreateShadersEXT call must not have any VkShaderEXT bound

  • VUID-vkCmdDrawClusterHUAWEI-None-08878
    All bound graphics shader objects must have been created with identical or identically defined push constant ranges

  • VUID-vkCmdDrawClusterHUAWEI-None-08879
    All bound graphics shader objects must have been created with identical or identically defined arrays of descriptor set layouts

  • VUID-vkCmdDrawClusterHUAWEI-colorAttachmentCount-09372
    If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_BIT_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes

  • VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715
    If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE

  • VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08716
    If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_STENCIL_WRITE_MASK set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpStencilAttachmentReadEXT, the writeMask parameter in the last call to vkCmdSetStencilWriteMask must be 0

  • VUID-vkCmdDrawClusterHUAWEI-None-09116
    If a shader object is bound to any graphics stage or the bound graphics pipeline was created with VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT, and the format of any color attachment is VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, the corresponding element of the pColorWriteMasks parameter of vkCmdSetColorWriteMaskEXT must either include all of VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, and VK_COLOR_COMPONENT_B_BIT, or none of them

  • VUID-vkCmdDrawClusterHUAWEI-maxFragmentDualSrcAttachments-09239
    If blending is enabled for any attachment where either the source or destination blend factors for that attachment use the secondary color input, the maximum value of Location for any output attachment statically used in the Fragment Execution Model executed by this command must be less than maxFragmentDualSrcAttachments

  • VUID-vkCmdDrawClusterHUAWEI-None-09548
    If the current render pass was begun with vkCmdBeginRendering, and there is no shader object bound to any graphics stage, the value of each element of VkRenderingAttachmentLocationInfo::pColorAttachmentLocations set by vkCmdSetRenderingAttachmentLocations must match the value set for the corresponding element in the bound pipeline

  • VUID-vkCmdDrawClusterHUAWEI-None-09549
    If the current render pass was begun with vkCmdBeginRendering, and there is no shader object bound to any graphics stage, input attachment index mappings in the bound pipeline must match those set for the current render pass instance via VkRenderingInputAttachmentIndexInfo

  • VUID-vkCmdDrawClusterHUAWEI-None-09642
    If the current render pass was begun with vkCmdBeginRendering with the VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT flag, the bound graphics pipeline must have been created with VK_PIPELINE_CREATE_2_ENABLE_LEGACY_DITHERING_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-None-09643
    If the bound graphics pipeline was created with VK_PIPELINE_CREATE_2_ENABLE_LEGACY_DITHERING_BIT_EXT, the current render pass must have begun with vkCmdBeginRendering with the VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT flag

  • VUID-vkCmdDrawClusterHUAWEI-None-10677
    If the per-tile execution model is enabled, the tileShadingPerTileDraw feature must be enabled

  • VUID-vkCmdDrawClusterHUAWEI-None-10772
    If a shader object is bound to any graphics stage, multiview functionality must not be enabled in the current render pass

  • VUID-vkCmdDrawClusterHUAWEI-stage-06480
    The bound graphics pipeline must not have been created with the VkPipelineShaderStageCreateInfo::stage member of any element of VkGraphicsPipelineCreateInfo::pStages set to VK_SHADER_STAGE_VERTEX_BIT, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT or VK_SHADER_STAGE_GEOMETRY_BIT

  • VUID-vkCmdDrawClusterHUAWEI-pStages-10680
    If there is no bound graphics pipeline, vkCmdBindShadersEXT must not have last bound the pStages element of VK_SHADER_STAGE_VERTEX_BIT, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT or VK_SHADER_STAGE_GEOMETRY_BIT with a valid shader object other than VK_NULL_HANDLE

  • VUID-vkCmdDrawClusterHUAWEI-None-07074
    Transform Feedback Queries must not be active

  • VUID-vkCmdDrawClusterHUAWEI-None-07075
    Primitives Generated Queries must not be active

  • VUID-vkCmdDrawClusterHUAWEI-pipelineStatistics-07076
    The pipelineStatistics member used to create any active Pipeline Statistics Query must not contain VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT, VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT, VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT, VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT, VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT, VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT, VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT, VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT, or VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT

  • VUID-vkCmdDrawClusterHUAWEI-None-08694
    If there is no bound graphics pipeline, and both the taskShader and meshShader features are enabled, and a valid VkShaderEXT is bound the to the VK_SHADER_STAGE_MESH_BIT_EXT stage, and that VkShaderEXT was created without the VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT flag, a valid VkShaderEXT must be bound to the VK_SHADER_STAGE_TASK_BIT_EXT stage

  • VUID-vkCmdDrawClusterHUAWEI-None-08695
    If there is no bound graphics pipeline, and both the taskShader and meshShader features are enabled, and a valid VkShaderEXT is bound the to the VK_SHADER_STAGE_MESH_BIT_EXT stage, and that VkShaderEXT was created with the VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT flag, there must be no VkShaderEXT bound to the VK_SHADER_STAGE_TASK_BIT_EXT stage

  • VUID-vkCmdDrawClusterHUAWEI-None-07819
    The pipelineStatistics member used to create any active Pipeline Statistics Query must not contain VK_QUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXT, or VK_QUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXT

  • VUID-vkCmdDrawClusterHUAWEI-groupCountX-07820
    groupCountX must be less than or equal to VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::maxWorkGroupCount[0]

  • VUID-vkCmdDrawClusterHUAWEI-groupCountY-07821
    groupCountY must be less than or equal to VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::maxWorkGroupCount[1]

  • VUID-vkCmdDrawClusterHUAWEI-groupCountZ-07822
    groupCountZ must be less than or equal to VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::maxWorkGroupCount[2]

  • VUID-vkCmdDrawClusterHUAWEI-ClusterCullingHUAWEI-07823
    The current pipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS must contain a shader stage using the ClusterCullingHUAWEI Execution Model

Valid Usage (Implicit)
  • VUID-vkCmdDrawClusterHUAWEI-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdDrawClusterHUAWEI-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdDrawClusterHUAWEI-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdDrawClusterHUAWEI-renderpass
    This command must only be called inside of a render pass instance

  • VUID-vkCmdDrawClusterHUAWEI-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Inside

Outside

Graphics

Action

Conditional Rendering

vkCmdDrawClusterHUAWEI is affected by conditional rendering

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0