Personal Information
Organization / Workplace
Singapore, Singapore Singapore
Occupation
Research Assistant
Industry
Movies/ Television / Radio
About
Graduated from a college in Medan (Indonesia), STMIK Mikroskil in 2005, a gaming aficionado and has great interest in Computer Graphics specifically OpenGL. Past experiences including administrating Bitsmikro, teaching at STMIK Mikroskil(Computer Graphics, Algorithm & Programming II, Object-Oriented Programming) and at PMCI(Computer Graphics). In 2007, enrolled at Nanyang Technological University as a graduate student in M.Sc. (Digital Media Technology). and graduated in the following year. Currently he is a Ph.D. student and Research Assistant also at Nanyang Technological University.
Tags
computer graphics
caustics
rendering
dynamic streaming
cloud streaming
cloud
unity
gpu technology conference
gtc
icec 2010
wscg
geometry
webgl
digital media
opengl
renderfarm
asset management
amps
optix
gpu
caustic
spectral
cyberworlds
cyberworlds 2018
research
mobile
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Presentations
(6)Likes
(9)07 Collada Overview
johny2008
•
16 years ago
Introduction about Geometric Algebra
Vitor Pamplona
•
16 years ago
Geometry Shader
acbess
•
16 years ago
Order Independent Transparency
acbess
•
16 years ago
Your Game Needs Direct3D 11, So Get Started Now!
repii
•
16 years ago
Instancing
acbess
•
16 years ago
GeForce 8800 OpenGL Extensions
icastano
•
17 years ago
Shadows & Decals: D3D10 Techniques in Frostbite (GDC'09)
repii
•
16 years ago
NVIDIA effects GDC09
IGDA_London
•
16 years ago
Personal Information
Organization / Workplace
Singapore, Singapore Singapore
Occupation
Research Assistant
Industry
Movies/ Television / Radio
About
Graduated from a college in Medan (Indonesia), STMIK Mikroskil in 2005, a gaming aficionado and has great interest in Computer Graphics specifically OpenGL. Past experiences including administrating Bitsmikro, teaching at STMIK Mikroskil(Computer Graphics, Algorithm & Programming II, Object-Oriented Programming) and at PMCI(Computer Graphics). In 2007, enrolled at Nanyang Technological University as a graduate student in M.Sc. (Digital Media Technology). and graduated in the following year. Currently he is a Ph.D. student and Research Assistant also at Nanyang Technological University.
Tags
computer graphics
caustics
rendering
dynamic streaming
cloud streaming
cloud
unity
gpu technology conference
gtc
icec 2010
wscg
geometry
webgl
digital media
opengl
renderfarm
asset management
amps
optix
gpu
caustic
spectral
cyberworlds
cyberworlds 2018
research
mobile
See more