From the course: UX Foundations: Style Guides and Design Systems
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The design system
From the course: UX Foundations: Style Guides and Design Systems
The design system
- The design system sets the guide rails for what's acceptable to put in an interface. You make interface design decisions once, document those design decisions in the design system, and then every subsequent time that those interface components get used it's clear to everyone on the project just how they should look and behave. The main goal from a developer's perspective is to minimize the work required to build the user interface. Typically, building interfaces isn't the fun part of development. There's no real logic problems to solve, and there's always those pesky designers telling you you got it wrong and creating rework. A good design system reduces workload for developers by providing code snippets for each element, or even creating a semi-automated production environment to build interfaces using agreed upon components. The main goal of the design system from a designer's perspective is to communicate and enforce…
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