Polling vs. Interrupts in Microcontrollers: Making the Right Choice in Embedded Systems
Table of Contents
Introduction
Microcontrollers are the heartbeat of embedded systems, responding to real-world events and managing hardware through a series of control structures. Two fundamental methods for handling peripheral communication and external events are Polling and Interrupts. While both have their place in the developer’s toolbox, knowing when and how to use each can drastically affect performance, responsiveness, and power consumption.
What is Polling?
Polling is a method where the CPU continuously checks the status of a device or flag in a loop. This means the processor remains active, repeatedly querying peripherals for data or status updates, even when nothing has changed.
Code Example: Polling for a Button Press
Pros:
Cons:
Understanding Interrupts
Interrupts allow the microcontroller to respond to external or internal events only when they occur. Instead of continuously checking a flag, the MCU “waits” and gets interrupted only when a specified event happens. This leads to more efficient CPU usage and quicker response time for time-critical events.
Code Example: Interrupt-Based Button Detection (AVR)
Pros:
Cons:
Key Differences Between Polling and Interrupts
When to Use Polling
When to Use Interrupts
Real-Life Example: Button-Press Detection
Imagine you're developing a battery-powered door lock. Using polling to constantly check the keypad or door sensor would drain power quickly. By using interrupts, the MCU can remain in a low-power state and only wake up when a button is pressed, significantly extending battery life.
Performance and Power Considerations
Polling continuously uses clock cycles, which can be a major drawback in energy-sensitive applications. Interrupts allow the system to sleep until needed, reducing power consumption and allowing the CPU to allocate time more effectively across tasks. However, care must be taken with Interrupt Service Routines (ISRs) to avoid excessive processing or blocking other interrupts.
Conclusion
Choosing between polling and interrupts is not just a technical decision—it's an architectural one. Polling offers simplicity and control but at the cost of CPU time and power. Interrupts, while more complex, provide a responsive, efficient, and scalable solution for modern embedded systems.
A well-designed embedded application often uses a combination of both. For instance, polling might be used for low-priority tasks in the main loop, while interrupts handle urgent or time-critical events.
Understanding the strengths and trade-offs of each method is key to designing robust, responsive, and energy-efficient systems.