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Create
Shared
Vision
Discover
Jobs to be
Done / Value
Proposition
Design
Create
Shared
Problem
Framing
Phases
What are our
aspirations?
What are our
Challenges
What will we
focus on?
Teams
jumping too
quickly into
solutions
Making decisions
based on only
assumptions, not
real research or
analysis.
Discover
We need to create a shared understanding of what problems we are trying to
solve, what strategic choices we are trying to make, and what questions we are
trying to answer before we can choose what tools, frameworks, and methods are
more practical to facilitate the discussions required to answer these questions.
by the Strategy Practice at SuccessFactors Products and Design
Strategy Process,
Questions and Resources
1
Questions
High-level steps goals the product
team is trying to achieve in each phase
What kinds of conversations should we
be having during each phase?
User
Research
Hypothesis
Writing
Challenge
Briefs
Pain Points
Problems you likely run into!
List references to help you
familiarize yourself with the
questions, methods, and
frameworks.
Click on the thumbnails to visit the
corresponding references
Resources
2
3
5
6
Identify, articulate, assess
and align on potential
problems to solve. It
involves speaking to and
spending time with people
affected by the issues.
Define
Crystallize and visualize
potential product futures. 
Insights gathered from the
discovery phase can help to
define the challenge in a
different way
Develop
Prototype, test, and learn to
check concepts' desirability,
feasibility, and viability. Give
different answers to the
clearly defined problems.
Deliver
Build, Iterate and Repeat.
Involves testing out different
solutions at small scale,
rejecting those that will not
work and improving the
ones that will.
Methods &
Frameworks
What methods or tools might be more
applicable in which situations?
4
What are our
guiding
principles?
What type of
activities?
How will we
measure
success?
Why are
we doing
this?
Who is the
target
audience?
What are the
user goals,
behaviors and
motivations?
What are
competitors
doing?
Is there existing user
research that we can
leverage? How much
do we need research
done before we start?
What business
impact we
need to
create?
What
experiences do
we ultimately
want to deliver?
How will we
impact our
customers's work
and daily lives?
How does our
solution transform
what they are
capable of doing
(JTBD)?
How does our
solution
transform who
they ultimately
are?
What is our
vision?
Which markets,
customer segments,
channels, and
industries help us
narrow our focus?
What changes in
customer/user
behavior will drive
business impact? What problems
can you focus on
that will have the
most impact?
What does
success
look like?
What are the
things we are
trying to learn 
about the
problem?
What are the
fastest and
cheapest ways to
learn these
things?
Which Jobs do
customers/users find
most important and
are least satisfied
with?
What
problem are
we trying to
solve?
If there are
multiple
problems, which
one is most
important?
How does this
problem relate to
or impact our
goals?
What is the
simplest way to fix
these problems
that will allow us to
meet our goals?
What aspects will
you include in
your strategy, and
what aspects will
you leave out?
What is your
prioritization
policy, and how
is it visualized?
How will we visually
distinguish between
higher priorities and
lower priority work?
How will you signal
when work has been
prioritised and is
ready to be worked
on?
In this phase, we should see the level
of ambiguity diminishing, so facilitating
investment discussions and clarifying
priorities have the highest payoff in
mitigating back-and-forth. That said,
the cost of changing your mind
increases drastically in this phase.
Since we are moving away from
simulations and we can put something
that resembles the final product in front
of customers and users, we should
focus as much as possible on capturing
both preference and performance data
with concept testing and usability
testing.
However, once a solution is live,
the best you can do is collect data
from actual customer usage for
visibility and traceability to make
hard choices about pivoting,
persevering, or stopping the
product's next iteration.
This phase is wildly divergent, so
we need to counterintuitively do the
things usually perceived as
“slowing us down,” such as user
research, challenging the problem
framing, creating a shared vision,
and testing business ideas.
Competitive
Analysis
Test
Business
Ideas
How do we
know we are
right/wrong?
Job Maps
User Story
Mapping
Design
Sprints /
Studios
Outcome-
Driven
Innovation
(ODI)
Kano Model
Product
Backlog
Planning &
Grooming
Design
Studio
Collaborative
Prototyping
System
Usability
Scale (SUS)
American
Customer
Satisfaction
Index (ACSI)
Specifications
Usability
Testing
Visioneering
Usability
Metric for
User
Experience
(UMUX)
Jobs Maps
HEART
metrics
Live User
Insights
System
Usability
Scale (SUS)
Usability
Metric for
User
Experience
(UMUX)
User Story
Mapping
Product
Backlog
Planning &
Grooming
Other
Customer
Feedback
UXI Matrix
Are any new
standards/style
guide elements
needed?
Will the designs
achieve business
and user goals?
Has there
been a
technical
feasibility
review?
Has it
been
usability
tested?
Has the design been reviewed
by UXD Leadership? Related
project teams? Head creative
director? Standards specialist?
Accessibility? Proofreader?
Is it consistent
with other
areas like it?
What is the
final
design?
Have user
research findings
been
incorporated?
Desirability:
Does the
market want
this idea?
Feasibility:
Can we
deliver at
scale?
Viability: Is the
idea profitable
enough?
 Viability: Is the idea
profitable enough?
Adaptability: Can the
idea survive and adapt
in a changing
environment?
Shall we
Persevere,
Pivot, or
Stop?
How will we
communicate the
artifacts have been
updated, cleaned up,
and ready to be
shared?
How will we
communicate the
artifacts have been
updated, cleaned up,
and ready to be
shared?
Doing the Right Things
Experience Strategy
Doing Things Right
Experience Design
All models are
wrong, but some
are useful
George Box, British statistician
18 October 1919 – 28 March 2013
Becoming a Design Strategist
In the middle of 2019, I posted on LinkedIn about a Design
Strategist Multiplier program that my colleague Edmund Azigi
and I were putting together per the request of Scott Lietzke,
our VP of Design at SAP SuccessFactors. That post was by
far my most popular post on LinkedIn ever. Since there was
Info
Strategy and the Need of Facilitation
I’ll argue for the Need for Facilitation as strategists guide
individuals and groups to make business decisions through
effective facilitation processes.
Info
Strategy and Stakeholder Management
Let's talk about Stakeholder Management skills that help you
identify people, groups, or organizations that could impact or be
impacted by projects.
Info
Strategy, Facilitation and Art of Asking Questions
In this post, we will dive deep into the art of asking questions
to ensure teams are making good decisions and paddling in
the same direction.
Info
Strategy, Planning and Project Management
There are some Project Management skills that will prove
invaluable for the effectiveness of design strategists.
Info
Strategy, Feedback and Design Reviews
Influencing larger decisions that shape strategy starts with
facilitating the smallest decisions, including how to
incorporate feedback into designs.
Info
Strategic Collaboration in Distributed or Remote
Environments
Let's talk about some strategies to help improve strategic
collaboration while working in Distributed, Remote or Global
Teams
Info
Project Management, Negotiation and Conflict
Resolution
Learn some Conflict Resolution techniques to channel the
energy of conflict into constructive disagreement and
open exchange of ideas.
Info
Strategy and Thought Leadership
I'll argue why Thought Leadership is a critical skill for designers
to become good strategists who are better prepared to
influence business decisions
Info
Strategy and Facilitating Good Decisions
In this post we talk about how designers and strategists
can respond, prod, encourage guide, coach and teach as
they guide individuals and groups to make good decisions
that are critical in the business.
Info
Strategy, Teamwork and Psychological Safety
Conflict arises in every team, but psychological safety
makes it possible to channel that energy into productive
interaction, constructive disagreement, an open exchange
of ideas, and learning from different points of view.
Info
Strategy and Prioritisation
Learn how prioritization can help us focus on what is
essential, steering us closer to our vision and goals.
Info
The Need for Quantifying and Qualifying Strategy
Learn about quantifying and qualifying aspects of strategy as
we make a case for a set of tools that helps teams find
objective ways to assess value while facilitating investment
discussions of our design options.
Info
Strategy and Testing Business Ideas
Testing Business Ideas throughly, regardless of how great they
may seem in theory, is a way to mitigate risks of your viability
hypothesis being wrong.
Info
Problem Framing for Strategic Design
More often than not, is not for the lack of ideas that teams
cannot innovate, but because of all the friction or drag
created by not having a shared vision and understanding of
what the problems they are trying to solve. In this post, I’ll
deep dive on some problem framing techniques that can
help you get team alignment by creating clarity of what
problems they are trying to solve.
Info
Strategy and the Importance of Vision
Let’s talk about the importance of vision for creating a shared
understanding of why we are bringing a product to market in the
first place.
Info
Facilitating Investment Discussions in Strategy
In this post, I'll focus on how to help teams facilitate
investment discussions by finding ways to remove (or at
least reduce) subjectivity when we compare, contrast, or
debate the value ideas, approaches, and solutions to
justify the investment in them.
Info
Storytelling for Facilitation and Discussing Design
I’ll make the case for the need of incorporating storytelling in
your facilitation toolset for better idea generation, discussing
design, and creating shared understanding.
Info
Strategy, Facilitation and Visual Thinking
Learn some visual thinking techniques that are key to
effectively facilitating and communicating strategic
decisions.
Info
Strategy and the Art of Creating Choices
Learn how designers can step up to the plate and
become skilled facilitators that help teams create
choices.
Info
Strategy, Pivot and Risk Mitigation
Let's talk about how we can facilitate pivot and risk
mitigation discussions while pursuing ideas and
approaches, what methods, tools, or techniques are
available for pivot and risk mitigation, and what signals
we need to capture to know if we should Persevere, Pivot
or Stop.
Info
Bringing Business Impact and User Needs together
with Jobs to be Done (JTBD)
Learn how Jobs to be Done (JTBD) work as an “exchange”
currency between designers, business stakeholders, and
technology people.
Info
Strategy, Visibility and Traceability
Let's talk the need for visibility and traceability systems that
enables you to adjust strategic choices accordingly
Info
Strategy, Pivot and Risk Mitigation
Let's talk about how we can facilitate pivot and risk
mitigation discussions while pursuing ideas and
approaches, what methods, tools, or techniques are
available for pivot and risk mitigation, and what signals we
need to capture to know if we should Persevere, Pivot or
Stop.
Info
Strategy, Feedback and Design Reviews
Influencing larger decisions that shape strategy starts with
facilitating the smallest decisions, including how to
incorporate feedback into designs.
Info
Project Management, Negotiation and Conflict
Resolution
Learn some Conflict Resolution techniques to channel the
energy of conflict into constructive disagreement and open
exchange of ideas.
Info
The Skills of a Strategist
If designers want to influence and translate strategy in ways
that drive their user experience vision forward, they must
become both business-savvy analysts and synthesizers.
What are the skills of a strategist designers need to become
both business-savvy analysts and synthesisers?
Info
Strategy, Visibility and Traceability
Let's talk the need for visibility and traceability systems that
enables you to adjust strategic choices accordingly
Info
Strategy, Pivot and Risk Mitigation
Let's talk about how we can facilitate pivot and risk
mitigation discussions while pursuing ideas and
approaches, what methods, tools, or techniques are
available for pivot and risk mitigation, and what signals we
need to capture to know if we should Persevere, Pivot or
Stop.
Info
Strategy, Planning and Project Management
There are some Project Management skills that will prove
invaluable for the effectiveness of design strategists.
Info
Multipliers, Revised and
Updated: How the Best
Leaders Make Everyone
Smarter
Multipliers, Revised and
Updated: How the Best Leaders
Make Everyone Smarter
[Wiseman, Liz] on Amazon.com.
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Making Things Happen:
Mastering Project
Management (Theory in
Practice (O'Reilly))
In the updated edition of this
critically acclaimed and
bestselling book, Microsoft
project veteran Scott Berkun
offers a collection of essays on
field-tested philosophies and
strategies for defining, leading,
and managing projects. Each
essay distills complex concepts
and challenges into practic...
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The 21 Irrefutable Laws of
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and People Will Follow You
The 21 Irrefutable Laws of
Leadership: Follow Them and
People Will Follow You [Maxwell,
John C.] on Amazon.com.
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offers. The 21 Irrefutable Laws of
Leadership: Follow Them and
People Will Follow You
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User Story Mapping:
Discover the Whole Story,
Build the Right Product
User Story Mapping: Discover
the Whole Story, Build the Right
Product [Patton, Jeff, Economy,
Peter] on Amazon.com. *FREE*
shipping on qualifying offers.
User Story Mapping: Discover
the Whole Story, Build the Right
Product
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Design a Better Business:
New Tools, Skills, and
Mindset for Strategy and
Innovation
Amazon.com: Design a Better
Business: New Tools, Skills, and
Mindset for Strategy and
Innovation: 9781119272113: Van
Der Pijl, Patrick, Lokitz, Justin,
Solomon, Lisa Kay, van der
Pluijm, Erik, van Lieshout,
Maarten: Books
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Playing to Win: How
Strategy Really Works
Amazon.com: Playing to Win:
How Strategy Really Works:
9781491528792: Lafley, A. G.,
Martin, Roger L., Ganser, L.J.:
Books
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Lean UX: Designing Great
Products with Agile Teams
Lean UX: Designing Great
Products with Agile Teams
[Gothelf, Jeff, Seiden, Josh] on
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Designing Great Products with
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The Jobs To Be Done
Playbook: Align Your
Markets, Organization, and
Strategy Around Customer
Needs
The Jobs To Be Done Playbook:
Align Your Markets,
Organization, and Strategy
Around Customer Needs
[Kalbach, Jim, Schrage, Michael]
on Amazon.com. *FREE*
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Around Customer Needs
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Mapping Experiences: A
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Mapping Experiences: A
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Blueprints, and Diagrams
[Kalbach, James] on
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Gamestorming: A Playbook
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The Trusted Advisor: 20th
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Amazon.com: The Trusted
Advisor: 20th Anniversary
Edition: 9781982157104: Maister,
David H., Galford, Robert, Green,
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101 Design Methods: A
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101 Design Methods: A
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[Kumar, Vijay] on Amazon.com.
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Value Proposition Design:
How to Create Products
and Services Customers
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Value Proposition Design: How
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Papadakos, Trish] on
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Testing Business Ideas: A
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What is
Strategy?
The methods, frameworks, and
activities in each phase should help
answer the questions that allow us to
make good choices.
Watch Jeff Patton's
"Output versus Outcome
and Impact" talk
In this short video, Jeff Patton
talks about the challenges of
moving from Output to Outcome
in Product Thinking, and how we
should measure good outcome!
Info
Watch "Owning Agile" by
Jeff Patton
In this talk at Mind the Product
2018, Jeff Patton Jeff Patton
deconstructs agile from a
product manager's view,
explains how "broken" agile felt
to him in the days when he was
in a product role and what
helped him to fix it, and makes it
clear that so far agile is the best
thing we've got to get
Info
Listen to Josh Seiden's
"Outcomes Over Outputs"
talk
Joshua Seiden recently talked
on the Product Experience
Podcast, where we find out how
to simplify the development
process by focusing on getting
the outcomes we want.
Info
Watch "How to Break Free
of the Feature Factory"
with John Cutler
John Cutler looks at 12 Signs
You Are Working in a Feature
Factory, talks about some hard
conversations to be had, and
how psychological safety is a
prerequisite to escaping the
build trap.
Info
Watch "A Plan is Not a
Strategy" talk with Roger
Martin
A comprehensive plan-with
goals, initiatives, and budgets-is
comforting. But starting with a
plan is a terrible way to make
strategy. Roger Martin, former
dean of the Rotman School of
Management at the University of
Toronto and one of the world's
leading thinkers on strategy,
says developing ...
Info
"User Interface Design in
an Agile Environment": Jeff
White and Jim Unger
Jeff White and Jim Unger
highlight a design studio's inner
workings – a time-boxed,
collaborative design session
that consolidates ideas and
team direction around a
standard design.
Info
Watch William Ury's 'The
walk from "no" to "yes" '
talk
William Ury, author of " Getting
to Yes," offers an elegant, simple
(but not easy) way to create
agreement in even the most
difficult situations - from family
conflict to, perhaps, the Middle
East.
Info
Watch "Seeing the Big
Picture: The Development
of an Experience
Scorecard" with Bill Albert
In this webinar, Bill Albert shows
how his experience scorecard
can be used to answer
important questions around
usability, emotional experience,
design, and brand experience.
Info
Watch "Secrets of
Successful Collaboration"
with Gretchen Anderson
Gretchen Anderson shares the
secrets of successful
collaboration that can increase
the inclusivity of teams and
reduce the struggles of working
together.
Info
Watch "20 Years of Product
Management in 25
Minutes" with Dave
Wascha
In this entertaining and insightful
talk from Mind the Product San
Francisco he distills 20 Years of
Product Management in 25
Minutes, breaking them down in
twelve key lessons.
Info
Watch "The Five
Dysfunctions of
Democratising Research"
talk with Leisa Reichelt
So, do you want to scale
research in your organization? In
this talk at IxDA’s Interaction’20,
Leisa discusses how the five
dysfunctions of democratizing
research come into being, what
risks they pose, and what we
can do to overcome them.
Info
Watch Tomer Sharon's
"Don't Listen to Users,
Sample Their Experience"
talk
The Experience Sampling
Method is a simple research
technique for uncovering user
needs. In a typical Experience
Sampling method, research
participants are interrupted
several times a day to note their
experience in real time. In his
talk during The LeanUX
Conference, researcher Tomer
Sharon demonstrates the
method, describe how it has
been applied at Google Search,
and provide a short, practical
how-to guide.
Info
Watch "Great User
Research (for Non-
Researchers)" talk by Steve
Portigal
In this talk, Steve Portigal
explains how to do great
research for non-researchers,
and tells us how to be more
effective in the three main
elements of research: planning
research, conducting research,
and acting on research.
Info
Watch "How can we Build
Human-Centred Products"
talk by Kim Goodwin
Everybody is trying to create
products that make people's
lives better. However, by simply
focusing on metrics, rather than
the humans behind them, we
risk making bad decisions that
have unintended consequences
for people and society. In this
talk at Mind the Product, Kim
Goodwin urges us to Build
Human-Centred Products and
not be data centered.
Info
Watch Jon Kolko's "Stories:
The way to our heart, and
the key to design strategy"
talk
Jon Kolko shows you why, when,
and how to create stories that
set design strategy. You’ll see
examples of both successes and
failures, learn where these
narratives are contextually most
relevant and useful, identify the
key components that make
these stories successful, and
gain the ability to form and
present a vision of the future to
drive product and service
strategy.
Info
Watch Marc Rettig and
Hannah DuPlessis "Design
as Participation" talk
In their Talk "Design as
Participation", Marc and Hanna
bring their point of view to the
theme of "design in context,"
expanding it to consider three
contexts: the operational context
(where we focus most of our
attention), the "great context" of
systemic and societal shifts, and
the inner context
Info
Watch Jared Spool's "Using
the Kano Model to Build
Delightful UX" talk
Jared covers how to prune
features to avoid experience rot,
use pleasure, flow, and meaning
to create delightful UX, and help
Innovate with baby steps to the
aspirational experience.
Info
Watch Patrick Whitney's
"The Value of Abstracting
Design Problems" talk
Patrick Whitney, Institute of
Design Dean and Steelcase /
Robert C. Pew Professor
explains the value of design for
business and innovation — in
under four minutes!
Info
Watch Jim Kalbach's
"Designing for Adoption"
talk
The ultimate goal of innovation
is user adoption: we want
people to use the things we
create in a way that impacts
their lives. But building a better
mouse trap guarantees nothing.
History shows it’s not
technology's whiz-bang but
human factors that matter in the
end. In this talk, Jim will look at
specific design-related
considerations in successful
innovation.
Info
Creating great choices,
facilitating good decisions, and
experimenting to capture
preference data allows teams
to converge and align on the
direction they should go.
The more you “discover”
in this phase, the more
certainty you create for
making informed
decisions later
Results from customer
usage might provide
insights and opportunities
for enhancement and
innovations in the next
iteration.
In this phase, we
should start capturing
signals to decide if we
should persevere,
pivot, or stop.
Do the coded
pages match
the design?
Has
performance
been
assessed?
Have the UXD
bugs been
documented,
prioritized, and
resolved?
Is UXD QA
complete?
Have any
technical
feasibility
issues arisen?
Do the designs
achieve business
and user goals?
Has the code
been reviewed
by
Accessibility?
Have we updated
our strategy-related
artifacts to match the
most recent
decisions?
How are we going
to track insights
from Live User
Insights Data?
Concept
Testing
Watch Christina Wodtke's
"The Executioner's Tale"
talk
Ideas are cheap! Execution is
everything!
Info
Listen to Alvin Toffler's
"Possibilities, Not
Predictions" interview for
NPR
Alvin Toffler’s talks about the
40th anniversary of the book
“Future Shock”, the effect of
rapid change holds insights into
the present, and how we prefer
to talk about the future in terms
of Possibilities, Not Predictions.
Info
Discover
Identify, articulate, assess and align on potential problems to solve
Define
Crystallize and visualize potential product futures
What's Your Problem?: To
Solve Your Toughest
Problems, Change the
Problems You Solve
"The author makes a compelling
case that we often start solving
a problem before thinking
deeply about whether we are
solving the right problem. If you
want the superpower of solving
better problems, read this book."
-- Eric Schmidt, former CEO,
Google Are you solving the right
problems ? Have you
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Decision Quality: Value
Creation from Better
Business Decisions
Decision Quality: Value Creation
from Better Business Decisions
[Meyer, Jennifer, Spetzler, Carl,
Winter, Hannah] on
Amazon.com. *FREE* shipping
on qualifying offers. Decision
Quality: Value Creation from
Better Business Decisions
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Overcoming the Five
Dysfunctions of a Team
Overcoming the Five
Dysfunctions of a Team [Patrick
Lencioni, Joel Leffert] on
Amazon.com. *FREE* shipping
on qualifying offers. Overcoming
the Five Dysfunctions of a Team
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Business Strategy: A Guide
to Effective Decision-
Making (Economist Books)
The effectiveness of a good
strategy well implemented
determines a business' future
success or failure. Yet history is
full of strategic decisions, big
and small, that were ill-
conceived, poorly organized
and consequently disastrous.
This updated guide looks at the
whole process of strategic
deci...
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Meeting Design: For
Managers, Makers, and
Everyone
Meeting Design: For Managers,
Makers, and Everyone [Hoffman,
Kevin M., Sutter, Matt, Gothelf,
Jeff] on Amazon.com. *FREE*
shipping on qualifying offers.
Meeting Design: For Managers,
Makers, and Everyone
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Making Work Visible:
Exposing Time Theft to
Optimize Work & Flow
Making Work Visible: Exposing
Time Theft to Optimize Work &
Flow [DeGrandis, Dominica,
DeMaria, Tonianne] on
Amazon.com. *FREE* shipping
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Work Visible: Exposing Time
Theft to Optimize Work & Flow
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What Customers Want:
Using Outcome-Driven
Innovation to Create
Breakthrough Products and
Services
What Customers Want: Using
Outcome-Driven Innovation to
Create Breakthrough Products
and Services [Anthony Ulwick]
on Amazon.com. *FREE*
shipping on qualifying offers.
What Customers Want: Using
Outcome-Driven Innovation to
Create Breakthrough Products
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Rituals for Work
Amazon.com: Rituals for Work:
9781119530787: Ozenc, Kursat:
Books
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High-Impact Tools for
Teams: 5 Tools to Align
Team Members, Build
Trust, and Get Results Fast
(The Strategyzer Series)
Amazon.com: High-Impact Tools
for Teams: 5 Tools to Align Team
Members, Build Trust, and Get
Results Fast (The Strategyzer
Series): 9781119602385:
Mastrogiacomo, Stefano,
Osterwalder, Alexander, Smith,
Alan, Papadakos, Trish: Books
Amzn
Project Management for
Humans: Helping People
Get Things Done
Project management―it's not
just about following a template
or using a tool, but rather
developing personal skills and
intuition to find a method that
works for everyone. Whether
you're a designer or a manager,
Project Management for
Humans will help you estimate
and plan tasks, scout and
address...
Amzn
Articulating Design
Decisions: Communicate
with Stakeholders, Keep
Your Sanity, and Deliver the
Best User Experience
Articulating Design Decisions:
Communicate with
Stakeholders, Keep Your Sanity,
and Deliver the Best User
Experience [Greever, Tom] on
Amazon.com. *FREE* shipping
on qualifying offers. Articulating
Design Decisions: Communicate
with Stakeholders, Keep Your
Sanity, and Deliver the Best
User ...
Amzn
The Fearless Organization:
Creating Psychological
Safety in the Workplace for
Learning, Innovation, and
Growth
The Fearless Organization:
Creating Psychological Safety in
the Workplace for Learning,
Innovation, and Growth
[Edmondson, Amy C.] on
Amazon.com. *FREE* shipping
on qualifying offers. The
Fearless Organization: Creating
Psychological Safety in the
Workplace for Learning,
Innovation, and Growth
Amzn
Dare to Lead: Brave Work.
Tough Conversations.
Whole Hearts.
Dare to Lead: Brave Work.
Tough Conversations. Whole
Hearts. [Brown, Brené] on
Amazon.com. *FREE* shipping
on qualifying offers. Dare to
Lead: Brave Work. Tough
Conversations. Whole Hearts.
Amzn
Virtual Facilitation: Create
More Engagement and
Impact
Virtual Facilitation: Create More
Engagement and Impact
[Andersen, Henrik Horn, Nelson,
Iben, Ronex, Kare] on
Amazon.com. *FREE* shipping
on qualifying offers. Virtual
Facilitation: Create More
Engagement and Impact
Amzn
Measuring the User
Experience: Collecting,
Analyzing, and Presenting
Usability Metrics
(Interactive Technologies)
Measuring the User Experience:
Collecting, Analyzing, and
Presenting Usability Metrics
(Interactive Technologies):
8601300090115: Computer
Science Books @ Amazon.com
Amzn
Value Stream Mapping:
How to Visualize Work and
Align Leadership for
Organizational
Transformation
Amazon.com: Value Stream
Mapping: How to Visualize Work
and Align Leadership for
Organizational Transformation:
9780071828918: Martin, Karen,
Osterling, Mike: Books
Amzn
The Design Thinking
Playbook: Mindful Digital
Transformation of Teams,
Products, Services,
Businesses and
Ecosystems (Design
Thinking Series)
The Design Thinking Playbook:
Mindful Digital Transformation of
Teams, Products, Services,
Businesses and Ecosystems
(Design Thinking Series)
[Lewrick, Michael, Link, Patrick,
Leifer, Larry] on Amazon.com.
*FREE* shipping on qualifying
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Playbook: Mindful Digital ...
Amzn
Made to Stick: Why Some
Ideas Survive and Others
Die
Amazon.com: Made to Stick:
Why Some Ideas Survive and
Others Die: 8601410083830:
Chip Heath, Dan Heath: Books
Amzn
Product Roadmaps
Relaunched: How to Set
Direction while Embracing
Uncertainty
Amazon.com: Product
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Set Direction while Embracing
Uncertainty: 9781491971727:
Lombardo, C. Todd, McCarthy,
Bruce, Ryan, Evan, Connors,
Michael: Books
Amzn
Impact Mapping: Making a
Big Impact with Software
Products and Projects
Software is everywhere today,
but countless software products
and projects die a slow death
without ever making any impact.
The result is a tremendous
amount of time and money
wasted due to wrong
assumptions, lack of focus, poor
communication of objectives,
lack of understanding and
misalignment ...
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Inspired: How to Create
Tech Products Customers
Love (Silicon Valley
Product Group)
Inspired: How to Create Tech
Products Customers Love
(Silicon Valley Product Group)
[Cagan, Marty] on Amazon.com.
*FREE* shipping on qualifying
offers. Inspired: How to Create
Tech Products Customers Love
(Silicon Valley Product Group)
Amzn
Solving Product: Reveal
Gaps, Ignite Growth, and
Accelerate Any Tech
Product with Customer
Research (Lean B2B)
Amazon.com: Solving Product:
Reveal Gaps, Ignite Growth, and
Accelerate Any Tech Product
with Customer Research (Lean
B2B): 9781777160425: Garbugli,
Étienne: Books
Amzn
The Book of Management
This is the management guide
that gives you the skills you
need to succeed Managers at
any level must master a wide
range of business and personal
skills in order to succeed.
Originally published as part of
the "Essential Managers" series,
"The Book of Management"
covers everything you need to
kn...
Amzn
Sense and Respond: How
Successful Organizations
Listen to Customers and
Create New Products
Continuously
Amazon.com: Sense and
Respond: How Successful
Organizations Listen to
Customers and Create New
Products Continuously:
9781633691889: Gothelf, Jeff,
Seiden, Josh: Books
Amzn
Handbook of Usability
Testing: How to Plan,
Design, and Conduct
Effective Tests
Whether it's software, a cell
phone, or a refrigerator, your
customer wants - no, expects -
your product to be easy to use.
This fully revised handbook
provides clear, step-by-step
guidelines to help you test your
product for usability. Completely
updated with current industry
best practices, it ...
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Design Management:
Managing Design Strategy,
Process and
Implementation (Required
Reading Range)
Design Management: Managing
Design Strategy, Process and
Implementation (Required
Reading Range) [Best, Kathryn]
on Amazon.com. *FREE*
shipping on qualifying offers.
Design Management: Managing
Design Strategy, Process and
Implementation (Required
Reading Range)
Amzn
The 17 Indisputable Laws of
Teamwork: Embrace Them
and Empower Your Team
The 17 Indisputable Laws of
Teamwork: Embrace Them and
Empower Your Team [Maxwell,
John C.] on Amazon.com.
*FREE* shipping on qualifying
offers. The 17 Indisputable Laws
of Teamwork: Embrace Them
and Empower Your Team
Amzn
A Guide to the Project
Management Body of
Knowledge (PMBOK®
Guide)-Sixth Edition
Amazon.com: A Guide to the
Project Management Body of
Knowledge (PMBOK® Guide)-
Sixth Edition: 9781628251845:
Project Management Institute:
Books
Amzn
THRIVE: The Facilitator's
Guide to Radically Inclusive
Meetings
Each chapter contains practical
insights and accessible stories
that transform meetings from
dull to dynamic. Readers will
learn how to create effective
agendas, keep meetings task-
oriented but collegial, and
facilitate effectively in polarized
or conflicted settings. Thrive
includes chapters on ...
Amzn
Agile Practice Guide
Amazon.com: Agile Practice
Guide: 9781628251999: Project
Management Institute: Books
Amzn
Sprint: How to Solve Big
Problems and Test New
Ideas in Just Five Days
Sprint: How to Solve Big
Problems and Test New Ideas in
Just Five Days [Knapp, Jake,
Zeratsky, John, Kowitz, Braden,
Bittner, Dan] on Amazon.com.
*FREE* shipping on qualifying
offers. Sprint: How to Solve Big
Problems and Test New Ideas in
Just Five Days
Amzn
"User Interface Design in
an Agile Environment": Jeff
White and Jim Unger
Jeff White and Jim Unger
highlight a design studio's inner
workings – a time-boxed,
collaborative design session
that consolidates ideas and
team direction around a
standard design.
Info
Watch "Creating Value and
Flow in Product
Development" with John
Cutler
In this 7-minute video, John
explains why limiting work in
progress can increase flow and
value in product development
by limiting work-in-progress.
Info
Watch "Secrets of
Successful Collaboration"
with Gretchen Anderson
Gretchen Anderson shares the
secrets of successful
collaboration that can increase
the inclusivity of teams and
reduce the struggles of working
together.
Info
Value Stream Mapping:
How to Visualize Work and
Align Leadership for
Organizational
Transformation
Amazon.com: Value Stream
Mapping: How to Visualize Work
and Align Leadership for
Organizational Transformation:
9780071828918: Martin, Karen,
Osterling, Mike: Books
Amzn
Quantifying the User
Experience: Practical
Statistics for User Research
Quantifying the User
Experience: Practical Statistics
for User Research [Sauro, Jeff,
Lewis, James R] on
Amazon.com. *FREE* shipping
on qualifying offers. Quantifying
the User Experience: Practical
Statistics for User Research
Amzn
Strategy, Planning and Project Management
Some Project Management skills will prove invaluable for
the effectiveness of design strategists.
Info
Strategy, Teamwork and Psychological Safety
Conflict arises in every team, but psychological safety
makes it possible to channel that energy into productive
interaction, constructive disagreement, an open exchange
of ideas, and learning from different points of view.
Info
Strategy and Prioritisation
Learn how prioritization can help us focus on what is
essential, steering us closer to our vision and goals.
Info
Strategy and Stakeholder Management
Let's talk about Stakeholder Management skills that help you
identify people, groups, or organizations that could impact or
be impacted by projects.
Info
Watch Rebecca
Henderson's "Getting
Unstuck: How to Promote
More Sustainable Practices
in Our Organizations" talk
at MIT Sloan School of
Management
Henderson has spent much of
her career trying to help firms
embrace and survive such
transformations. She and her
colleagues have analyzed why
businesses get stuck in their
ways and how they can break
free to act boldly around the
challenge and opportunity of
sustainability.
Info
Watch Bill Buxton's
"Sketching Experiences"
talk at the IIT's Institute of
Design Strategy
Conference
Bill Buxton in this old — but still
very relevant — talk advocates
the need for global businesses
to explore how design and
design thinking can provide
them with high-level, strategic
value and competitive
advantage.
Info
Watch John Cutler's "We all
agreed to this! Why didn't it
happen?" talk
In this 6-minute video, John
Cutler explains the dynamics
and the underlying forces that
create an all-too-familiar
situation…. decision drift!
Info
Strategy is a set of choices about winning that
uniquely positions the firm in its industry to
create sustainable advantage and superior
value relative to the competition.
“How Strategy Really Works” in Playing to Win: How Strategy Really
Works (Lafley, A.G., Martin, R. L., 2013)
Companies that achieve enduring
financial success create substantial
value for their customers, their
employees, and their suppliers.
Oberholzer-Gee, F. (2021). Better, simpler strategy (2021)
Strategy is, at its core, a guide to behavior. It comes
to life through its ability to influence thousands of
decisions — both big and small — made by
employees throughout an organisation.
Heath, D., & Heath, C. “Sticky Advice” in Made to stick:
Why some ideas survive and others die (2009)
The build trap is when organizations become
stuck measuring their success by outputs rather
than outcomes. It’s when they focus more on
shipping and developing features rather than on
the actual value of those things.
Perri, M., Escaping the build trap (2019)
Teams are
tempted to use
research to
confirm their
pre-existing
ideas.
Teams unaware of
a product vision to
help guide the
creation of an
experience vision
in the follow-up
phases
It becomes
too difficult to
get everyone
in the same
"place"
Rushed
Meetings
Premature
convergence
Fragile
agreement
Lack of
clarity
around
priorities
Superficial
interpretation of
testings scores
("we have a good
score, so
everything is
good")
Too much
individual work
in progress /
not enough
sharing
Priorities
shift
Teams don't spend
enough time
connecting the dots
between the vision
and the decisions
they are making /
seeing processes as
boxes to check
Teams don't spend
enough time
identifying how
decisions in scope/
priorities impact the
value they expect to
deliver.
Teams don't
spend time
testing if
solutions deliver
on business
goals
Teams don't test
solutions with real
customers/users
Artifacts (Murals,
Concepts, Aha!,
etc.) don't get
cleaned up to
reflect decisions
made in previous
phases.
Teams don't spend
enough time
connecting the
dots between the
vision and the
output we are
delivering
There seems to be
awareness about
the difference
between "end"
users and
"business" users
No clear
path to
decision
making
When companies focus on helping the customer
get a job done faster, more conveniently, and
less expensively than before, they are more
likely to create products and services that the
customer wants.
Ulwick, A. W., What customers want (2005)
Teams
jumping too
quickly into
solutions
Usefulness,
Satisfaction,
and Ease of
Use (USE)
Not accepting end
user feedback that
does not align with
what they had in
mind (confirmation
bias)
We are not testing
of multiple ideas,
often sticking to
one idea and
following through  
No well defined
signals telling us
whether we are
on the right path
or not
no coherent
documentation
of the whole
process, artifacts
living in different
tools 
Team
composition
changes
frequently
Teams don't get 
proper
onboarding (incl.
tasks and
responsibilities)
People working on too
many projects
simultaneously make it
hard to focus and
spend enough time
making things "right."
Strategy and the Importance of Vision
Let’s talk about the importance of vision for creating a shared
understanding of why we are bringing a product to market in
the first place.
Info
Starting with the
product in mind ("oh,
we need to integrate
x and y") instead of
business or customer
problems
   Produced by the Strategy Practice at SuccessFactors Product and Services
Escaping the Build Trap:
How Effective Product
Management Creates Real
Value
Amazon.com: Escaping the Build
Trap: How Effective Product
Management Creates Real
Value: 9781491973790: Perri,
Melissa: Books
Amzn
Project Management
Methodologies
Project management is the
process of organizing tasks to
achieve project objectives. A
project manager will plan these
tasks, monitor their progress,
and ens...
Youtube
Change Management
Process
Unanticipated events can cause
project plans to change.
Significant changes need to be
documented and communicated
within the team. The Change
Management Pro...
Youtube
Project Execution:
Monitoring and Control
Functions
The achievable plan is agreed
upon by the entire team before
project execution commences.
Execution is focused on
monitoring and controlling the
project, con...
Youtube
Telling Stories with Data in
3 Steps (Quick Study)
Setup, conflict, resolution. You
know right away when you see
an effective chart or graphic. It
hits you with an immediate
sense of its meaning and
impact. B...
Youtube
Develop
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Deliver
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Discover
Identify, articulate, assess and align on potential problems to solve
Define
Crystallize and visualize potential product futures
Develop
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Deliver
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Discover
Identify, articulate, assess and align on potential problems to solve
Define
Crystallize and visualize potential product futures
Develop
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Deliver
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Discover
Identify, articulate, assess and align on potential problems to solve
Define
Crystallize and visualize potential product futures
Develop
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Deliver
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Discover
Identify, articulate, assess and align on potential problems to solve
Define
Crystallize and visualize potential product futures
Develop
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Deliver
Prototype, test, and learn to check concepts'
desirability, feasibility, and viability
Lack of clarity
around roles
and
responsbilities
Lack of a
strategy to
ensure
information
flows where it's
needed.
Escaping the Build Trap -
Melissa Perri
Many large companies that have
been around for decades, or
even newer startups that have
found some stability, fall into a
dangerous place called "The
Build ...
Youtube
The Product Development
Journey - Alex Mitchell
An in-depth exploration of the
challenges, learnings, and
successes of bringing
Vistaprint's latest Website
Builder, code-named "Tower",
from idea to prototy...
Youtube
Rapid Prototyping &
Product Management by
Tom Chi at Mind the
Product San Francisco
Tom Chi has practiced rapid
prototyping for over 15 years, on
everything from software to
hardware, organisational design
to entrepreneurship. And a lot of
t...
Youtube
Lean, Agile, & Design
Thinking by Jeff Gothelf at
Mind the Product
Singapore 2019
Good product development
practices are supposed to be
built upon alignment and shared
understanding, Jeff Gothelf,
Author of Sense & Respond tells
us at #mtp...
Youtube
Justify Your Product
Decisions and get
Stakeholder Buy in with
Teressa Torres
In this closing keynote from
#mtpcon San Francisco, product
discovery coach Teresa Torres
shares her insights on how
product managers can co-create
solutions...
Youtube
How to Influence the
Business by David J Bland
In this keynote from #mtpcon
San Francisco, Precoil founder
David J Bland offers some
helpful tips on how product
managers can influence the
business and run more effective
experiments.
Youtube
Dual Track Development:
Involving The Whole Team
In Discovery And Delivery
#UXDX2020
Development work focuses on
predictability and quality while
discovery work focuses on fast
learning and validation.
Discovery and development are
visualised...
Youtube
EMPOWERED - Achieving
Extraordinary Results with
Ordinary People - Marty
Cagan
Marty has had the extremely
good fortune to be able to work
with many of the very best
technology product teams in the
world. People creating the
products yo...
Youtube
What is Continuous
Delivery?
Learn more about Continuous
Delivery: https://ibm.co/
2l76DVNEarn a badge with
FREE interactive, hands-on
Kubernetes labs: http://ibm.biz/
k8-tutorials-at-no-c...
Youtube
Benchmark Usability
Testing
Benchmark studies measure
one or more KPIs (key
performance indicators) of a
user interface so that you can
tell whether a redesign has
measurably better (or...
Youtube
Michael Porter: Aligning
Strategy & Project
Management
Harvard Professor Michael
Porter discusses how to align
strategy and project
management within an
organization. For more
information, visit
www.sternspeaker...
Youtube

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Strategy PROCESS, QUESTIONS & RESOURCES

  • 1. Create Shared Vision Discover Jobs to be Done / Value Proposition Design Create Shared Problem Framing Phases What are our aspirations? What are our Challenges What will we focus on? Teams jumping too quickly into solutions Making decisions based on only assumptions, not real research or analysis. Discover We need to create a shared understanding of what problems we are trying to solve, what strategic choices we are trying to make, and what questions we are trying to answer before we can choose what tools, frameworks, and methods are more practical to facilitate the discussions required to answer these questions. by the Strategy Practice at SuccessFactors Products and Design Strategy Process, Questions and Resources 1 Questions High-level steps goals the product team is trying to achieve in each phase What kinds of conversations should we be having during each phase? User Research Hypothesis Writing Challenge Briefs Pain Points Problems you likely run into! List references to help you familiarize yourself with the questions, methods, and frameworks. Click on the thumbnails to visit the corresponding references Resources 2 3 5 6 Identify, articulate, assess and align on potential problems to solve. It involves speaking to and spending time with people affected by the issues. Define Crystallize and visualize potential product futures.  Insights gathered from the discovery phase can help to define the challenge in a different way Develop Prototype, test, and learn to check concepts' desirability, feasibility, and viability. Give different answers to the clearly defined problems. Deliver Build, Iterate and Repeat. Involves testing out different solutions at small scale, rejecting those that will not work and improving the ones that will. Methods & Frameworks What methods or tools might be more applicable in which situations? 4 What are our guiding principles? What type of activities? How will we measure success? Why are we doing this? Who is the target audience? What are the user goals, behaviors and motivations? What are competitors doing? Is there existing user research that we can leverage? How much do we need research done before we start? What business impact we need to create? What experiences do we ultimately want to deliver? How will we impact our customers's work and daily lives? How does our solution transform what they are capable of doing (JTBD)? How does our solution transform who they ultimately are? What is our vision? Which markets, customer segments, channels, and industries help us narrow our focus? What changes in customer/user behavior will drive business impact? What problems can you focus on that will have the most impact? What does success look like? What are the things we are trying to learn  about the problem? What are the fastest and cheapest ways to learn these things? Which Jobs do customers/users find most important and are least satisfied with? What problem are we trying to solve? If there are multiple problems, which one is most important? How does this problem relate to or impact our goals? What is the simplest way to fix these problems that will allow us to meet our goals? What aspects will you include in your strategy, and what aspects will you leave out? What is your prioritization policy, and how is it visualized? How will we visually distinguish between higher priorities and lower priority work? How will you signal when work has been prioritised and is ready to be worked on? In this phase, we should see the level of ambiguity diminishing, so facilitating investment discussions and clarifying priorities have the highest payoff in mitigating back-and-forth. That said, the cost of changing your mind increases drastically in this phase. Since we are moving away from simulations and we can put something that resembles the final product in front of customers and users, we should focus as much as possible on capturing both preference and performance data with concept testing and usability testing. However, once a solution is live, the best you can do is collect data from actual customer usage for visibility and traceability to make hard choices about pivoting, persevering, or stopping the product's next iteration. This phase is wildly divergent, so we need to counterintuitively do the things usually perceived as “slowing us down,” such as user research, challenging the problem framing, creating a shared vision, and testing business ideas. Competitive Analysis Test Business Ideas How do we know we are right/wrong? Job Maps User Story Mapping Design Sprints / Studios Outcome- Driven Innovation (ODI) Kano Model Product Backlog Planning & Grooming Design Studio Collaborative Prototyping System Usability Scale (SUS) American Customer Satisfaction Index (ACSI) Specifications Usability Testing Visioneering Usability Metric for User Experience (UMUX) Jobs Maps HEART metrics Live User Insights System Usability Scale (SUS) Usability Metric for User Experience (UMUX) User Story Mapping Product Backlog Planning & Grooming Other Customer Feedback UXI Matrix Are any new standards/style guide elements needed? Will the designs achieve business and user goals? Has there been a technical feasibility review? Has it been usability tested? Has the design been reviewed by UXD Leadership? Related project teams? Head creative director? Standards specialist? Accessibility? Proofreader? Is it consistent with other areas like it? What is the final design? Have user research findings been incorporated? Desirability: Does the market want this idea? Feasibility: Can we deliver at scale? Viability: Is the idea profitable enough?  Viability: Is the idea profitable enough? Adaptability: Can the idea survive and adapt in a changing environment? Shall we Persevere, Pivot, or Stop? How will we communicate the artifacts have been updated, cleaned up, and ready to be shared? How will we communicate the artifacts have been updated, cleaned up, and ready to be shared? Doing the Right Things Experience Strategy Doing Things Right Experience Design All models are wrong, but some are useful George Box, British statistician 18 October 1919 – 28 March 2013 Becoming a Design Strategist In the middle of 2019, I posted on LinkedIn about a Design Strategist Multiplier program that my colleague Edmund Azigi and I were putting together per the request of Scott Lietzke, our VP of Design at SAP SuccessFactors. That post was by far my most popular post on LinkedIn ever. Since there was Info Strategy and the Need of Facilitation I’ll argue for the Need for Facilitation as strategists guide individuals and groups to make business decisions through effective facilitation processes. Info Strategy and Stakeholder Management Let's talk about Stakeholder Management skills that help you identify people, groups, or organizations that could impact or be impacted by projects. Info Strategy, Facilitation and Art of Asking Questions In this post, we will dive deep into the art of asking questions to ensure teams are making good decisions and paddling in the same direction. Info Strategy, Planning and Project Management There are some Project Management skills that will prove invaluable for the effectiveness of design strategists. Info Strategy, Feedback and Design Reviews Influencing larger decisions that shape strategy starts with facilitating the smallest decisions, including how to incorporate feedback into designs. Info Strategic Collaboration in Distributed or Remote Environments Let's talk about some strategies to help improve strategic collaboration while working in Distributed, Remote or Global Teams Info Project Management, Negotiation and Conflict Resolution Learn some Conflict Resolution techniques to channel the energy of conflict into constructive disagreement and open exchange of ideas. Info Strategy and Thought Leadership I'll argue why Thought Leadership is a critical skill for designers to become good strategists who are better prepared to influence business decisions Info Strategy and Facilitating Good Decisions In this post we talk about how designers and strategists can respond, prod, encourage guide, coach and teach as they guide individuals and groups to make good decisions that are critical in the business. Info Strategy, Teamwork and Psychological Safety Conflict arises in every team, but psychological safety makes it possible to channel that energy into productive interaction, constructive disagreement, an open exchange of ideas, and learning from different points of view. Info Strategy and Prioritisation Learn how prioritization can help us focus on what is essential, steering us closer to our vision and goals. Info The Need for Quantifying and Qualifying Strategy Learn about quantifying and qualifying aspects of strategy as we make a case for a set of tools that helps teams find objective ways to assess value while facilitating investment discussions of our design options. Info Strategy and Testing Business Ideas Testing Business Ideas throughly, regardless of how great they may seem in theory, is a way to mitigate risks of your viability hypothesis being wrong. Info Problem Framing for Strategic Design More often than not, is not for the lack of ideas that teams cannot innovate, but because of all the friction or drag created by not having a shared vision and understanding of what the problems they are trying to solve. In this post, I’ll deep dive on some problem framing techniques that can help you get team alignment by creating clarity of what problems they are trying to solve. Info Strategy and the Importance of Vision Let’s talk about the importance of vision for creating a shared understanding of why we are bringing a product to market in the first place. Info Facilitating Investment Discussions in Strategy In this post, I'll focus on how to help teams facilitate investment discussions by finding ways to remove (or at least reduce) subjectivity when we compare, contrast, or debate the value ideas, approaches, and solutions to justify the investment in them. Info Storytelling for Facilitation and Discussing Design I’ll make the case for the need of incorporating storytelling in your facilitation toolset for better idea generation, discussing design, and creating shared understanding. Info Strategy, Facilitation and Visual Thinking Learn some visual thinking techniques that are key to effectively facilitating and communicating strategic decisions. Info Strategy and the Art of Creating Choices Learn how designers can step up to the plate and become skilled facilitators that help teams create choices. Info Strategy, Pivot and Risk Mitigation Let's talk about how we can facilitate pivot and risk mitigation discussions while pursuing ideas and approaches, what methods, tools, or techniques are available for pivot and risk mitigation, and what signals we need to capture to know if we should Persevere, Pivot or Stop. Info Bringing Business Impact and User Needs together with Jobs to be Done (JTBD) Learn how Jobs to be Done (JTBD) work as an “exchange” currency between designers, business stakeholders, and technology people. Info Strategy, Visibility and Traceability Let's talk the need for visibility and traceability systems that enables you to adjust strategic choices accordingly Info Strategy, Pivot and Risk Mitigation Let's talk about how we can facilitate pivot and risk mitigation discussions while pursuing ideas and approaches, what methods, tools, or techniques are available for pivot and risk mitigation, and what signals we need to capture to know if we should Persevere, Pivot or Stop. Info Strategy, Feedback and Design Reviews Influencing larger decisions that shape strategy starts with facilitating the smallest decisions, including how to incorporate feedback into designs. Info Project Management, Negotiation and Conflict Resolution Learn some Conflict Resolution techniques to channel the energy of conflict into constructive disagreement and open exchange of ideas. Info The Skills of a Strategist If designers want to influence and translate strategy in ways that drive their user experience vision forward, they must become both business-savvy analysts and synthesizers. What are the skills of a strategist designers need to become both business-savvy analysts and synthesisers? Info Strategy, Visibility and Traceability Let's talk the need for visibility and traceability systems that enables you to adjust strategic choices accordingly Info Strategy, Pivot and Risk Mitigation Let's talk about how we can facilitate pivot and risk mitigation discussions while pursuing ideas and approaches, what methods, tools, or techniques are available for pivot and risk mitigation, and what signals we need to capture to know if we should Persevere, Pivot or Stop. Info Strategy, Planning and Project Management There are some Project Management skills that will prove invaluable for the effectiveness of design strategists. Info Multipliers, Revised and Updated: How the Best Leaders Make Everyone Smarter Multipliers, Revised and Updated: How the Best Leaders Make Everyone Smarter [Wiseman, Liz] on Amazon.com. *FREE* shipping on qualifying offers. Multipliers, Revised and Updated: How the Best Leaders Make Everyone Smarter Amzn Making Things Happen: Mastering Project Management (Theory in Practice (O'Reilly)) In the updated edition of this critically acclaimed and bestselling book, Microsoft project veteran Scott Berkun offers a collection of essays on field-tested philosophies and strategies for defining, leading, and managing projects. Each essay distills complex concepts and challenges into practic... 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Value Proposition Design: How to Create Products and Amzn Testing Business Ideas: A Field Guide for Rapid Experimentation (The Strategyzer Series) Testing Business Ideas: A Field Guide for Rapid Experimentation (The Strategyzer Series) [Bland, David J., Osterwalder, Alexander] on Amazon.com. *FREE* shipping on qualifying offers. Testing Business Ideas: A Field Guide for Rapid Experimentation (The Strategyzer Series) Amzn What is Strategy? The methods, frameworks, and activities in each phase should help answer the questions that allow us to make good choices. Watch Jeff Patton's "Output versus Outcome and Impact" talk In this short video, Jeff Patton talks about the challenges of moving from Output to Outcome in Product Thinking, and how we should measure good outcome! Info Watch "Owning Agile" by Jeff Patton In this talk at Mind the Product 2018, Jeff Patton Jeff Patton deconstructs agile from a product manager's view, explains how "broken" agile felt to him in the days when he was in a product role and what helped him to fix it, and makes it clear that so far agile is the best thing we've got to get Info Listen to Josh Seiden's "Outcomes Over Outputs" talk Joshua Seiden recently talked on the Product Experience Podcast, where we find out how to simplify the development process by focusing on getting the outcomes we want. Info Watch "How to Break Free of the Feature Factory" with John Cutler John Cutler looks at 12 Signs You Are Working in a Feature Factory, talks about some hard conversations to be had, and how psychological safety is a prerequisite to escaping the build trap. Info Watch "A Plan is Not a Strategy" talk with Roger Martin A comprehensive plan-with goals, initiatives, and budgets-is comforting. But starting with a plan is a terrible way to make strategy. Roger Martin, former dean of the Rotman School of Management at the University of Toronto and one of the world's leading thinkers on strategy, says developing ... Info "User Interface Design in an Agile Environment": Jeff White and Jim Unger Jeff White and Jim Unger highlight a design studio's inner workings – a time-boxed, collaborative design session that consolidates ideas and team direction around a standard design. Info Watch William Ury's 'The walk from "no" to "yes" ' talk William Ury, author of " Getting to Yes," offers an elegant, simple (but not easy) way to create agreement in even the most difficult situations - from family conflict to, perhaps, the Middle East. Info Watch "Seeing the Big Picture: The Development of an Experience Scorecard" with Bill Albert In this webinar, Bill Albert shows how his experience scorecard can be used to answer important questions around usability, emotional experience, design, and brand experience. Info Watch "Secrets of Successful Collaboration" with Gretchen Anderson Gretchen Anderson shares the secrets of successful collaboration that can increase the inclusivity of teams and reduce the struggles of working together. Info Watch "20 Years of Product Management in 25 Minutes" with Dave Wascha In this entertaining and insightful talk from Mind the Product San Francisco he distills 20 Years of Product Management in 25 Minutes, breaking them down in twelve key lessons. Info Watch "The Five Dysfunctions of Democratising Research" talk with Leisa Reichelt So, do you want to scale research in your organization? In this talk at IxDA’s Interaction’20, Leisa discusses how the five dysfunctions of democratizing research come into being, what risks they pose, and what we can do to overcome them. Info Watch Tomer Sharon's "Don't Listen to Users, Sample Their Experience" talk The Experience Sampling Method is a simple research technique for uncovering user needs. In a typical Experience Sampling method, research participants are interrupted several times a day to note their experience in real time. In his talk during The LeanUX Conference, researcher Tomer Sharon demonstrates the method, describe how it has been applied at Google Search, and provide a short, practical how-to guide. Info Watch "Great User Research (for Non- Researchers)" talk by Steve Portigal In this talk, Steve Portigal explains how to do great research for non-researchers, and tells us how to be more effective in the three main elements of research: planning research, conducting research, and acting on research. Info Watch "How can we Build Human-Centred Products" talk by Kim Goodwin Everybody is trying to create products that make people's lives better. However, by simply focusing on metrics, rather than the humans behind them, we risk making bad decisions that have unintended consequences for people and society. In this talk at Mind the Product, Kim Goodwin urges us to Build Human-Centred Products and not be data centered. Info Watch Jon Kolko's "Stories: The way to our heart, and the key to design strategy" talk Jon Kolko shows you why, when, and how to create stories that set design strategy. You’ll see examples of both successes and failures, learn where these narratives are contextually most relevant and useful, identify the key components that make these stories successful, and gain the ability to form and present a vision of the future to drive product and service strategy. Info Watch Marc Rettig and Hannah DuPlessis "Design as Participation" talk In their Talk "Design as Participation", Marc and Hanna bring their point of view to the theme of "design in context," expanding it to consider three contexts: the operational context (where we focus most of our attention), the "great context" of systemic and societal shifts, and the inner context Info Watch Jared Spool's "Using the Kano Model to Build Delightful UX" talk Jared covers how to prune features to avoid experience rot, use pleasure, flow, and meaning to create delightful UX, and help Innovate with baby steps to the aspirational experience. Info Watch Patrick Whitney's "The Value of Abstracting Design Problems" talk Patrick Whitney, Institute of Design Dean and Steelcase / Robert C. Pew Professor explains the value of design for business and innovation — in under four minutes! Info Watch Jim Kalbach's "Designing for Adoption" talk The ultimate goal of innovation is user adoption: we want people to use the things we create in a way that impacts their lives. But building a better mouse trap guarantees nothing. History shows it’s not technology's whiz-bang but human factors that matter in the end. In this talk, Jim will look at specific design-related considerations in successful innovation. Info Creating great choices, facilitating good decisions, and experimenting to capture preference data allows teams to converge and align on the direction they should go. The more you “discover” in this phase, the more certainty you create for making informed decisions later Results from customer usage might provide insights and opportunities for enhancement and innovations in the next iteration. In this phase, we should start capturing signals to decide if we should persevere, pivot, or stop. Do the coded pages match the design? Has performance been assessed? Have the UXD bugs been documented, prioritized, and resolved? Is UXD QA complete? Have any technical feasibility issues arisen? Do the designs achieve business and user goals? Has the code been reviewed by Accessibility? Have we updated our strategy-related artifacts to match the most recent decisions? How are we going to track insights from Live User Insights Data? Concept Testing Watch Christina Wodtke's "The Executioner's Tale" talk Ideas are cheap! Execution is everything! Info Listen to Alvin Toffler's "Possibilities, Not Predictions" interview for NPR Alvin Toffler’s talks about the 40th anniversary of the book “Future Shock”, the effect of rapid change holds insights into the present, and how we prefer to talk about the future in terms of Possibilities, Not Predictions. Info Discover Identify, articulate, assess and align on potential problems to solve Define Crystallize and visualize potential product futures What's Your Problem?: To Solve Your Toughest Problems, Change the Problems You Solve "The author makes a compelling case that we often start solving a problem before thinking deeply about whether we are solving the right problem. If you want the superpower of solving better problems, read this book." -- Eric Schmidt, former CEO, Google Are you solving the right problems ? Have you Amzn Decision Quality: Value Creation from Better Business Decisions Decision Quality: Value Creation from Better Business Decisions [Meyer, Jennifer, Spetzler, Carl, Winter, Hannah] on Amazon.com. *FREE* shipping on qualifying offers. 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Info Watch "Secrets of Successful Collaboration" with Gretchen Anderson Gretchen Anderson shares the secrets of successful collaboration that can increase the inclusivity of teams and reduce the struggles of working together. Info Value Stream Mapping: How to Visualize Work and Align Leadership for Organizational Transformation Amazon.com: Value Stream Mapping: How to Visualize Work and Align Leadership for Organizational Transformation: 9780071828918: Martin, Karen, Osterling, Mike: Books Amzn Quantifying the User Experience: Practical Statistics for User Research Quantifying the User Experience: Practical Statistics for User Research [Sauro, Jeff, Lewis, James R] on Amazon.com. *FREE* shipping on qualifying offers. Quantifying the User Experience: Practical Statistics for User Research Amzn Strategy, Planning and Project Management Some Project Management skills will prove invaluable for the effectiveness of design strategists. Info Strategy, Teamwork and Psychological Safety Conflict arises in every team, but psychological safety makes it possible to channel that energy into productive interaction, constructive disagreement, an open exchange of ideas, and learning from different points of view. Info Strategy and Prioritisation Learn how prioritization can help us focus on what is essential, steering us closer to our vision and goals. Info Strategy and Stakeholder Management Let's talk about Stakeholder Management skills that help you identify people, groups, or organizations that could impact or be impacted by projects. Info Watch Rebecca Henderson's "Getting Unstuck: How to Promote More Sustainable Practices in Our Organizations" talk at MIT Sloan School of Management Henderson has spent much of her career trying to help firms embrace and survive such transformations. She and her colleagues have analyzed why businesses get stuck in their ways and how they can break free to act boldly around the challenge and opportunity of sustainability. Info Watch Bill Buxton's "Sketching Experiences" talk at the IIT's Institute of Design Strategy Conference Bill Buxton in this old — but still very relevant — talk advocates the need for global businesses to explore how design and design thinking can provide them with high-level, strategic value and competitive advantage. Info Watch John Cutler's "We all agreed to this! Why didn't it happen?" talk In this 6-minute video, John Cutler explains the dynamics and the underlying forces that create an all-too-familiar situation…. decision drift! Info Strategy is a set of choices about winning that uniquely positions the firm in its industry to create sustainable advantage and superior value relative to the competition. “How Strategy Really Works” in Playing to Win: How Strategy Really Works (Lafley, A.G., Martin, R. L., 2013) Companies that achieve enduring financial success create substantial value for their customers, their employees, and their suppliers. Oberholzer-Gee, F. (2021). Better, simpler strategy (2021) Strategy is, at its core, a guide to behavior. It comes to life through its ability to influence thousands of decisions — both big and small — made by employees throughout an organisation. Heath, D., & Heath, C. “Sticky Advice” in Made to stick: Why some ideas survive and others die (2009) The build trap is when organizations become stuck measuring their success by outputs rather than outcomes. It’s when they focus more on shipping and developing features rather than on the actual value of those things. Perri, M., Escaping the build trap (2019) Teams are tempted to use research to confirm their pre-existing ideas. Teams unaware of a product vision to help guide the creation of an experience vision in the follow-up phases It becomes too difficult to get everyone in the same "place" Rushed Meetings Premature convergence Fragile agreement Lack of clarity around priorities Superficial interpretation of testings scores ("we have a good score, so everything is good") Too much individual work in progress / not enough sharing Priorities shift Teams don't spend enough time connecting the dots between the vision and the decisions they are making / seeing processes as boxes to check Teams don't spend enough time identifying how decisions in scope/ priorities impact the value they expect to deliver. Teams don't spend time testing if solutions deliver on business goals Teams don't test solutions with real customers/users Artifacts (Murals, Concepts, Aha!, etc.) don't get cleaned up to reflect decisions made in previous phases. Teams don't spend enough time connecting the dots between the vision and the output we are delivering There seems to be awareness about the difference between "end" users and "business" users No clear path to decision making When companies focus on helping the customer get a job done faster, more conveniently, and less expensively than before, they are more likely to create products and services that the customer wants. Ulwick, A. W., What customers want (2005) Teams jumping too quickly into solutions Usefulness, Satisfaction, and Ease of Use (USE) Not accepting end user feedback that does not align with what they had in mind (confirmation bias) We are not testing of multiple ideas, often sticking to one idea and following through   No well defined signals telling us whether we are on the right path or not no coherent documentation of the whole process, artifacts living in different tools  Team composition changes frequently Teams don't get  proper onboarding (incl. tasks and responsibilities) People working on too many projects simultaneously make it hard to focus and spend enough time making things "right." Strategy and the Importance of Vision Let’s talk about the importance of vision for creating a shared understanding of why we are bringing a product to market in the first place. Info Starting with the product in mind ("oh, we need to integrate x and y") instead of business or customer problems    Produced by the Strategy Practice at SuccessFactors Product and Services Escaping the Build Trap: How Effective Product Management Creates Real Value Amazon.com: Escaping the Build Trap: How Effective Product Management Creates Real Value: 9781491973790: Perri, Melissa: Books Amzn Project Management Methodologies Project management is the process of organizing tasks to achieve project objectives. A project manager will plan these tasks, monitor their progress, and ens... Youtube Change Management Process Unanticipated events can cause project plans to change. Significant changes need to be documented and communicated within the team. The Change Management Pro... Youtube Project Execution: Monitoring and Control Functions The achievable plan is agreed upon by the entire team before project execution commences. 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