Personal Information
Organização/Local de trabalho
Pittsburgh, PA United States
Cargo
Game Designer
Setor
Technology / Software / Internet
Site
www.schellgames.com
Sobre
I like to make new kinds of games.
Marcadores
jesse schell
schell games
virtual reality
vr
augmented reality
game design
2025
educational games
transformational games
education
games
ar
barbara chamberlin
gdc 2016
schell
management
game development
chemistry
happy atoms
christopher alexander
game narrative
future
game studio leadership
2020
gamification
lexica
psychology
games for change
vision summit
vrx 2015
2015
gdc 2010
gamification pleasure game design
game
microtalk
mechanics
get tomorrow
sanoma
secret
oculus connect 2015
videogames
i expect you to die
oculus
touch
uiux
casual connect
game jam
deck of lenses
amplify
predicting
technology
gdc 2015
randy pausch
first unitarian church
randy pausch forum
playforward
learning games
game careers
game jobs
cls 2018
cls
games that matter
serious games
dust or magic
four arrows
five questions
activision
abk summit
prediction
microsoft
edutainment
play make learn
play make learn 2022
teams
teamwork
zynga
csgc 2023
transformational
engagement
game studio management
game studio principles
core values
mission statement
art of game design
toy fair
digital kids
ccac
shawn patton
game education
ludus
edtech
games for change 2016
curiosity
patience
purpose
success
innovation
gdc 2017
leadership
games for change 2017
g4c2017
siege 2017
gdc2018
the nature of order
craft
creative mornings
craft of experience
experience design
harley baldwin
Ver mais
Apresentações
(81)Personal Information
Organização/Local de trabalho
Pittsburgh, PA United States
Cargo
Game Designer
Setor
Technology / Software / Internet
Site
www.schellgames.com
Sobre
I like to make new kinds of games.
Marcadores
jesse schell
schell games
virtual reality
vr
augmented reality
game design
2025
educational games
transformational games
education
games
ar
barbara chamberlin
gdc 2016
schell
management
game development
chemistry
happy atoms
christopher alexander
game narrative
future
game studio leadership
2020
gamification
lexica
psychology
games for change
vision summit
vrx 2015
2015
gdc 2010
gamification pleasure game design
game
microtalk
mechanics
get tomorrow
sanoma
secret
oculus connect 2015
videogames
i expect you to die
oculus
touch
uiux
casual connect
game jam
deck of lenses
amplify
predicting
technology
gdc 2015
randy pausch
first unitarian church
randy pausch forum
playforward
learning games
game careers
game jobs
cls 2018
cls
games that matter
serious games
dust or magic
four arrows
five questions
activision
abk summit
prediction
microsoft
edutainment
play make learn
play make learn 2022
teams
teamwork
zynga
csgc 2023
transformational
engagement
game studio management
game studio principles
core values
mission statement
art of game design
toy fair
digital kids
ccac
shawn patton
game education
ludus
edtech
games for change 2016
curiosity
patience
purpose
success
innovation
gdc 2017
leadership
games for change 2017
g4c2017
siege 2017
gdc2018
the nature of order
craft
creative mornings
craft of experience
experience design
harley baldwin
Ver mais