Is ProbablyMonsters' unique studio structure 'sustainable'?
In today's edition, we have a feature interview with ProbablyMonsters' ceo Harold Ryan on the outfit's overall strategy pivot, plus plenty of news featuring the likes of Sony, Devcom, and more.
Is ProbablyMonsters' unique studio structure 'sustainable'?
ProbablyMonsters' promise of sustainable triple-A game design is being put to the test.
Is Ryan's dream of "sustainable" triple-A game development actually possible?
In an interview with Game Developer, the answer was a firm "yes." Ryan spoke to Game Developer on the eve of the company revealing its first projects to hit the market: a co-op side-scrolling roguelike called Storm Lancers on Nintendo Switch (not the Switch 2—though it will be available there via backwards compatibility) and Ire: Prologue, a first-person psychological horror game for Steam and the Epic Game Store. Both games will retail at the decidedly not-very-triple-A price of $19.99.
Sony CFO tells investors Bungie's independence is 'getting lighter'
Marathon is expected to launch within the current fiscal year, while Sony wants to integrate Bungie into PlayStation Studios.
Report: 2XKO and Marvel Snap co-dev Demiurge Studios is laying off staff
The Embracer-owned studio has contributed to the development of Blizzard and Riot Games properties, as well as developing its own titles.
Plus, how do speakers feel about the use of AI tools in production?