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Practical Marketing on
the App Store.
Dave Verwer, Shiny Development
Practical Marketing on
the App Store.
Why?
Source: http://www.superdataresearch.com/market-data/digital-game-user-acquisition-cost/
Idea &!
Design
Launch!! Post!
Launch
Pre!
Launch
Build!
Design
Build
Pre Launch
Launch
Post Launch
Marketing
Idea & Design.!
App Store Guidelines.
Monetisation of your
idea requires planning.
92% of top
grossing
games are
freemium.
So, Freemium?
β€” Freemium is a valid, and successful
business model, but be careful.!
β€” Be cautious with IAPs that stall
gameplay or feel required to progress.!
β€” Keep your games primarily fun!
Example: Hearthstone.
Example: Hearthstone.
Example: Hearthstone.
β€” No artificial barriers. Buying IAPs is
helpful but far from necessary.!
β€” Items available for purchase can also
be earned without paying.!
β€” The game is fun to play with or
without IAPs.
Example: Hearthstone.
β€” No artificial barriers. Buying IAPs is
helpful but far from necessary.!
β€” Items available for purchase can also
be earned without paying.!
β€” The game is fun to play with or
without IAPs.
Market Research
Build.
Quality. Quality. Quality!
Devices and OS versions.
Devices and OS versions.
Source: https://developer.apple.com/support/appstore/
Devices and OS versions.
Earlier!
3%
iOS 6!
17%
iOS 7!
80%
Integrate well with iOS.
β€” Universal apps.!
β€” Game Centre - Leaderboards,
Achievements, Peer to Peer.!
β€” Game Controllers.
Tracking and Analytics.
Download Install Purchase
Pre Launch.
Building an audience.
Example: Monument Valley.
Example: Monument Valley.
Influential beta testers.
β€” Beta testers will come out of the
woodwork.!
β€” People who are engaging early will be
biased. Treat with a little caution.!
β€” Start researching bloggers & writers
in your target market and start a
conversation.
Working with Apple.
β€” Talk to Apple during development.!
β€” Make your app easy to feature.!
β€” Quality. Quality. Quality!
Launch!
App Review.
App Review.
β€” Common reasons for rejection:!
β€” Crashing!!
β€” Description doesn’t match product.!
β€” Network failures.!
β€” Trademark and copyright issues.
App Store Submission.
β€” Be in control of your App Store
account.!
β€” Think about metadata early in the
launch process.!
β€” Localise your metadata.
App Store Submission.
Screenshots.
β€” Screenshots are final when an app
version finishes in review.!
β€” Simple screenshots or real
photography?!
β€” Keep it simple and clean.
Press Release.
β€” It’s about the story!!
β€” Simple, clear, short.!
β€” Offer promo codes.!
β€” Provide a Press Kit.!
β€” You’ve got 30 seconds…
Create a Press Kit.
β€” Contact Details!!
β€” App Icon, Screenshots & Video.!
β€” Press Releases (all of them).!
β€” Company Profile, Portfolio, FAQ.!
β€” Allow download as a single zip file.
Example: Hearthstone.
Distributing Press
Releases.
β€” Research your reviewers.!
β€” Look for people interested in the
market you are aiming at.!
β€” Their followers will also be
interested in that market.
Distributing Press Releases.
Distributing Press Releases.
Working with Apple.
β€” appstorepromotion@apple.com!
β€” appoftheweek@apple.com
Post Launch.
Reviews.
Reviews.
What’s New?
β€œBug fixes…”
What next?
β€” Keep going…!
β€” Repeat the marketing cycle for future
releases.!
β€” Keep engagement high with your
audience.
Thank You.
dave.verwer@shinydevelopment.com!
@daveverwer on Twitter
shinydevelopment.com!
iosdevweekly.com
Star by Dmitry Baranovskiy from The Noun Project!
http://thenounproject.com/term/star/5059/!
!
Moon by Ema Dimitrova from The Noun Project!
http://thenounproject.com/term/star/24804/!
!
Rocket by Jean-Philippe Cabaroc from The Noun Project!
http://thenounproject.com/term/star/7427/!
!
Truck by Carlos Ramos from The Noun Project!
http://thenounproject.com/term/star/14020/!
!
Thought Bubble by Mateo Zlatar from The Noun Project!
http://thenounproject.com/term/star/6417/!
!
Arrow by Jamison Wieser from The Noun Project!
http://thenounproject.com/term/star/5440/
Attribution and Thanks

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Dave Verwer, Shiny Development