💻 The 'Hacker' Mindset is Killing Your Career. 🚫 I recently saw a meme that perfectly sums up the game dev job market. . It shows a movie hacker with a flashy progress bar... . ...and the 'code' behind it is just a bunch of `print()` statements. . **1st Part: The Relatable Hook** Too many devs are just running `print("Hired!");`. They're optimizing LinkedIn, not their craft. They're building a resume, not a portfolio. . **🎯 Here’s the truth:** Studios don't hire a list of buzzwords on a PDF. They hire demonstrable passion and problem-solving. Your 'progress bar' means nothing without a shipped game behind it. . **🚀 So, how do you stand out?** • **Build in public.** Share your dev logs, your ugly code, your failed prototypes. • **Iterate, don't imitate.** A small, unique game > a cloned AAA concept. • **Engage with the community.** Give feedback, join jams, collaborate. . **💡 Remember:** Real 'hacking' is the relentless pursuit of mastery, not the illusion of it. What's one small project you're building purely for the love of it? Share below. 👇 #GameDevelopment #GameDesign #JobsInGaming #IndieGameDev #BuildSomething #PassionOverPaycheck #LoveWhatYouDo #Tech #Coding #Programming
How to stand out as a game developer and avoid the 'hacker' mindset
More Relevant Posts
-
💻 The 'Hacker' Mindset is Killing Your Career. 🚫 I recently saw a meme that perfectly sums up the game dev job market. . It shows a movie hacker with a flashy progress bar... . ...and the 'code' behind it is just a bunch of `print()` statements. . **1st Part: The Relatable Hook** Too many devs are just running `print("Hired!");`. They're optimizing LinkedIn, not their craft. They're building a resume, not a portfolio. . **🎯 Here’s the truth:** Studios don't hire a list of buzzwords on a PDF. They hire demonstrable passion and problem-solving. Your 'progress bar' means nothing without a shipped game behind it. . **🚀 So, how do you stand out?** • **Build in public.** Share your dev logs, your ugly code, your failed prototypes. • **Iterate, don't imitate.** A small, unique game > a cloned AAA concept. • **Engage with the community.** Give feedback, join jams, collaborate. . **💡 Remember:** Real 'hacking' is the relentless pursuit of mastery, not the illusion of it. What's one small project you're building purely for the love of it? Share below. 👇 #GameDevelopment #GameDesign #JobsInGaming #IndieGameDev #BuildSomething #PassionOverPaycheck #LoveWhatYouDo #Tech #Coding #Programming
To view or add a comment, sign in
-
-
💡 We're all starring in our own movie. But are you the hero or just an extra? 💡 . I recently saw a meme that perfectly sums up the game dev job market. It's Leo DiCaprio pointing at a "hacking" scene in a movie, revealing the character is just updating the system and installing random packages. . This is the harsh reality for many devs right now. They see the "movie" of a successful career—the dramatic job offers, the big titles—and think the path is just installing the right "packages" (frameworks, certs, leetcode) onto their resume. . But that's not building a game. That's just running system updates. . 🎯 Here’s the truth: Companies don't hire frameworks. They hire problem-solvers. They don't buy your ability to pass a test. They buy your unique creative perspective. A portfolio of tutorials is a movie scene. A portfolio of passion projects is the real hack. . 🚀 So, how do you stand out? • Build one small, weird thing you love. A tiny game, a fun tool, a silly mod. Finish it. • Iterate in public. Post your progress, your failures, your "aha!" moments. Let people see the real work. • Engage with the community. Not just to network, but to learn. Comment on work you genuinely admire. . 💡 Remember: The real hack is falling in love with the process, not the payoff. . What's one small thing you're building purely for the love of it? Share it below. 👇 . #GameDevelopment #GameDesign #JobsInGaming #IndieGameDev #PassionOverPaycheck #BuildSomething #LoveWhatYouDo #AI
To view or add a comment, sign in
-
-
💡 We're all starring in our own movie. But are you the hero or just an extra? 💡 . I recently saw a meme that perfectly sums up the game dev job market. It's Leo DiCaprio pointing at a "hacking" scene in a movie, revealing the character is just updating the system and installing random packages. . This is the harsh reality for many devs right now. They see the "movie" of a successful career—the dramatic job offers, the big titles—and think the path is just installing the right "packages" (frameworks, certs, leetcode) onto their resume. . But that's not building a game. That's just running system updates. . 🎯 Here’s the truth: Companies don't hire frameworks. They hire problem-solvers. They don't buy your ability to pass a test. They buy your unique creative perspective. A portfolio of tutorials is a movie scene. A portfolio of passion projects is the real hack. . 🚀 So, how do you stand out? • Build one small, weird thing you love. A tiny game, a fun tool, a silly mod. Finish it. • Iterate in public. Post your progress, your failures, your "aha!" moments. Let people see the real work. • Engage with the community. Not just to network, but to learn. Comment on work you genuinely admire. . 💡 Remember: The real hack is falling in love with the process, not the payoff. . What's one small thing you're building purely for the love of it? Share it below. 👇 . #GameDevelopment #GameDesign #JobsInGaming #IndieGameDev #PassionOverPaycheck #BuildSomething #LoveWhatYouDo #AI
To view or add a comment, sign in
-
-
💔 The brutal truth about passion in tech. 💔 I recently saw a meme that perfectly sums up a harsh reality in our industry. It joked that while an artist will write a song about you, a tech person will just name a Git branch after you. . It hit home because too many devs treat their craft like a transaction. They're building for their resume, not for the love of creation. . They optimize for keywords, not for impact. They chase the next framework, not the next breakthrough. 🎯 Here’s the truth: Companies don't hire branches. They hire builders. They don't value your ability to follow a tutorial. They value your unique perspective. Passion isn't a line on your resume. It's the energy in your code. 🚀 So, how do you stand out? • Build something that makes YOU excited to code. • Share your process, your failures, and your wins. Build in public. • Engage with the community. Not just to take, but to give back. 💡 Remember: The best code is written with heart, not just logic. What's the most passionate project you've ever built? Drop it in the comments 👇 #GameDevelopment #GameDesign #JobsInGaming #IndieGameDev #PassionOverPaycheck #BuildSomething #LoveWhatYouDo #RespectCreators #AI
To view or add a comment, sign in
-
-
💻 We're all hunting for the person ruining our code. But are we hunting the right thing? 🔍 . I recently saw a meme that perfectly sums up the developer's eternal struggle: Spongebob, looking for the 'maniac' who ruined his code. . It's a harsh reality. We spend hours debugging, blaming others, and polishing our resumes to prove we're not the problem. . But what if the 'maniac' isn't a person? What if it's the mindset of treating code as a transactional task, not a craft? 🎯 Here’s the truth: Companies don't hire you to debug. They hire you to build. A perfect resume is worthless without a portfolio of passion projects. Your most valuable skill isn't a language; it's the love for creating something from nothing. 🚀 So, how do you stand out? • Build in public. Share your process, your fails, and your wins. Let people see the craft. • Iterate on real projects, not just tutorial code. Solve a problem you care about. • Engage with the community. Give feedback, collaborate, and lift others. Your network is your net worth. 💡 Remember: The best code isn't written for a paycheck; it's written with passion. What's the last thing you built just for the love of it? Share below. 👇 #GameDevelopment #GameDesign #JobsInGaming #IndieGameDev #BuildSomething #LoveWhatYouDo #RespectCreators #AI #Hiring
To view or add a comment, sign in
-
-
💻 We're all hunting for the person ruining our code. But are we hunting the right thing? 🔍 . I recently saw a meme that perfectly sums up the developer's eternal struggle: Spongebob, looking for the 'maniac' who ruined his code. . It's a harsh reality. We spend hours debugging, blaming others, and polishing our resumes to prove we're not the problem. . But what if the 'maniac' isn't a person? What if it's the mindset of treating code as a transactional task, not a craft? 🎯 Here’s the truth: Companies don't hire you to debug. They hire you to build. A perfect resume is worthless without a portfolio of passion projects. Your most valuable skill isn't a language; it's the love for creating something from nothing. 🚀 So, how do you stand out? • Build in public. Share your process, your fails, and your wins. Let people see the craft. • Iterate on real projects, not just tutorial code. Solve a problem you care about. • Engage with the community. Give feedback, collaborate, and lift others. Your network is your net worth. 💡 Remember: The best code isn't written for a paycheck; it's written with passion. What's the last thing you built just for the love of it? Share below. 👇 #GameDevelopment #GameDesign #JobsInGaming #IndieGameDev #BuildSomething #LoveWhatYouDo #RespectCreators #AI #Hiring
To view or add a comment, sign in
-
-
Game devs waste half their time fixing builds. That trend must end now! I've seen teams lose hours, sometimes even days, because builds break. Big studios or small studios, no one is safe. Builds fail again and again. The results? You miss playtests. Launch dates move. Shipping gets delayed. The real cost is not only money, it’s people. Engineers spend 20–50% of their week fighting the same build errors. 🥺 They're not building new features. They're not making the game better. They're stuck managing broken pipelines and complex infrastructure. I've witnessed great developers burn out, not from making games, but from endless debugging. The tools out there don’t help. Most DevOps solutions are too complex or too expensive. Small teams often can’t afford to hire a full DevOps team. CI/CD tools don’t fit game development. They struggle with huge art files, custom engines, and weird bugs. When errors pop up, you get generic advice or no answer at all. You end up guessing, hoping for a fix. What happens next? Progress slows down. Costs go up. Stress gets worse. That’s what we're building at Dev Stream Labs Inc! 🥰 We want to give game teams a complete infrastructure platform that is: - Easy to use. - Built for games. - Fast, affordable, and smart with AI. No more endless build failures! No more wasted weeks! Let devs do what they love: make games! If you've felt this pain, you're not alone. ❤️ Feel free to reach out to us! We're here for you at: devstreamlabs.com #buildbreaks #gamedevs #gamedevelopment #videogames #gamedevelopers
To view or add a comment, sign in
-
-
I believe Vibe Coding is not for everyone – For me there are few areas where It works & where It doesn’t. Vibe coding is exciting. It’s fast, creative, and SOMETIMES feels like magic. But like every approach, it has its place. When Vibe Coding Work: - Prototyping & MVPs: Perfect for building quick versions of ideas to test and get feedback. - Lowering Entry Barriers: Non-coders can jump in and create apps. - Accelerating Development: Helps experienced devs focus on creative problem-solving, not boilerplate. - “Throwaway” Projects: Great for fun, personal experiments. When Vibe Coding Doesn’t Work (and Why) - Production-Ready Software: Not reliable for professional deployments. - Security Concerns: Risk of hidden vulnerabilities in AI-generated code. - Code Quality & Performance: Often lacks structure and optimization. Debugging Challenges: Hard to trace and fix. - Maintenance Issues: Future updates can be painful if logic isn’t clear. - Loss of Critical Skills: Over-reliance may weaken core dev problem-solving. In short – vibe coding is best for exploration, speed, and creativity. But for production, security, and scale, stick to structured development. Personally, I use models like a copilot mainly for writing comments, auto-suggestions, and exploring possible solutions to the task I’m working on. Maybe I haven’t explored their full potential yet – curious to know where they can be used more effectively. . . Reach Out: sainipritam115@gmail.com . . #VibeCoding #Developers #AIinCoding #Prototyping #SoftwareDevelopment #CodingLife #Innovation
To view or add a comment, sign in
-
-
🤔 Ever feel like the game dev industry is just one big meme? 🤣 . . . **1st Part: The Relatable Hook** I recently saw a meme about a marketing team blowing their entire budget on ads... just to promote more memes. It’s funny because it’s true. And it highlights a harsh reality: too many devs treat their careers the same way—spending all their energy on self-promotion and resume-building, instead of on the craft itself. **2nd Part: The Hard Truth** 🎯 Here’s the truth: Companies don't hire a polished LinkedIn profile. They hire a portfolio of real, shipped work. They hire the undeniable passion behind it. **3rd Part: Actionable Advice** 🚀 So, how do you stand out? • Build a small, playable prototype. A finished game > a perfect idea. • Iterate in public. Share your progress, not just your polished wins. • Engage with the #IndieGameDev community. Give feedback. Be a real person, not a resume. **4th Part: The Mindset Shift & engagement CTA** 💡 Remember: The goal isn't to *find* a great job; it's to *become* the developer that creates one. What’s one project you’re building purely out of passion right now? Share below. 👇 #GameDevelopment #GameDesign #JobsInGaming #GameJobMarket #Hiring #AI #PassionOverPaycheck #BuildSomething #LoveWhatYouDo #RespectCreators
To view or add a comment, sign in
-
-
🤔 Ever feel like the game dev industry is just one big meme? 🤣 . . . **1st Part: The Relatable Hook** I recently saw a meme about a marketing team blowing their entire budget on ads... just to promote more memes. It’s funny because it’s true. And it highlights a harsh reality: too many devs treat their careers the same way—spending all their energy on self-promotion and resume-building, instead of on the craft itself. **2nd Part: The Hard Truth** 🎯 Here’s the truth: Companies don't hire a polished LinkedIn profile. They hire a portfolio of real, shipped work. They hire the undeniable passion behind it. **3rd Part: Actionable Advice** 🚀 So, how do you stand out? • Build a small, playable prototype. A finished game > a perfect idea. • Iterate in public. Share your progress, not just your polished wins. • Engage with the #IndieGameDev community. Give feedback. Be a real person, not a resume. **4th Part: The Mindset Shift & engagement CTA** 💡 Remember: The goal isn't to *find* a great job; it's to *become* the developer that creates one. What’s one project you’re building purely out of passion right now? Share below. 👇 #GameDevelopment #GameDesign #JobsInGaming #GameJobMarket #Hiring #AI #PassionOverPaycheck #BuildSomething #LoveWhatYouDo #RespectCreators
To view or add a comment, sign in
-
Agentic AI | International Business Development | £150K+ Global Revenue Generated
5dPortfolios > progress bars.