Why I Don't Want the Heap in My Embedded C++: A High-Reliability Perspective
Why I Don't Want the Heap in My Embedded C++: A High-Reliability Perspective
I'd like to share my experience developing systems for embedded and aerospace deployments, where reliability isn't just a feature but a fundamental requirement. Through years of working on highly reliable, safety-critical, and fault-tolerant systems, I've learned that the choices we make about memory management can make or break a project. Many of these deployed systems operate without any human interface for recovery. When something goes wrong at 30,000 feet, 300km, or in a remote sensor station, there's no reset button to press.
I recently completed a contract on a project that included real-time Linux running on battery-powered hardware. The system used the Poco C++ framework, and while it offered a rich set of features, I was horrified to see how heavily the product design relied on runtime dynamic memory.
In a high-reliability embedded context, especially on a constrained, power-sensitive platform, this kind of architecture isn't just inefficient; it's potentially dangerous. Every heap allocation carries overhead in energy, latency, fragmentation risk, and unpredictability. For a battery-operated system, the cumulative cost of heap churn can literally burn through energy budgets.
⚠️ Why Dynamic Memory Is a Liability in High-Reliability Systems
In high-integrity embedded software, particularly those found in aerospace, medical, or industrial control, memory management must be deterministic. This means:
No unexpected latency due to heap fragmentation
No risk of out-of-memory crashes at critical moments
No silent performance degradation over time
No runtime allocation failures that could compromise system safety
From a safety-certification perspective (e.g., DO-178C, ISO 26262, IEC 61508), dynamic memory is generally forbidden or severely restricted at runtime. The stack and heap occupy opposite ends of RAM, growing toward each other. When they collide, your system crashes. In resource-constrained environments, this is not a theoretical risk but a real threat.
The Hidden Costs of Dynamic Memory
Recent benchmarks show that heap allocation can consume 2-5x more CPU cycles than stack allocation, directly impacting battery life. Moreover, fragmentation can reduce available memory by up to 30% in long-running systems. For battery-powered devices, these inefficiencies translate directly into reduced operational lifetime.
Consider that malloc implementations typically add 8-16 bytes of overhead per allocation for bookkeeping. In a system making thousands of small allocations, this overhead alone can consume significant memory.
Modern C++ Without the Heap: Yes, It's Possible
Despite these constraints, I strongly believe in using modern C++ features like lambdas, RAII, static polymorphism, and even the latest C++23 additions to make embedded software more robust and testable, not less.
But you need to be strategic. Here's how I'm building high-reliability software today:
1. Use the Embedded Template Library (ETL)
ETL (Embedded Template Library) is a fantastic STL alternative that avoids dynamic allocation entirely. It offers:
Fixed-capacity containers (etl::vector<T, N>, etl::map<K, V, N>)
Heap-free function wrappers (etl::function<Signature, StorageSize>)
Deterministic behavior with compile-time bounds
Drop-in STL compatibility for easy migration
Example:
This is especially useful when replacing risky constructs like std::function or dynamic containers that silently allocate.
2. Replace Virtual Dispatch with Static Polymorphism
Use CRTP (Curiously Recurring Template Pattern), std::variant, or etl::variant to eliminate the need for virtual destructors and heap-allocated polymorphic objects. This preserves type flexibility without runtime cost.
3. Capture Safely with Lambdas
Lambdas are stack-allocated by default and offer powerful ways to express callbacks and logic cleanly, as long as you:
Avoid std::function unless you're confident of small object optimization
Prefer etl::function with bounded storage or template parameters
Don't capture heavy dynamic objects (std::string, std::vector, shared_ptr)
Use capture by value for small objects to avoid lifetime issues
4. Leverage C++23's std::expected for Error Handling
The new std::expected<T, E> type in C++23 provides exception-free error handling perfect for embedded systems:
This provides rich error information without the overhead of exceptions, making it ideal for safety-critical systems where exceptions are often banned.
5. Analyze What You Compile
Tools to verify your heap-free approach:
Compiler Explorer (godbolt.org) to inspect generated assembly
Clang Static Analyzer with custom checks for dynamic allocation
Link-time optimization (-flto) to verify no malloc/new calls
Custom allocators that assert on use during testing
Pro tip: Override global operator new to throw a link error:
Real-World Application Patterns
Memory Pools for Dynamic-Like Behavior
When you need dynamic behavior, use static memory pools:
Compile-Time Resource Calculation
Modern C++ allows sophisticated compile-time computations:
Controlled Initialization with Placement New
One powerful technique for embedded systems is using placement new to construct objects in statically allocated memory. This gives you complete control over initialization order and timing, crucial for systems with complex startup sequences:
This pattern is particularly useful for:
Hardware initialization sequencing: Ensuring peripherals are powered before access
Dependency management: Constructing objects only after their dependencies are ready
Fault recovery: Ability to destroy and reconstruct subsystems without rebooting
Memory-mapped peripherals: Placing objects at specific memory addresses
For even more safety, wrap this in a template:
Essential Resources
"Hands-On Embedded Programming with C++17" by Maya Posch (2019)
Embedded Artistry's Heapless C++ Course for comprehensive patterns
ETL Documentation at etlcpp.com
MISRA C++ 2023 and AUTOSAR C++14 guidelines
CppCon 2024's "Safe and Efficient C++ for Embedded Environments" course materials
Looking Forward: C++26 and Beyond
The C++ committee is actively working on features that benefit embedded development:
Static reflection for compile-time introspection
Contracts for runtime assertion without exceptions
Embedded-friendly ranges with bounded algorithms
Freestanding library improvements
Closing Thoughts
If you're developing for reliability, safety, or energy efficiency, and you're using C++, don't accept the heap by default. It's not only possible but preferable to architect systems using modern C++ with no runtime allocation. This gives you the maintainability of modern idioms without compromising on deterministic behavior.
The embedded landscape is evolving. With tools like ETL, C++23's std::expected, and careful architectural choices, we can write embedded software that is both modern and reliable. The key is understanding that constraints breed creativity: working without the heap forces us to write better, more predictable code.
Remember: In embedded systems, predictability trumps flexibility. Every allocation is a potential point of failure. Design accordingly.
I'd love to hear from others building modern C++ embedded systems: Are you heap-free? What strategies have you employed to maintain determinism while leveraging modern C++ features? What challenges have you faced in convincing teams to adopt these practices?
#EmbeddedSystems #ModernCpp #HiRel #RTOS #Cplusplus #Firmware #ETL #NoHeap #SafetyCritical #BatteryPoweredDesign #MISRA #Cpp23 #SoftwareReliability #EmbeddedSoftware #SystemsEngineering
Lead C++ Developer/Team Lead
1moYou don't need placement new. You have std::optional.
We couldn’t agree more. Dynamic allocation often feels like a hidden liability in critical systems. We’ve found that focusing on static allocation and careful use of placement new makes debugging and validation so much cleaner. Love that you called out ETL. It’s an underrated tool for heap-free modern C++.
Senior Software Engineer at Google
1moCool to see how far along modern c++ has advanced for embedded. Life was much harder 15 years ago :)
Innovative Backend Systems Specialist | Agile Methodologies Expert | AI Integration Strategist | Driving Fintech Solutions
1mo"Just casually building the future of aerospace while most of us are still figuring out how to fix a printer. No big deal." 🚀👨💻
Robotics Software Engineer and Founder | C++, Rust, Python, Go, TypeScript, Linux, PostgreSQL
1moGood article — thanks for sharing your ideas! 👍 However, in another use case, 'Modern C++ Without the Heap' cannot be applied to GPU-accelerated, non-safety-critical embedded C++ applications. Your approach ignores the power of the GPU acceleration through C++17 STL execution policy, std::execution::par_unseq.