Personal Information
Organización/Lugar de trabajo
Israel Israel
Ocupación
Experience Designer & Product Owner
Sector
Technology / Software / Internet
Sitio web
www.behance.net/shacharoz
Acerca de
User experience oriented product owner with implementation skill-set.
Passionate about bridging business goals with product identity, resulting with concise experiences and turning users’ need into a solid design.
Extensive background in agile development cycle from prototype to release in both startup environment and corporate one.
Etiquetas
....?
education
shachar oz
games
intel realsense
learning
game design
augmented reality
presentation
entrepreneurship
technology
hebrew
design
video games
instructional design
user experience
myths
gamer
play
gaming
innovative pedagogy
meaningful learning
creativity
ux
game
classroom
voip
disability
school
jenkins
squire
article
חינוך
google
development
mechanics
gameplay
tv
genre
research
medicine
shachar
personality
omek
natural interface
interactive
nui
disabled
מציאות מועצמת
שחר עוז
gesture
טכנולוגיה
ww2
apple arkit
google arcore
vuforia
ar
glasses
magicleap
google glass
hololens
headset
hmd
israel
italy
jerusalem
tel aviv
désert
snow
negev
language
origin
names
tourism
movies
generation gap
elderly
best practice
diagnostic
human resources
behavior
psychology
צעצוע דיגיטלי
למידה משמעותית
משחק
level design
scene perception
innovation
success
user testing
robots
society
social aspect
humanoid
world war ii
army
Ver más
Presentaciones
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Innovation Workshop –Games and Reality
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Simplicity
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•
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Affordances in Modern Web Design
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•
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Challenges in Designing a Menu System with Touch-less Technology
Omek Interactive
•
Hace 13 años
Personal Information
Organización/Lugar de trabajo
Israel Israel
Ocupación
Experience Designer & Product Owner
Sector
Technology / Software / Internet
Sitio web
www.behance.net/shacharoz
Acerca de
User experience oriented product owner with implementation skill-set.
Passionate about bridging business goals with product identity, resulting with concise experiences and turning users’ need into a solid design.
Extensive background in agile development cycle from prototype to release in both startup environment and corporate one.
Etiquetas
....?
education
shachar oz
games
intel realsense
learning
game design
augmented reality
presentation
entrepreneurship
technology
hebrew
design
video games
instructional design
user experience
myths
gamer
play
gaming
innovative pedagogy
meaningful learning
creativity
ux
game
classroom
voip
disability
school
jenkins
squire
article
חינוך
google
development
mechanics
gameplay
tv
genre
research
medicine
shachar
personality
omek
natural interface
interactive
nui
disabled
מציאות מועצמת
שחר עוז
gesture
טכנולוגיה
ww2
apple arkit
google arcore
vuforia
ar
glasses
magicleap
google glass
hololens
headset
hmd
israel
italy
jerusalem
tel aviv
désert
snow
negev
language
origin
names
tourism
movies
generation gap
elderly
best practice
diagnostic
human resources
behavior
psychology
צעצוע דיגיטלי
למידה משמעותית
משחק
level design
scene perception
innovation
success
user testing
robots
society
social aspect
humanoid
world war ii
army
Ver más