Personal Information
Organización/Lugar de trabajo
Orange County, California Area, PA United States
Ocupación
Product & Program Management, Advanced ID & Curriculum Design, Serious Games, and Emerging Technologies Leader / Author
Sitio web
www.gamificationforperformance.com/
Acerca de
As an award-winning instructional technologist with more than 19 years of eLearning and online learning design and development experience, I have designed and developed technology-based learning experiences in education, corporate learning, multimedia production firms, and independent consulting environments.
My experience with various roles in digital learning implementations including director, project manager, multimedia producer, instructional designer, graphic designer, writer, and developer provides a broad perspective from which to advise and manage learning solutions.
Past work has included efforts in online learning, blended learning, faculty development, edutainment, serious g...
Etiquetas
harrisburg university
ltms
games
learning technologies
serious games
gamification
micro instructional design
social learning
instructional design
collaboration
educational technology
simulations
education
learning
multiplayer classroom
online learning
connections
web 20
virtual classrooms
david merrill
webinar
training
wikis
alternate reality games
content
technology
motivation
social media
flow
k-12
learning strategy
active learning
blended learning
social networking
elearning
blogs
educational games
web
mobile
first principles of instruction
english language arts
mathematics
common core state standards initiative
adobe connect
learning 20
clickers
classroom
google docs
moodle
masters degree
game star mechanic
conversations
higher education
physical activity
feedback
augmented reality
qr code
mmorpg
storytelling
social
design
game design
fun theory
engaging
efficient
game design document
brain-based
fizika
case studies
mindmeister
qr codes
2.0
effective
video
technologies
web conferencing
frame
tools
informal learning
communities
results
challenges
harrisburg
pete&c
university
masters
future
ipod
apple
addie
accessibility
instructional
kindle
blackberry
devices
smallworlds
interactive white boards
bloom's
taxonomy
serious
engagement
fun
wordle
google
storyboards
forms
learning evolution
analysis
mindmapping
clouds
ustream
learning domains
youtube
jing
animoto
parenttoolbox
captivate
xtranormal
screenr
lyndacom
immersive
xerta
science
evolution
adobe
media
20
development tools
coffee cup
brain
screen recordings
word
toolbook
software demos
online tutorials
technology architecture
flowcharts
humanities
dpe
mda
gameplay
game platforms
game pitch
byod
flipped classroom
consumer behaviour
iabc
problem-based learning
instruction
syllabus
producer
presentation
nearpod
jeff rothenberger
ipad
badges
graduate school
inacol
web 2.0
ivlt
neurotransmitters
employee engagement
increase skills
optimize training
transmedia
teamwork
trainingpros
andy petroski
charles palmer
fuel innovation
minecraft
filament games
inst
instructional technology specialist
webi
ibm
smarter buildings
learn
pebble-in-the-pond
trainnig and education
business
graphical user interface
user interface
twitter
args
virtusphere
voicethread
diigo
glogster
page
wants
decision analysis
musts
smart notebook
poll everywhere
assessment
chat
mind mapping
conversation
information literacy
digital literacy
media literacy
computer literacy
new media
purchasing process
consumer
selection
learning technology architecture
images
brain-based learning
qr wild
immersive learning conference
health behavior
simulation
game
second life
virtual world
virtual worlds
3d printing
microsoft surface
microsoft kinect
flexible display
neural headset
criteria
decision anlaysis
learning theory
game balance
constructivism
chris stubbs
pennsylvania state university
upcea
leef
Ver más
Presentaciones
(85)Documentos
(3)Recomendaciones
(15)The Vocabulary of xAPI
Aaron Silvers
•
Hace 9 años
Gamification training pros-2015
Charles Palmer
•
Hace 9 años
Intro to Game Modding - Lecture 7
Charles Palmer
•
Hace 11 años
Captivating Students with Interactive Open Educational Resources (OER)
John D. Shank
•
Hace 10 años
Meta-analysis Research Studies Related to Storytelling, Video Games and Active Learning
Karl Kapp
•
Hace 10 años
3D Printing in Non-Engineering Classrooms
Charles Palmer
•
Hace 10 años
Multiplayer classroom
Tokyo Denki University
•
Hace 13 años
Improving the Adoption of Learning Technologies
Rick VanSant
•
Hace 11 años
Designing Mobile Learning
Nick Floro
•
Hace 11 años
The Presenter Manifesto : 8 Distinctions of a World Class Presenter by @eric_feng @slidecomet @itseugenec
HighSpark | Visual Storytelling Agency
•
Hace 12 años
Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
Hace 14 años
How Long Does it Take to Create Learning?
Chapman Alliance
•
Hace 14 años
Kapp's ASTD TechKnowledge 2012 Presentation
Karl Kapp
•
Hace 13 años
PSFK Future of Gaming Report
PSFK
•
Hace 13 años
Thriving in the Knowledge Economy
Jen Reiner - Align
•
Hace 14 años
Personal Information
Organización/Lugar de trabajo
Orange County, California Area, PA United States
Ocupación
Product & Program Management, Advanced ID & Curriculum Design, Serious Games, and Emerging Technologies Leader / Author
Sitio web
www.gamificationforperformance.com/
Acerca de
As an award-winning instructional technologist with more than 19 years of eLearning and online learning design and development experience, I have designed and developed technology-based learning experiences in education, corporate learning, multimedia production firms, and independent consulting environments.
My experience with various roles in digital learning implementations including director, project manager, multimedia producer, instructional designer, graphic designer, writer, and developer provides a broad perspective from which to advise and manage learning solutions.
Past work has included efforts in online learning, blended learning, faculty development, edutainment, serious g...
Etiquetas
harrisburg university
ltms
games
learning technologies
serious games
gamification
micro instructional design
social learning
instructional design
collaboration
educational technology
simulations
education
learning
multiplayer classroom
online learning
connections
web 20
virtual classrooms
david merrill
webinar
training
wikis
alternate reality games
content
technology
motivation
social media
flow
k-12
learning strategy
active learning
blended learning
social networking
elearning
blogs
educational games
web
mobile
first principles of instruction
english language arts
mathematics
common core state standards initiative
adobe connect
learning 20
clickers
classroom
google docs
moodle
masters degree
game star mechanic
conversations
higher education
physical activity
feedback
augmented reality
qr code
mmorpg
storytelling
social
design
game design
fun theory
engaging
efficient
game design document
brain-based
fizika
case studies
mindmeister
qr codes
2.0
effective
video
technologies
web conferencing
frame
tools
informal learning
communities
results
challenges
harrisburg
pete&c
university
masters
future
ipod
apple
addie
accessibility
instructional
kindle
blackberry
devices
smallworlds
interactive white boards
bloom's
taxonomy
serious
engagement
fun
wordle
google
storyboards
forms
learning evolution
analysis
mindmapping
clouds
ustream
learning domains
youtube
jing
animoto
parenttoolbox
captivate
xtranormal
screenr
lyndacom
immersive
xerta
science
evolution
adobe
media
20
development tools
coffee cup
brain
screen recordings
word
toolbook
software demos
online tutorials
technology architecture
flowcharts
humanities
dpe
mda
gameplay
game platforms
game pitch
byod
flipped classroom
consumer behaviour
iabc
problem-based learning
instruction
syllabus
producer
presentation
nearpod
jeff rothenberger
ipad
badges
graduate school
inacol
web 2.0
ivlt
neurotransmitters
employee engagement
increase skills
optimize training
transmedia
teamwork
trainingpros
andy petroski
charles palmer
fuel innovation
minecraft
filament games
inst
instructional technology specialist
webi
ibm
smarter buildings
learn
pebble-in-the-pond
trainnig and education
business
graphical user interface
user interface
twitter
args
virtusphere
voicethread
diigo
glogster
page
wants
decision analysis
musts
smart notebook
poll everywhere
assessment
chat
mind mapping
conversation
information literacy
digital literacy
media literacy
computer literacy
new media
purchasing process
consumer
selection
learning technology architecture
images
brain-based learning
qr wild
immersive learning conference
health behavior
simulation
game
second life
virtual world
virtual worlds
3d printing
microsoft surface
microsoft kinect
flexible display
neural headset
criteria
decision anlaysis
learning theory
game balance
constructivism
chris stubbs
pennsylvania state university
upcea
leef
Ver más