The document outlines a research project exploring the intersection of the body, mind, and digital world through various technologies. It discusses using a brain wave sensor cap, Microsoft Kinect, webcams, sound sensors, smartphones, and internet data to map and interact with the body in real time. Various art forms like film, music, games, robotics, and dance are mentioned as ways to express and measure the outputs of moving through this "action matrix". The goal is to use these tools to further understand the relationships between physical, mental, and virtual spaces and allow for new forms of creative expression at their intersection.
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