The document outlines 7 lessons for building highly effective real-time servers from DK Moon's experience working on game servers. The lessons are: 1) Know your traffic pattern to minimize network usage. 2) Avoid packet copying to reduce CPU usage. 3) Focus on client obfuscation over encryption. 4) Use multicasting instead of broadcasting. 5) Don't rely on databases for synchronization. 6) Caching introduces overhead so use directly when possible. 7) Develop monitoring tools before launching to ensure visibility.