From the course: Unreal Engine 4: Realtime Motion Graphics
Unlock the full course today
Join today to access over 24,700 courses taught by industry experts.
Creating and manipulating lights
From the course: Unreal Engine 4: Realtime Motion Graphics
Creating and manipulating lights
- In this video, we're going to take a look at how to add some more lights manually in our scene, and also how to animate the parameters of the light. We're in Chapter 2-11, this is the scene that we've put together and we've had the simple materials applied to, and now we're just going to add some more lights into this scene. Our primary objective to begin with is to put some point lights towards the front of the scene here so we can get some better highlights on the letters as we resolve. I'm going to go to my modes panel here, under lights, I'm going to click on Point Light and I'm just going to drag one to the scene. I've got some predetermined positions we're going to type in for a couple point lights to put these exactly where we want them. I'm going to type -150 on the X for this first one, 1300 on the Y, and 150 on the Z. You can see in the viewport here right now we already can start to see some nicer highlights on those letters. One of the great things about working in…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
(Locked)
Preparing and exporting your geometry as an FBX file in Maya 20167m 16s
-
(Locked)
Preparing and exporting your geometry as an FBX file in Maya 2016: Update3m 12s
-
(Locked)
Preparing and exporting your geometry as an FBX file in C4D R17: Update5m 16s
-
(Locked)
Preparing and exporting your geometry as an FBX file in C4D R179m 3s
-
(Locked)
Creating your UE4 project2m 37s
-
(Locked)
Importing geometry into UE49m 18s
-
(Locked)
Organizing and laying out your scene in UE45m 15s
-
(Locked)
Export Maya camera and import into Matinee5m 31s
-
(Locked)
Export C4D camera3m 47s
-
(Locked)
Maya camera import9m 3s
-
(Locked)
C4D camera import9m 20s
-
(Locked)
Creating and assigning materials10m 18s
-
(Locked)
Creating and manipulating lights7m 57s
-
(Locked)
Adding a post-process volume9m 16s
-
(Locked)
Rendering4m 50s
-
(Locked)
-
-
-