From the course: Blender: Tips, Tricks and Techniques

Unlock this course with a free trial

Join today to access over 24,700 courses taught by industry experts.

Remeshing sculpts in Blender

Remeshing sculpts in Blender

- [Instructor] We've talked a lot about sculpting and we've also briefly touched on remeshing. That's a process of taking your high polygon sculpts and turning them into usable 3D printable models or models that you can use for games and animation. Well, with the introduction of 2.81 and improved in 2.82, there's been a big upgrade to remeshing. Let me show you. Now it's going to help to actually have something sculpted with high detail. So hit Ctrl + N and go to Sculpting. You can turn that off if you want to. Come to Matcap and switch it to red. And just sculpt something really quick, doesn't really matter what. You can use elastic deform. You can use the new pose brush, get some pretty wild stuff here. Doesn't really matter what you're going to do, just sculpt something really cool. So I'm just going to sculpt and pull stuff. And I'm going to go ahead and add a whole bunch of detail. Okay, so it looks like I have…

Contents