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Chapter 5-Sound
Overview
๏ฎ Introduction to sound.
๏ฎ Multimedia system sound.
๏ฎ Digital audio.
๏ฎ MIDI audio.
๏ฎ Audio file formats.
Overview
๏ฎ MIDI versus digital audio.
๏ฎ Adding sound to multimedia project.
๏ฎ Professional sound.
๏ฎ Production tips.
Introduction to Sound
๏ฎ Vibrations in the air create waves of pressure that are perceived as sound.
๏ฎ Sound waves vary in sound pressure level (amplitude) and in frequency or
pitch.
๏ฎ โ€˜Acousticsโ€™ is the branch of physics that studies sound.
๏ฎ Sound pressure levels (loudness or volume) are measured in decibels (dB).
๏ฎ A dB measurement is actually the ratio b/w a chosen reference point on a
logarithmic scale and the level that is actually experienced.
Multimedia System Sound
๏ฎ System sounds are assigned to various system events such as
startup and warnings, among others.
๏ฎ Macintosh provides several system sound options such as glass,
indigo, laugh.
๏ฎ In Windows, available system sounds include start.wav,
chimes.wav, and chord.wav.
๏ฎ Multimedia sound is either digitally recorded audio or MIDI
(Musical Instrumental Digital Interface) music.
Digital Audio
๏ฎ Digital audio data is the actual representation of sound,
stored in the form of samples.
๏ฎ Samples represent the amplitude (or loudness) of sound at
a discrete point in time.
๏ฎ Quality of digital recording depends on the sampling rate,
(or frequency) that is, the number of samples taken per
second.
Digital Audio
๏ฎ The three sampling frequencies most often used in
multimedia are CD-quality 44.1 kHz, 22.05 kHz and 11.025
kHz.
๏ฎ The number of bits used to describe the amplitude of sound
wave when sampled, determines the sample size.
๏ฎ Digital audio is device independent.
๏ฎ The value of each sample is rounded off to the nearest
integer (quantization).
๏ฎ In signal processing, quantization refers to approximating the
output by one of a discrete and finite set of values, while replacing
the input by a discrete set is called discretization, and is done by
sampling: the resulting sampled signal is called a discrete signal
(discrete time), and need not be quantized (it can have
continuous values). To produce a digital signal (discrete time and
discrete values), one both samples (discrete time) and quantizes
the resulting sample values (discrete values).
๏ฎ Sampled signal (discrete signal): discrete time, continuous
values
๏ฎ Quantized signal: continuous time, discrete values
๏ฎ Digital signal (sampled, quantized): discrete time, discrete values
Digital Audio
Crucial aspects of preparing digital audio files are:
๏ฎ Balancing the need for sound quality against available RAM
and hard disk resource.
๏ฎ Setting appropriate recording levels to get a high-quality and
clean recording.
Digital Audio
๏ฎ Audio resolution determines the accuracy with which sound
can be digitized.
๏ฎ Size of a monophonic digital recording = sampling rate x
(bit resolution/8) x 1.
๏ฎ Size of stereo recording = sampling rate x duration of
recording in seconds x (bit resolution/8) x 2.
Digital Audio
๏ฎ Once a recording had been completed, it almost always
needs to be edited.
๏ฎ Basic sound editing operations include trimming, splicing
and assembly, volume adjustments and working on
multiple tracks.
Digital Audio
๏ฎ Additional available sound editing operations include format
conversion, resampling or downsampling, fade-ins and
fade-outs, equalization, time stretching, digital signal
processing, and reversing sounds.
MIDI Audio
๏ฎ MIDI is a shorthand representation of music stored in
numeric form.
๏ฎ It is not digitized sound.
๏ฎ A sequencer software and sound synthesizer is required in
order to create MIDI scores.
๏ฎ MIDI is device dependent.
MIDI Audio
๏ฎ Since they are small, MIDI files embedded in web pages
load and play promptly.
๏ฎ Length of a MIDI file can be changed without affecting the
pitch of the music or degrading audio quality.
๏ฎ Working with MIDI requires knowledge of music theory.
Audio File Formats
๏ฎ A sound fileโ€™s format is a recognized methodology for
organizing data bits of digitized sound into a data file.
๏ฎ On the Macintosh, digitized sounds may be stored as data
files, resources, or applications such as AIFF or AIFC.
๏ฎ In Windows, digitized sounds are usually stored as WAV
files.
Audio File Formats
๏ฎ CD-ROM/XA (Extended Architecture) format enabled
several recording sessions to be placed on a single CD-R
(recordable) disc.
๏ฎ Linear Pulse Code Modulation is used for Red Book Audio
data files on consumer-grade music CDs.
MIDI Versus Digital Audio
๏ฎ MIDI is analogous to structured or vector graphics, while
digitized audio is analogous to bitmapped images.
๏ฎ MIDI is device dependent while digitized audio is device
independent.
๏ฎ MIDI files are much smaller than digitized audio.
๏ฎ MIDI files sound better than digital audio files when played
on a high-quality MIDI device.
๏ฎ With MIDI, it is difficult to playback spoken dialog, while
digitized audio can do so with ease.
๏ฎ MIDI does not have consistent playback quality while digital
audio provides consistent playback quality.
๏ฎ One requires knowledge of music theory in order to run
MIDI, while digital audio does not have this requirement.
MIDI Versus Digital Audio
Adding Sound to Multimedia
Project
๏ฎ File formats compatible with multimedia authoring software
being used along with delivery mediums, must be
determined.
๏ฎ Sound playback capabilities offered by end userโ€™s system
must be studied.
Adding Sound to Multimedia
Project
๏ฎ The type of sound, whether background music, special
sound effects, or spoken dialog, must be decided.
๏ฎ Digital audio or MIDI data should be selected on the basis
of the location and time of use.
Professional Sound
๏ฎ Red Book (or ISO 10149) standard is a standard for
digitally encoding high-quality stereo.
๏ฎ For this standard, the digital audio sample size is 16 bits
and sampling rate is 44.1 KHz.
๏ฎ The amount of digital sound information required for high-
quality sound takes up a great deal of disk storage space.
Professional Sound
๏ฎ Compression techniques reduce space but reliability
suffers.
๏ฎ Space can be conserved by downsampling or reducing the
number of sample slices taken per second.
๏ฎ File size of digital recording (in bytes) = sampling rate X
duration of recording (in secs) X (bit resolution/8) X
number of tracks.
Production Tips
๏ฎ Recording on inexpensive media rather than directly to disk
prevents the hard disk from being overloaded with
unnecessary data.
๏ฎ The equipment and standards used for the project must be
in accordance with the requirements.
Production Tips
๏ฎ It is vital to maintain a high-quality database that stores
the original sound material.
๏ฎ Sound and image synchronization must be tested at regular
intervals.
Production Tips
๏ฎ The speed at which most animations and computer-based
videos play, depends on the userโ€™s CPU.
๏ฎ Soundโ€™s RAM requirements as well as the usersโ€™ playback
setup must be evaluated.
๏ฎ Copyrighted material should not be recorded or used
without securing appropriate rights from owner or
publisher.
Summary
๏ฎ Vibrations in air create waves of pressure that are
perceived as sound.
๏ฎ Multimedia system sound is digitally recorded audio or
MIDI (Musical Instrumental Digital Interface) music.
๏ฎ Digital audio data is the actual representation of a sound,
stored in the form of samples.
Summary
๏ฎ MIDI is a shorthand representation of music stored in
numeric form.
๏ฎ Digital audio provides consistent playback quality.
๏ฎ MIDI files are much smaller than digitized audio.
๏ฎ MIDI files sound better than digital audio files when played
on high-quality MIDI device.

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00hdddhjjcdsshkmgfffdsd72264519_Ch05.ppt

  • 2. Overview ๏ฎ Introduction to sound. ๏ฎ Multimedia system sound. ๏ฎ Digital audio. ๏ฎ MIDI audio. ๏ฎ Audio file formats.
  • 3. Overview ๏ฎ MIDI versus digital audio. ๏ฎ Adding sound to multimedia project. ๏ฎ Professional sound. ๏ฎ Production tips.
  • 4. Introduction to Sound ๏ฎ Vibrations in the air create waves of pressure that are perceived as sound. ๏ฎ Sound waves vary in sound pressure level (amplitude) and in frequency or pitch. ๏ฎ โ€˜Acousticsโ€™ is the branch of physics that studies sound. ๏ฎ Sound pressure levels (loudness or volume) are measured in decibels (dB). ๏ฎ A dB measurement is actually the ratio b/w a chosen reference point on a logarithmic scale and the level that is actually experienced.
  • 5. Multimedia System Sound ๏ฎ System sounds are assigned to various system events such as startup and warnings, among others. ๏ฎ Macintosh provides several system sound options such as glass, indigo, laugh. ๏ฎ In Windows, available system sounds include start.wav, chimes.wav, and chord.wav. ๏ฎ Multimedia sound is either digitally recorded audio or MIDI (Musical Instrumental Digital Interface) music.
  • 6. Digital Audio ๏ฎ Digital audio data is the actual representation of sound, stored in the form of samples. ๏ฎ Samples represent the amplitude (or loudness) of sound at a discrete point in time. ๏ฎ Quality of digital recording depends on the sampling rate, (or frequency) that is, the number of samples taken per second.
  • 7. Digital Audio ๏ฎ The three sampling frequencies most often used in multimedia are CD-quality 44.1 kHz, 22.05 kHz and 11.025 kHz. ๏ฎ The number of bits used to describe the amplitude of sound wave when sampled, determines the sample size. ๏ฎ Digital audio is device independent. ๏ฎ The value of each sample is rounded off to the nearest integer (quantization).
  • 8. ๏ฎ In signal processing, quantization refers to approximating the output by one of a discrete and finite set of values, while replacing the input by a discrete set is called discretization, and is done by sampling: the resulting sampled signal is called a discrete signal (discrete time), and need not be quantized (it can have continuous values). To produce a digital signal (discrete time and discrete values), one both samples (discrete time) and quantizes the resulting sample values (discrete values).
  • 9. ๏ฎ Sampled signal (discrete signal): discrete time, continuous values
  • 10. ๏ฎ Quantized signal: continuous time, discrete values
  • 11. ๏ฎ Digital signal (sampled, quantized): discrete time, discrete values
  • 12. Digital Audio Crucial aspects of preparing digital audio files are: ๏ฎ Balancing the need for sound quality against available RAM and hard disk resource. ๏ฎ Setting appropriate recording levels to get a high-quality and clean recording.
  • 13. Digital Audio ๏ฎ Audio resolution determines the accuracy with which sound can be digitized. ๏ฎ Size of a monophonic digital recording = sampling rate x (bit resolution/8) x 1. ๏ฎ Size of stereo recording = sampling rate x duration of recording in seconds x (bit resolution/8) x 2.
  • 14. Digital Audio ๏ฎ Once a recording had been completed, it almost always needs to be edited. ๏ฎ Basic sound editing operations include trimming, splicing and assembly, volume adjustments and working on multiple tracks.
  • 15. Digital Audio ๏ฎ Additional available sound editing operations include format conversion, resampling or downsampling, fade-ins and fade-outs, equalization, time stretching, digital signal processing, and reversing sounds.
  • 16. MIDI Audio ๏ฎ MIDI is a shorthand representation of music stored in numeric form. ๏ฎ It is not digitized sound. ๏ฎ A sequencer software and sound synthesizer is required in order to create MIDI scores. ๏ฎ MIDI is device dependent.
  • 17. MIDI Audio ๏ฎ Since they are small, MIDI files embedded in web pages load and play promptly. ๏ฎ Length of a MIDI file can be changed without affecting the pitch of the music or degrading audio quality. ๏ฎ Working with MIDI requires knowledge of music theory.
  • 18. Audio File Formats ๏ฎ A sound fileโ€™s format is a recognized methodology for organizing data bits of digitized sound into a data file. ๏ฎ On the Macintosh, digitized sounds may be stored as data files, resources, or applications such as AIFF or AIFC. ๏ฎ In Windows, digitized sounds are usually stored as WAV files.
  • 19. Audio File Formats ๏ฎ CD-ROM/XA (Extended Architecture) format enabled several recording sessions to be placed on a single CD-R (recordable) disc. ๏ฎ Linear Pulse Code Modulation is used for Red Book Audio data files on consumer-grade music CDs.
  • 20. MIDI Versus Digital Audio ๏ฎ MIDI is analogous to structured or vector graphics, while digitized audio is analogous to bitmapped images. ๏ฎ MIDI is device dependent while digitized audio is device independent. ๏ฎ MIDI files are much smaller than digitized audio. ๏ฎ MIDI files sound better than digital audio files when played on a high-quality MIDI device.
  • 21. ๏ฎ With MIDI, it is difficult to playback spoken dialog, while digitized audio can do so with ease. ๏ฎ MIDI does not have consistent playback quality while digital audio provides consistent playback quality. ๏ฎ One requires knowledge of music theory in order to run MIDI, while digital audio does not have this requirement. MIDI Versus Digital Audio
  • 22. Adding Sound to Multimedia Project ๏ฎ File formats compatible with multimedia authoring software being used along with delivery mediums, must be determined. ๏ฎ Sound playback capabilities offered by end userโ€™s system must be studied.
  • 23. Adding Sound to Multimedia Project ๏ฎ The type of sound, whether background music, special sound effects, or spoken dialog, must be decided. ๏ฎ Digital audio or MIDI data should be selected on the basis of the location and time of use.
  • 24. Professional Sound ๏ฎ Red Book (or ISO 10149) standard is a standard for digitally encoding high-quality stereo. ๏ฎ For this standard, the digital audio sample size is 16 bits and sampling rate is 44.1 KHz. ๏ฎ The amount of digital sound information required for high- quality sound takes up a great deal of disk storage space.
  • 25. Professional Sound ๏ฎ Compression techniques reduce space but reliability suffers. ๏ฎ Space can be conserved by downsampling or reducing the number of sample slices taken per second. ๏ฎ File size of digital recording (in bytes) = sampling rate X duration of recording (in secs) X (bit resolution/8) X number of tracks.
  • 26. Production Tips ๏ฎ Recording on inexpensive media rather than directly to disk prevents the hard disk from being overloaded with unnecessary data. ๏ฎ The equipment and standards used for the project must be in accordance with the requirements.
  • 27. Production Tips ๏ฎ It is vital to maintain a high-quality database that stores the original sound material. ๏ฎ Sound and image synchronization must be tested at regular intervals.
  • 28. Production Tips ๏ฎ The speed at which most animations and computer-based videos play, depends on the userโ€™s CPU. ๏ฎ Soundโ€™s RAM requirements as well as the usersโ€™ playback setup must be evaluated. ๏ฎ Copyrighted material should not be recorded or used without securing appropriate rights from owner or publisher.
  • 29. Summary ๏ฎ Vibrations in air create waves of pressure that are perceived as sound. ๏ฎ Multimedia system sound is digitally recorded audio or MIDI (Musical Instrumental Digital Interface) music. ๏ฎ Digital audio data is the actual representation of a sound, stored in the form of samples.
  • 30. Summary ๏ฎ MIDI is a shorthand representation of music stored in numeric form. ๏ฎ Digital audio provides consistent playback quality. ๏ฎ MIDI files are much smaller than digitized audio. ๏ฎ MIDI files sound better than digital audio files when played on high-quality MIDI device.