Personal Information
Organization / Workplace
London, United Kingdom, New York United Kingdom
Website
www.dazework.com
About
MSc with Distinction, CyberPsychology
Digital Product Research and Strategy - with specific interest in how people incorporate digital media into their lives. Always curious about interactive media, mobile communication devices, and games as a platform for engagement and social change.
Specialties: User experience (UX) and usability research, interactive strategy, product development (Information Architecture), project management, marketing, and leveraging talent networks (I know many amazing and talented people in tech and digital media).
Tags
digital
2.0
social
web
workforce
2006
managers
business
staffing
staff
media
new
managing
user
generated
cyberpsychology
casual games
gender
v video game playing
thematic analysis
user experience
research
agile
users
research and analysis
usability testing
lean
See more
Presentations
(4)Documents
(1)Likes
(4)Social Media Basics: (May I Have) Your @ttention ! (Please)
lab.davan.ac
•
15 years ago
Startup Metrics for Pirates: AARRR! (Startonomics SF 2008)
Dealmaker Media
•
16 years ago
Fire Your Boss
Jon Yongfook
•
16 years ago
8 Profound and Life-changing events that have happened because of my blog
Jon Yongfook
•
16 years ago
Personal Information
Organization / Workplace
London, United Kingdom, New York United Kingdom
Website
www.dazework.com
About
MSc with Distinction, CyberPsychology
Digital Product Research and Strategy - with specific interest in how people incorporate digital media into their lives. Always curious about interactive media, mobile communication devices, and games as a platform for engagement and social change.
Specialties: User experience (UX) and usability research, interactive strategy, product development (Information Architecture), project management, marketing, and leveraging talent networks (I know many amazing and talented people in tech and digital media).
Tags
digital
2.0
social
web
workforce
2006
managers
business
staffing
staff
media
new
managing
user
generated
cyberpsychology
casual games
gender
v video game playing
thematic analysis
user experience
research
agile
users
research and analysis
usability testing
lean
See more