This project report analyzes CPU scheduling design and algorithms. It discusses long-term, mid-term, and short-term schedulers. Common scheduling algorithms like first-come first-served, shortest job first, round robin, and priority scheduling are explained. The report evaluates these algorithms based on criteria like efficiency, throughput, waiting time, and fairness. It concludes that shortest job first generally yields lowest average waiting time but may starve long processes, and simulation is needed to accurately assess scheduling algorithms in practice.