From the course: Swift 6 Essential Training

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Populating the game world

Populating the game world - Swift Tutorial

From the course: Swift 6 Essential Training

Populating the game world

- At this point, we've covered the separate pieces of the Swift language that make up a basic program, but not how to combine them into coherent, usable objects. Up to now we've been using playgrounds, but in a real application we'll want classes and other data models that we can define and control. Mastering data modeling brings our Swift adventure one step closer to the finish line. So, let's get to it.

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