The document discusses key concepts in physically based rendering including:
1. The rendering equation which describes light transport in a scene using radiance.
2. Models like Phong shading and radiosity for realistic rendering.
3. The bidirectional reflectance distribution function (BRDF) which describes how light reflects off surfaces.
4. Key radiometric quantities like irradiance, radiance, and solid angles which are used to define light transport and perception.
5. How the linearity assumption and BRDF equation relate incoming and outgoing radiance at surfaces.
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