From the course: 3D Scanning: From Mesh to Model

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Photogrammetry issues may not be bad

Photogrammetry issues may not be bad - Fusion 360 Tutorial

From the course: 3D Scanning: From Mesh to Model

Photogrammetry issues may not be bad

- [Instructor] Even with a decently good setup, photogrammetry is not always perfect, unless you are running at very professional levels of photogrammetry, which I will talk about in another video in this section. If you're using digital cameras and doing your best to create overlaps of objects, you can get very decent results, but a lot of times something will not be the best with your object. What you'll often see is that your objects look great when they are textured like this. But if you turn off the texturing, which is essentially the color, you can start to see some issues that come out with your models. This is actually pretty good, I have the area of the label right here, I have some of the vents to allow air to come out. This looks great, I might be able to use this for some rudimentary reverse engineering, until we get to the back and we can see that the back has some problems. If we bring back in the texture, you…

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