This document describes an augmented reality mobile application called EducatAR that aims to improve conceptual learning using augmented reality and image recognition. The app uses a mobile device's camera to scan images from textbooks. It then uses a trained convolutional neural network to recognize and classify the image. The corresponding 3D model and video are fetched from a cloud database using technologies like Unity, Vuforia, Blender, and Firebase. This allows users to interact with augmented 3D models and videos to enhance understanding of topics. The developers believe this approach can help overcome limitations of current augmented reality education systems by making the learning experience more interactive and visually engaging.