The document discusses design patterns and provides an example of implementing the Observer pattern. It begins with an overview of design patterns, their origins and classification. It then discusses the Observer pattern specifically and provides a weather monitoring system example. In the example, different display elements need to be notified when weather data changes. Initially, the WeatherData class directly updates each display, violating open-closed and single responsibility principles. The example is then refactored to use the Observer pattern by having displays implement an Observer interface and register with the WeatherData subject.