From the course: 3D Animation and Rigging

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Rigging a flexible arm with ribbons

Rigging a flexible arm with ribbons - Maya Tutorial

From the course: 3D Animation and Rigging

Rigging a flexible arm with ribbons

- [Instructor] Hi there. Today, we're going to go a little bit deeper into our ribbon rigs. So we created the basic ribbon last installment. And so what we want to do is attach that to the skeleton for this character. So here I have my basic rig and so I've got this skeleton that's on I K. And so I want this nerves surface to follow that. So I want to create some intermediate controls though, that allow me to use the power of that ribbon rig. And if you don't remember, this ribbon rig, basically allows you to deform this nerve surface and then these little joints follow along. So what we want to do is create some joints that deform this surface and then attach those joints to this portion of the rig. So I'm going to turn some of these layers off. And let's go ahead and just create some basic joints. So I'm going to go into "Rigging," "Skeleton," "Create Joints," create a basic joint. I'm going to make it about one in…

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