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Sun Moon Hwang
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Personal Information
Organization / Workplace
San Francisco Bay Area United States
Occupation
Lead VR Game Designer at COLOPL
Industry
Technology / Software / Internet
Website
https://postgamedesign.wordpress.com/
About
Game designer who focuses on creating long term multiplayer experience. Goal is to create compelling multiplayer game experience.
Contact Details
Tags
prototyping
mobile
game design
agile
game designer
f2p
free to play
juice
startup
game
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Activity
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Presentations
(1)
Game Design Workshop, Issue #001
9 years ago
•
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(29)
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KPCB Design in Tech Report 2015: Simplified and Redesigned
Stinson
•
9 years ago
텐서플로우 설치도 했고 튜토리얼도 봤고 기초 예제도 짜봤다면 TensorFlow KR Meetup 2016
Taehoon Kim
•
9 years ago
How Google Works
Eric Schmidt
•
10 years ago
클라우드 기반 Unity 게임 서버 구축, 60분이면 충분하다
Dae Kim
•
9 years ago
[160402_데브루키_박민근] UniRx 소개
MinGeun Park
•
9 years ago
Mobile Is Eating the World (2016)
a16z
•
9 years ago
Devtree lightmapping unity5_2_1stday
SangYun Yi
•
9 years ago
VR and AR: 2016, 2020, and 2025
Jesse Schell
•
9 years ago
파이썬+주요+용어+정리 20160304
Yong Joon Moon
•
9 years ago
Cerny method
Tim Holt
•
15 years ago
NDC14 - Rx와 Functional Reactive Programming으로 고성능 서버 만들기
Jong Wook Kim
•
11 years ago
Kgc2012 온라인 게임을 위한 게임 오브젝트 설계
kgun86
•
12 years ago
조정훈, 게임 프로그래머를 위한 클래스 설계, NDC2012
devCAT Studio, NEXON
•
13 years ago
게임 기획 튜토리얼 (2015 개정판)
Lee Sangkyoon (Kay)
•
12 years ago
Gdc2003 Will Wright
geoffhom
•
16 years ago
월 매출 10억 엔을 넘는 초대박 앱을 목표로 삼을 때 필요한 전략 모음 - 데이터×TV CF×앱 -
Metaps
•
10 years ago
Optimizing unity games (Google IO 2014)
Alexander Dolbilov
•
11 years ago
[NDC 2009] 행동 트리로 구현하는 인공지능
Yongha Kim
•
10 years ago
Unity Valley
Min-soo Park
•
11 years ago
행동 기반 게임오브젝트
kgun86
•
13 years ago
[데브루키/141206 박민근] 유니티 최적화 테크닉 총정리
MinGeun Park
•
10 years ago
[Devsisters] 세계 선도 It사 및 게임사 벤치마킹 & 인사이트 보고서 (3부) 세계적 게임사들의 흥망성쇠에서 발견한 위대한 start up으로의 길_King, Supercell, Zynga, EA, Blizzard, Nintendo, Rovio Benchmarking
Seunghun Lee
•
10 years ago
스크럼을 이용한 게임 개발
Insub Lee
•
11 years ago
Good Design is Honest: Cognitive Science to UX Design Principles
William Evans
•
11 years ago
Mark Zuckerberg vs. the Average 30-Year-Old Man
Mashable
•
11 years ago
Beyond Squishy: The Principles of Adaptive Design
Brad Frost
•
12 years ago
Death To Bullshit
Brad Frost
•
12 years ago
Gamification 101: Design the Player Journey
Amy Jo Kim
•
14 years ago
11월 게임시장 리포트 201211
Jack Hong
•
12 years ago
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Personal Information
Organization / Workplace
San Francisco Bay Area United States
Occupation
Lead VR Game Designer at COLOPL
Industry
Technology / Software / Internet
Website
https://postgamedesign.wordpress.com/
About
Game designer who focuses on creating long term multiplayer experience. Goal is to create compelling multiplayer game experience.
Tags
prototyping
mobile
game design
agile
game designer
f2p
free to play
juice
startup
game
See more
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