Personal Information
Organización/Lugar de trabajo
San Francisco Bay Area, CA United States
Ocupación
CEO XEODesign, Inc. I help #VR / #AR developers create engagement w/ the 4 Keys to Fun.
Sector
Technology / Software / Internet
Acerca de
I am a game designer that reads emotions on people's faces as they play. I help companies put the 4 Keys to Fun into everything they do.
Nicole Lazzaro is a world-renowned game designer who pioneered measuring emotions on players faces as they play. She helps clients put the 4 Keys to Fun into everything that they do. Her company XEODesign unlocks human potential through play.
Voted by Gamasutra as one of the Top 20 women working in video games, and Fast Company as one of the 100 most influential women in technology Nicole is frequently cited by Wired, Fast Company, ABC News, CNET, The Hollywood Reporter, and Red Herring, XEODesign's clients include Sony, EA, Ubisoft, Sega, PlayFirst, D...
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Presentaciones
(30)Recomendaciones
(58)Taming the Metaverse. Advanced UX / UI Standards for AR Games.AWE NITE SF Meetup August 13, 2019
Nicole Lazzaro
•
Hace 6 años
XRDC Empathy in Wonderland
Nicole Lazzaro
•
Hace 6 años
Neighborhood economics funding kit.yancey
Runway Project
•
Hace 10 años
VRDC Matrix Vs Pokemon Go
Nicole Lazzaro
•
Hace 7 años
Eco Empathy and VR in AltSpace Lazzaro
Nicole Lazzaro
•
Hace 8 años
Turbo-charge you product with Game Thinking
Amy Jo Kim
•
Hace 9 años
5 Must Have VR Strategies for Better Games
Nicole Lazzaro
•
Hace 9 años
Fast Delivery DevOps Israel
Adrian Cockcroft
•
Hace 10 años
4 ways games make you happier nicole lazzaro xeo design
Nicole Lazzaro
•
Hace 11 años
The Science of Fun: 3 Ways Games Make us Happier and Save the World GSummit 2014
Nicole Lazzaro
•
Hace 11 años
4 Emotions that Drive Monetization in Free to Play Games GDC 2014
Nicole Lazzaro
•
Hace 11 años
Sam 4 keys_to_fun_xeo_design_slides_100_nl20140304
Nicole Lazzaro
•
Hace 11 años
4 Most Important Emotions to Monetize Free to Play Games
Nicole Lazzaro
•
Hace 12 años
4 Keys and Psychology of Fun from Awareness to Impact GSummit
Nicole Lazzaro
•
Hace 12 años
26 Time Management Hacks I Wish I'd Known at 20
Étienne Garbugli
•
Hace 12 años
Drivers of deforestation and forest degradation
CIFOR-ICRAF
•
Hace 12 años
Scrum & Kanban for Social Games
Wooga
•
Hace 14 años
The Power Of In-App Purchases
Noel Llopis
•
Hace 14 años
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
Hace 14 años
What can we learn from games? 10 game mechanics that will make your web community more successful.
Holger Dieterich (holger-dieterich.de)
•
Hace 17 años
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
Hace 15 años
Fun Meters: Data Driven Design for Tilt: Flip's Adventure in 1.5 Dimensions
Nicole Lazzaro
•
Hace 14 años
User Experience of Reality
Jane McGonigal
•
Hace 17 años
Ux Week the Future of UX is Play: The 4 Keys to Fun, Emotion, and User Engagement
Nicole Lazzaro
•
Hace 14 años
Yahoo! Pattern Library & Social Design Patterns
Christian Crumlish
•
Hace 15 años
Crowdsourcing for Social Change
Amy Sample Ward
•
Hace 15 años
SXSW
David Cohn
•
Hace 15 años
PeopleBrowsr SXSW 2009 and 2010 Analytics and Sentiment Comparison
PeopleBrowsr
•
Hace 15 años
Content Strategy What's in it for you? at SXSW
Margot Bloomstein
•
Hace 15 años
Cross-Platform Mobile Apps with Ruby, MWRC
Sarah Allen
•
Hace 15 años
Personal Information
Organización/Lugar de trabajo
San Francisco Bay Area, CA United States
Ocupación
CEO XEODesign, Inc. I help #VR / #AR developers create engagement w/ the 4 Keys to Fun.
Sector
Technology / Software / Internet
Acerca de
I am a game designer that reads emotions on people's faces as they play. I help companies put the 4 Keys to Fun into everything they do.
Nicole Lazzaro is a world-renowned game designer who pioneered measuring emotions on players faces as they play. She helps clients put the 4 Keys to Fun into everything that they do. Her company XEODesign unlocks human potential through play.
Voted by Gamasutra as one of the Top 20 women working in video games, and Fast Company as one of the 100 most influential women in technology Nicole is frequently cited by Wired, Fast Company, ABC News, CNET, The Hollywood Reporter, and Red Herring, XEODesign's clients include Sony, EA, Ubisoft, Sega, PlayFirst, D...
Etiquetas
games
lazzaro
nicole lazzaro
emotion
vr
4 keys to fun
xeodesign
virtual reality
gear vr
gdc
augmented reality
ar
4 keys
design
follow the white rabbit
play
oculus
game
hololens
four keys to fun
game design
video games
xeoplay
magic leap
ux
sxsw
usability
player experience
fun
viral
nicole
gdc09
4keys 2fun
user experience design
fiero
augmented world expo
mr
vive focus
vive
ui
social games
gamification
art
xr
tilt world
keys
mobile
casual games
sxd
zynga
farmville
wow
world of warcraft
gdc10
player experience design
awe2019
interaction design
awe19
ux week
px
uxweek2010
tilt flips adeventure in 15 dimensions
awe
metrics
play testing
tilt
ab testing
engagement
casual connect
leanstartup
gsummit
spatial computing
#igsummit2009
spatial audio
distribution
summit
@nicolelazzaro
audio design
ar games
gdc2020
gdcsummer
gdc summer
gdc 2020
xeodeisgn
gdc20
social
unscramble the oracle
bosear
uxd
hololens 2
massively multiplayer online games
mso
massively social online
mmo
digital twin
microsoft
social media
viral distribution
baychi
bose ar
audio
twitter
developers
conference
igames
story
altspacevr
environment
vrdc2016
vrdc
user experience
future
unreal
vrxusa
vrx
xrdc2018
4k2f
xrdc18
vrusa
unity
epic
console games
computer games
community management
harassment
abuse
community
#gdc2018
#gdc18
gdc18
narrative spaces
narrative
xrdc
holodeck
pokemon go
matrix
mixed reality
design thinking
samsung
dose
depression
happiness
cxytocin
dopamine
#gamification
#gsummit
#gsummit2014
gdc 2014
gdc14
skiing
snowboarding
gamif
#casualconnect
free to play
white rabbit
unite15
unite
empathy
rabbit
emotions
film
google cardboard
#sdc2014
gear s
google daydream
psychology of fun
samsung developers conference
#sdc
smart home
hollolens
f2p
Ver más