Personal Information
Organización/Lugar de trabajo
Taipei City, Taiwan Taiwan
Sector
Design
Sitio web
www.ditldesign.com
Acerca de
A reflective practitioners of design thinking education using digital media and design cognition
Etiquetas
design
ux
service design
uoid
scenario
user experience
app
workshop
project
elderly
apps
design method
ditldesign
course
education
design process
for the blind
innovation
creativity
ntust
user-experience design
drhhtang
speech
hearme
report
2010
graduation project
product design
research
process
user-centered design
design thinking
presentation
students
thinking
medicine
interface design
wearable devices
the elderly
memoir monopoly
uxd award china
navigation
uxr
movie
app design
hcd
technology-enable
ican
powerpoint
ilisten
introduction
interview
analysis
insight
npui
case study
experience strategy
new retail
ditl
case
testing
social design
hearing impaired
blind
blindnavi
collaborative
qualitative design research method
新設計
cours
新服務
新零售
intro
nui tv
設計流程
共創設計
創新服務
design course
user experience design
領養流程
體驗
服務設計
流浪動物
領養
動物之家
動物之家、領養、流浪動物、服務設計、體驗、領養流程、創新服務、共創設計、設計流程
interaction
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ar sport
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recorder
user friendly
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monopoly memoir
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ict
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interface
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contextual analysis
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create
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Presentaciones
(180)Documentos
(1)Recomendaciones
(56)Penyembuhan luka part 1
Maria Haryanthi Butar-Butar
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Hace 7 años
Value Proposition Design
Yves Pigneur
•
Hace 10 años
Growth Lessons from Early Snapchat
Mozza
•
Hace 7 años
如何進行數位政府的用戶體驗與服務設計的優化 / 唐玄輝
NTUST
•
Hace 7 años
Ditl用戶體驗檢測流程
NTUST
•
Hace 7 años
Customer Journey Mapping and CX Research
Marc Stickdorn
•
Hace 9 años
智慧聯網產品服務的10種商業模式
William Shyu
•
Hace 10 años
小書摘《性感小數字》Ch6-測量的標準
Wanju Wang
•
Hace 10 años
網頁設計心理學讀書心得分享
Shu Ting Hsieh
•
Hace 10 años
商業價值主張設計:價值地圖 Value proposition design canvas -Canvas
Paul (士杰) Dai (戴)
•
Hace 10 años
The core of innovation: Empathy and Experiment
伯方 蘇
•
Hace 10 años
陸:Hpx 追逐『服務設計』祕辛讀書會~公開版
Phoebe Lu
•
Hace 12 años
HBR商業模式再創新 導讀
基欽 劉
•
Hace 14 años
獲利世代與免費商業模式
Wanju Wang
•
Hace 11 años
如何描繪公司的商業模式
基欽 劉
•
Hace 13 años
How Google Works
Eric Schmidt
•
Hace 10 años
We explain Experience Design in a few simple steps.
Hyper Island
•
Hace 10 años
Designing for Interactive User Interfaces
Kieran Wallis
•
Hace 11 años
策展中的服務設計案例分析-木林森計畫
Ian Jang
•
Hace 11 años
漫談 CSS 架構方法 - 以 OOCSS, SMACSS, BEM 為例
Kuro Hsu
•
Hace 11 años
如何規劃社群經營策略與內容行銷(老查)
Peggy Li
•
Hace 12 años
Design Thinking - Bootcamp
Jan Schmiedgen
•
Hace 12 años
如何選擇適合的設計研究方法?
David Liu
•
Hace 12 años
2013台北市政府設計思考工作坊:設計思考 basics
Ian Jang
•
Hace 11 años
Elements of UX Design
Memi Beltrame
•
Hace 14 años
Collaboration in the User Experience Design Process
Marcin Treder
•
Hace 12 años
2013-02-05 UX design for mobile apps
CocoaHeads Tricity
•
Hace 12 años
Reading Contextual Inquiry-work model
Chang Shih-Chieh
•
Hace 14 años
使用經驗設計的本質與企業導入的挑戰
David Liu
•
Hace 12 años
Week 03 Whoscall's Story_Jeff Kuo (2013 03-07)
AppUniverz Org
•
Hace 12 años
Personal Information
Organización/Lugar de trabajo
Taipei City, Taiwan Taiwan
Sector
Design
Sitio web
www.ditldesign.com
Acerca de
A reflective practitioners of design thinking education using digital media and design cognition
Etiquetas
design
ux
service design
uoid
scenario
user experience
app
workshop
project
elderly
apps
design method
ditldesign
course
education
design process
for the blind
innovation
creativity
ntust
user-experience design
drhhtang
speech
hearme
report
2010
graduation project
product design
research
process
user-centered design
design thinking
presentation
students
thinking
medicine
interface design
wearable devices
the elderly
memoir monopoly
uxd award china
navigation
uxr
movie
app design
hcd
technology-enable
ican
powerpoint
ilisten
introduction
interview
analysis
insight
npui
case study
experience strategy
new retail
ditl
case
testing
social design
hearing impaired
blind
blindnavi
collaborative
qualitative design research method
新設計
cours
新服務
新零售
intro
nui tv
設計流程
共創設計
創新服務
design course
user experience design
領養流程
體驗
服務設計
流浪動物
領養
動物之家
動物之家、領養、流浪動物、服務設計、體驗、領養流程、創新服務、共創設計、設計流程
interaction
action research
services
emba
experience management
smart tv
business
ar sport
retails
toy
product
museum
collaborative design
media
method
gamification
sports
chinese
cases
service plus
communication
personal
techno
ucd
user
knowledge
storyboard
recorder
user friendly
situation brainstorming
study
service blue print
monopoly memoir
aiding tools
dementia
ict
uf2013
sharing
the ux book
script
interface
work activity note
persona
contextual analysis
creative thinking
digital government
movies
tips
cooperation
collaboration
beacon
設計
失智
create
科技
design case
hear
morphological tree
lbs
examples
hpx
2013 iasdr
multidisciplinary collaboration
uxpa
bank
journey
Ver más