Level Up! (Jun'25) - The Games Industry Newsletter
May’s been a busy month in the games industry- major studio shakeups, a victory for Microsoft, fresh debates around AI and the whole world losing its collective mind over the GTA VI release date announcement. There’s been plenty to talk about, and as more studios continue to scale up, opportunities are opening up in all corners of the industry.
In this edition, we’ve pulled together some of the most exciting open roles, spotlighted studios making headlines, and included a few must-read articles to help you stay in the loop, whether you’re actively on the hunt or just keeping your options open.
Let’s get into it...
Check out our latest roundup of games industry opportunities from some of our partner studios!
Last Chance to Enrol on the Summer Bootcamps! 🚨
For anyone that hasn't already signed up, there's not much time left to register for the Game Design Skills summer bootcamps. There are three different courses, covering game mechanics, narrative writing and level desgn.
Whether you're breaking into the industry or levelling up your abilities, the expert-led courses are tailored to real-world studio expectations. You can find all of the information you need on the Game Design Skills website.
⌛ Enrollment Desdline: 15th June
🗓️ Bootcamp Start Date: 21st June
New MindsEye Trailer Has Dropped! 👀
Our friends over at Build A Rocket Boy recently dropped a brand new explainer trailer for their long-awaited project, MindsEye. There's been a lot of hype around the game and we're excited to finally find out more about what we can expect.
This is just the start of some incredible projects to come, so for any devs looking to join the BARB team and work on some great games, you can browse all open roles HERE.
This month, we've done something a little special with help from our friends at Game Design Skills and chosen three amazing guides from their endless catalogue of free resources.
Getting The Blance Right With Your Games ⚖️
In this guide, I will provide an A-to-Z overview of the practice of game balance in game design including definitions, misconceptions, methods, and tips.
Get Your Maths Right 🧮
A lot of people entering video game design are paralyzed with fear by the M word: math. But most of the math in video game design is either simple algebra or vector multiplication.
Writing The Perfect Cover Letter ✍️
Unlike resume, a cover letter needs a bit more personalization for each application, but you can streamline the process by creating a template as a starting point.
With so many opportunities from Keywords and more to come throughout the year, we've etched out some space right here to share exclusive new updates and vacancies every month.
The team at SIOW is travelling a lot in June to give talks across the globe, we welcome a brand new Operations Coordinator to the team (👀), and we continue to deliver free mental health training for our industry.
We are also delighted to celebrate another successful Play Your Way fundraiser, which raised £6,000 for lifesaving mental health resources, training and support.
Free Training
How To Human: A Leader’s Guide to Self-Advocacy Part 2
SIGN UP FOR SESSIONS NEXT WEEK
Designed by leaders, for leaders, How to Human builds supports employers to identify, implement and encourage self-advocacy within their team, leading to more effective communication structures in the workplace.
How to Human empowers everyone on a team to communicate their needs, and ensure those needs are both heard and met, creating a safer work environment where everyone can thrive.
Anyone can sign up for part two - we have 3 upcoming sessions on the 3rd, 4th and 6th June.
If you missed Part 1, you can catch up on the recording of the first session here. To make the most of Part 2, please attend prepared with a draft of your Human Handbook. You can download the template here.
We Are Partnering with Game Dev Heroes!
This year, we're once again working with Game Dev Heroes to shed a light on the industry's most talented people and bring everyone's favourite award ceremony back to Brighton!
In case you haven't already seen, the shortlist of finalists is now live and can be viewed on the website. We'd like to say a huge congratulations to everyone that has been nominated and we wish you all good luck!
Here is some info below on the event and we hope to see you all there:
🗓️ Tue 8th July | 🕑 5.30pm | 📍 Komedia, Gardner St, Brighton
GET YOUR TICKETS HERE --> https://lu.ma/tyuhjh6f
That's it for this month- keep your eyes peeled for more content, and as always, we love to hear from you, so be sure to leave your thoughts in the comments section. See you next month!
Team GJD ✌🏽
3d Character Artist | 3D Printing Engineer | 3D generalist
1mo"Games for Change Fest", yeah they really changing things with these prices
Student at Full Sail University
2moThanks
Helping Aspiring Game Developers Go Pro | Senior Game Dev | Mentor | Creator of Game Creator Accelerator
2moHello. I’d like to write and share an article for your newsletter that presents a perspective and strategy for building solid opportunities within the gaming industry. I’d appreciate it if you could connect me with someone I can reach out to directly, or feel free to contact me via LinkedIn. Thank you.