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Context Switching in Operating System

Last Updated : 13 Aug, 2025
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Context switching is the process where the CPU stops running one process, saves its current state, and loads the saved state of another process so that multiple processes can share the CPU effectively.It is essential in multitasking systems where many processes need CPU time.

Example of Context Switching

You are writing an email (Process A) and suddenly answer a phone call (Process B). You note where you stopped in the email (saving state), take the call (switch process), and later return to finish the email (loading state).

Context-switch times are highly dependent on hardware support. For example, some processors (such as the Sun UltraSPARC) provide multiple sets of registers. In this case, a context switch simply requires changing the pointer to the current register set. However, if there are more active processes than available register sets, the system resorts to copying register data to and from memory, as before. Additionally, the more complex the operating system, the greater the amount of work that must be done during a context switch.

Concept and Need in Multitasking

Context switching enables all processes to share a single CPU to finish their execution and store the status of the system's tasks. The execution of the process begins at the same place where there is a conflict when the process is reloaded into the system.

The operating system's need for context switching is explained by the reasons listed below.

  • In multitasking, the CPU gives each process a small time slice and keeps switching between them.
  • This makes it seem like processes are running at the same time, even though the CPU works on one process at a time.
  • Without context switching, one process could monopolize the CPU, and others would have to wait indefinitely

Role in Scheduling

  • The scheduler decides which process should run next based on a scheduling algorithm (like Round Robin, Priority Scheduling, etc.).
  • Context switching executes that decision by stopping the current process and starting the chosen one.
  • The dispatcher is the component that actually performs the switch.

Context Switching Triggers

The three different categories of context-switching triggers are as follows.

  1. Interrupts: When a CPU requests that data be read from a disc, if any interruptions occur, context switching automatically switches to a component of the hardware that can handle the interruptions more quickly.
  2. Multitasking: The ability for a process to be switched from the CPU so that another process can run is known as context switching. When a process is switched, the previous state is retained so that the process can continue running at the same spot in the system.
  3. Kernel/User Switch: This trigger is used when the OS needed to switch between the user mode and kernel mode.

When switching between user mode and kernel/user mode is necessary, operating systems use the kernel/user switch.

What is Process Control Block(PCB)? 

The Process Control block(PCB) is also known as a Task Control Block. it represents a process in the Operating System. A process control block (PCB) is a data structure used by a computer to store all information about a process. It is also called the descriptive process. When a process is created (started or installed), the operating system creates a process manager.

Working Process of Context Switching 

Context_Switching
State Diagram of Context Switching

Explanation of the Above Diagram

The diagram illustrates how the CPU alternates execution between two processes — p0 and p1 — through context switching.

1. Execution Phase (Process p0)

  • Process p0 is running while p1 remains idle.
  • At some point, an interrupt or system call occurs (e.g., a timer interrupt or I/O completion).

2. Saving Current State (p0 → PCB0)

  • The operating system pauses p0.
  • The current state of p0 (register values, program counter, etc.) is saved into its Process Control Block (PCB0).
  • This ensures that p0 can later resume exactly where it left off.

3. Loading New Process State (PCB1 → p1)

  • The OS retrieves the saved state of p1 from PCB1.
  • This step restores p1’s CPU context so it can continue execution from its last saved point.

4. Execution Phase (Process p1)

  • Now, p1 is running while p0 is idle.
  • Another interrupt or system call occurs, triggering another switch.

5. Saving State of p1 (p1 → PCB1): The OS saves the current state of p1 into PCB1.

6. Reloading State of p0 (PCB0 → p0)

  • The saved state of p0 from PCB0 is loaded back into the CPU registers.
  • p0 resumes execution right where it left off.

Overhead

  • Time spent switching is called context switch overhead.
  • During this time, the CPU is not performing actual process work it’s just preparing to run the next process.
  • If context switching happens too often, CPU efficiency drops.

Factors Affecting Switch Time

  • Hardware support for fast register saving/loading.
  • Number of registers (more registers = more time to save/load).
  • Memory speed for PCB storage.
  • Efficiency of OS kernel code.

Context Switching in Operating System
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