From the course: Illustrator One-on-One: Mastery
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Converting mesh points from cusp to smooth - Illustrator Tutorial
From the course: Illustrator One-on-One: Mastery
Converting mesh points from cusp to smooth
- [Narrator] In this movie, we're going to take our simplified path and we're going to add a bunch of rows and columns to it. And along the way, I'll show you how to take cusp mesh points, which sometimes occur when you're creating complicated meshes and turn them into more organic, smooth points. All right. So with this pan selected, I'll go ahead and switch to my mesh tool, which of course you can get by pressing the U key, at least by now I've said that enough times it doesn't really make any sense. And now I'll go ahead and zoom in on this right headlight. And I'm going to click just above this bottom, right anchor point, right at this location there to add a row. Now, the interesting thing about this row is it almost looks like a duplicate of the bottom segments and that's because it's trying to match the contour of that segment. And so what you need to do is switch to the delete anchor point tool, which you can…
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Contents
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Photorealistic painting at its best1m 40s
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Introduction to gradient meshes6m 43s
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Using the dedicated Mesh tool6m 32s
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Creating a basic gradient mesh12m 25s
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Isolating a mesh object7m 49s
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Deleting unwanted, invisible mesh points5m 28s
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Releasing a gradient mesh3m 57s
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Converting mesh points from cusp to smooth7m 27s
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Sharpening or smoothing color transitions8m 31s
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Assigning a mesh to a bendy shape9m 7s
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Converting a linear gradient to a mesh8m 55s
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Converting a radial gradient to a mesh13m 8s
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Painting soft objects with a gradient mesh7m 43s
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Combining a mesh with a compound path11m 22s
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Expressing surface contours with a mesh7m 14s
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Painting contoured highlights7m 43s
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Blending multiple mesh objects6m 6s
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Using gradient meshes to cast shadows8m 43s
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