Personal Information
Organización/Lugar de trabajo
Plano United States
Ocupación
Product Strategy & Design Consultant
Sector
Technology / Software / Internet
Sitio web
www.poetpainter.com
Acerca de
A consultant, entrepreneur, and speaker, Stephen is passionate about elegant design and the technological innovations that make desirable experiences possible.
Etiquetas
design
ux
ixd
ui
user experience
psychology
experiences
ia
interaction design
informationarchitecture
understanding
neuroscience
embodied cognition
infographics
innovation
persuasion
play
information
games
experience design
motivation
visualization
montessori
iot
learning
process
brain
userexperience
vision
game design
entrepreneur
interface
infoviz
business
sensemaking
perception
cognition
design thinking
productdesign
self-directed learning
behavior
webdesign
education
film
user experience design
customer experience
seduction
edtech
pattern recognition
thinking tools
metaphors
gamemechanics
data visualization
interfacedesign
iasummit
systems
loyalty
delight
gamification
metrics
management
leadership
maverick
craftsmanship
gaming
animation
infodesign
user stories
problem solving
work
critical thinking
creativity
fun
emotions
emobdied cognition
seductive-interactions
usability
values
interaction-design
ixd11
webdagene
designprinciples
user eperience
behavioral economics
interfaces
socialdesign
designtenets
web design
userinterface
is2010
ias10
bigd10
strategy
twab2010
personal informatics
social
feedback loops
principles
sxsw2010
iasummit10
groups
team_dynamics
rock_stars
corporate_culture
pleasure
data
visual
thinking
tufte
forms
form
changeagent
starwars
corporateculture
mx08
casestudy
adaptivepath
mx
web
internet
online
iasummit08
webapp
choice
context
interactiondesgin
2009
summit
ias09
iasummit2009
iasummit09
methods
ucd
mentalmodels
organization
cardsorting
card sorting
information architecture
interaction
service
adaptiveinterface
visionary
management_theory
organizations
organizational_culture
teams
affect
product
productmanagement
startup
productstrategy
experience
typography
delivery
quality
mvp
uxlondon
life
sandbox games
playful design
ias14
uxnz
wiadchi
wiad
agile
scrum
ias13
problem framing
framing
whywhy
smart objects
internet of things
lscon
systems design
playtesting
discovery
board games
canux
friction
catan
tabletop games
behaviors
culture
mktfest
measurement
org design
mktfest2016
bigd16
mda
informationdesign
concept models
conceptmodels
ias16
diagrams
external visual representations
visualdesign
isa15
product management
wud
uxls
tangible computing
beliefs
priming
ias11
juxtaposition
brands
essentialism
story
personal narrative
w2e
creative problem solving
conflict
challenges
sxsw
user-experience
interactiondesign
kano
sixd
sxswi
feedback-loops
status
flow
mastery
web-design
challeges
set-completion
kano-model
relationships
arduino
sensors
3d printing
curiosity
disney
euroia
complexity
uxi
bigdata
uxilive
big data
knowledge management
bigd12
information overload
future
content
communication
marketing and advertising
ias12
attention
awareness
bigd11
children
career
stories
associations
branding
inspiration
Ver más
Presentaciones
(35)Recomendaciones
(130)Leading Teams 2009
koehndj
•
Hace 15 años
8 Critical capabilities for a complex world
LITTLE FISH
•
Hace 8 años
Network Effects
a16z
•
Hace 9 años
Design Toolkit Analysis
Lou Fink
•
Hace 11 años
The Future of Corporate Learning - Ten Disruptive Trends
Josh Bersin
•
Hace 9 años
Crazy Futures aka Rx for Leadership Scotomas (why plausibility is maladaptive)
Wendy Schultz
•
Hace 13 años
Business Origami - UX Week 2011 Workshop
Jess McMullin
•
Hace 13 años
Machines for Making the Future - IA Summit 2016
Marsha Haverty
•
Hace 9 años
Cross-channel ecosystems strategy
Andrea Resmini
•
Hace 9 años
One pagedesigns
dkoontz
•
Hace 13 años
Applying Value Sensitive Design Principles to User Engagement
Katey Deeny Muus
•
Hace 13 años
Psychological Architectures & Persuasive Technology (SXSW)
Brian Cugelman, PhD (AlterSpark)
•
Hace 10 años
Measuring What Matters: A UX Approach to Metrics :: UX Days Tokyo [April 2015]
Kate Rutter
•
Hace 10 años
How to design with science and not destroy the magic
Joe Leech
•
Hace 10 años
Change checklist
Dave Gray
•
Hace 10 años
Shaping Organizations to Deliver Great User Experiences
Peter Merholz
•
Hace 10 años
Desiring Ecologies: Meaning-Making in the Network Wilderness
Andy Fitzgerald
•
Hace 10 años
DesignOps Skunk Works
Russ U
•
Hace 10 años
The 3 Cs of Design: Charters, Critique, and Culture
Russ U
•
Hace 10 años
Emergent UX: Seducing the six minds
John Whalen
•
Hace 10 años
Winning Big in UX: Changing the problem-solving culture in organizations.
Jay Morgan
•
Hace 14 años
Lean Startup Metrics & Analytics
Nicola Junior Vitto
•
Hace 12 años
Design for the Network - IA Summit, March 2014
Matthew Milan
•
Hace 11 años
UX Design for Emerging Technology
Erik Dahl
•
Hace 11 años
Future of Education through Octalysis Gamification
Yu-kai Chou
•
Hace 11 años
Play & Embodiment @ IxDA Interaction 09
Kars Alfrink
•
Hace 16 años
Lights! Camera! Interaction! What Designers Can Learn From Filmmakers
Adam Connor
•
Hace 12 años
Paideia as Paidia: From Game-Based Learning to a Life Well-Played
Sebastian Deterding
•
Hace 13 años
The Joy of Data Driven Storytelling
Leslie Bradshaw
•
Hace 11 años
What User-Centered Design is Good For
Dan Saffer
•
Hace 14 años
Personal Information
Organización/Lugar de trabajo
Plano United States
Ocupación
Product Strategy & Design Consultant
Sector
Technology / Software / Internet
Sitio web
www.poetpainter.com
Acerca de
A consultant, entrepreneur, and speaker, Stephen is passionate about elegant design and the technological innovations that make desirable experiences possible.
Etiquetas
design
ux
ixd
ui
user experience
psychology
experiences
ia
interaction design
informationarchitecture
understanding
neuroscience
embodied cognition
infographics
innovation
persuasion
play
information
games
experience design
motivation
visualization
montessori
iot
learning
process
brain
userexperience
vision
game design
entrepreneur
interface
infoviz
business
sensemaking
perception
cognition
design thinking
productdesign
self-directed learning
behavior
webdesign
education
film
user experience design
customer experience
seduction
edtech
pattern recognition
thinking tools
metaphors
gamemechanics
data visualization
interfacedesign
iasummit
systems
loyalty
delight
gamification
metrics
management
leadership
maverick
craftsmanship
gaming
animation
infodesign
user stories
problem solving
work
critical thinking
creativity
fun
emotions
emobdied cognition
seductive-interactions
usability
values
interaction-design
ixd11
webdagene
designprinciples
user eperience
behavioral economics
interfaces
socialdesign
designtenets
web design
userinterface
is2010
ias10
bigd10
strategy
twab2010
personal informatics
social
feedback loops
principles
sxsw2010
iasummit10
groups
team_dynamics
rock_stars
corporate_culture
pleasure
data
visual
thinking
tufte
forms
form
changeagent
starwars
corporateculture
mx08
casestudy
adaptivepath
mx
web
internet
online
iasummit08
webapp
choice
context
interactiondesgin
2009
summit
ias09
iasummit2009
iasummit09
methods
ucd
mentalmodels
organization
cardsorting
card sorting
information architecture
interaction
service
adaptiveinterface
visionary
management_theory
organizations
organizational_culture
teams
affect
product
productmanagement
startup
productstrategy
experience
typography
delivery
quality
mvp
uxlondon
life
sandbox games
playful design
ias14
uxnz
wiadchi
wiad
agile
scrum
ias13
problem framing
framing
whywhy
smart objects
internet of things
lscon
systems design
playtesting
discovery
board games
canux
friction
catan
tabletop games
behaviors
culture
mktfest
measurement
org design
mktfest2016
bigd16
mda
informationdesign
concept models
conceptmodels
ias16
diagrams
external visual representations
visualdesign
isa15
product management
wud
uxls
tangible computing
beliefs
priming
ias11
juxtaposition
brands
essentialism
story
personal narrative
w2e
creative problem solving
conflict
challenges
sxsw
user-experience
interactiondesign
kano
sixd
sxswi
feedback-loops
status
flow
mastery
web-design
challeges
set-completion
kano-model
relationships
arduino
sensors
3d printing
curiosity
disney
euroia
complexity
uxi
bigdata
uxilive
big data
knowledge management
bigd12
information overload
future
content
communication
marketing and advertising
ias12
attention
awareness
bigd11
children
career
stories
associations
branding
inspiration
Ver más