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Integrating Digital Technologies and Alternate Reality Games for Sustainable Education: Enhancing Cultural Heritage Awareness and Learning Engagement. (2024). Lu, Ruei-Shan ; Lin, Hao-Chiang Koong.
In: Sustainability.
RePEc:gam:jsusta:v:16:y:2024:i:21:p:9451-:d:1510610.

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  1. Revolutionising Heritage Interpretation with Smart Technologies: A Blueprint for Sustainable Tourism. (2025). Ozdemir, Gokce ; Zonah, Sayyeda.
    In: Sustainability.
    RePEc:gam:jsusta:v:17:y:2025:i:10:p:4330-:d:1652953.

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