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Structure of Agile Mind
Units 1-3: Functional thinking
  x and y are variables linked by cause and effect, and this
  relationship can be represented in various ways

Units 4-9: Slope, intercept, and linear models
  Obtain fluency with moving between representations: tables,
  graphs, and equations

Units 10-14: Solve for unknowns
  Algebra and systems

Units 15-16: Sequences and patterns (we’re skipping)

Units 17-18: Exponents
  Laws of exponents

Units 19-23: Quadratics
  Factoring and finding roots
Units 1-3: Functional thinking
 x and y are variables linked by cause and effect,
 and this relationship can be represented in
 various ways

Article: ‘Functional Thinking as a Route to Algebra
  in the Elementary Grades’
An Example: The Trapezoid Problem
• Completed in Teacher Study Group
• Discussed in a class reading (Blanton & Kaput, 2003)

• How many people can sit if there are…
   –   Two trapezoids,
   –   14 trapezoids,
   –   127 trapezoids,
   –   n trapezoids?

• How do you know?
• Can you come up with multiple solutions?
          7/07/2011      Sixth Annual Noyce Conference
Agilemind presentation
Agilemind presentation
Agilemind presentation
Agilemind presentation
Agilemind presentation
Where we’re at this year
Semester 1:
Functional thinking & graphing

Semester 2:
Algebra, exponents, and quadratics
Where we need to be
Semester 1:
Finish unit 10 by December (currently not till
  February).

Semester 2:
Systems, exponents, and quadratics

Bottom line: we fell a month behind in Nov/Dec
Structure of a Unit
M    T    W        R      F
                    Guided
Block 1 X Block 3 Assessment X

Block 2 X           Test    X
Classroom models for Agilemind
          that work
Independent Practice




          • Four students per
            group
          • Only one computer
            out
          • Students have class
            sets of activity sheets
Direct Instruction
• NO computers out
• Either notebooks or
  activity sheets
• For each slide, students
  write / draw (especially
  predictions), then check
  it.
• Students share out
  answers
Guided Practice
           • Assignment is on
             some instant-
             feedback site
           • Students write their
             answers on
             whiteboards, so the
             teacher can monitor
           • Teacher controls pace
             of the questions, so
             that any student who
             doesn’t have answer
             on whiteboard has to
             finish it after
             class/after school
Flipping
• Pre-recorded tutorial on a
  problem is played on the
  board (some teachers are
  recording their own
  videos or podcasts)
• Students solve either that
  example, or work a similar
  example at their desk
• Teacher roams the room
Simulation
      • Student demonstrates
        simulation on board,
        then class does so
        independently
      • Students ‘act out’
        simulation at end

      • Article: ‘What levels of
        guidance promote
        engaged exploration
        with interactive
        simulations?
What doesn’t work
• Giving students an assignment from the agile
  mind textbook and have them work at their seats
  – This is the first thing you’d try
  – It doesn’t work because the students don’t produce
    anything
  – It doesn’t work because you wind up being the
    facebook police, not teaching
  – Students can change their answers three times, so
    they just wind up guessing
  – You’ll get assignment results between 80 and 100%,
    even though the students haven’t learned a thing.
Some examples of what I mean by
         ‘backwards’
From Unit 3 Test




Students must:
•Find the rate of change (before we’ve defined rate
or slope or practiced any such calculations)
•Find the intercept (before we’ve even defined it)
•Write an equation in slope-intercept form, even
though they’ve never even seen such an equation
Students must find equivalent expressions, before they
  have seen a linear equation, been told what a like term
  is, or even worked on order of operations.
The a-coordinate? Whoever heard of the a-
  coordinate?
This problem ran throughout. Whenever
  agilemind used ‘m’ to mean ‘miles’, for
  example, students with a tenuous grasp of
  slope got totally lost.
• Students have roughly two weeks to gain this
  level of mastery, without the curriculum
  mentioning algebra beforehand.
But don’t worry…
• Even though only the top 25% might grasp
  these problems through intuition, agilemind
  comes back and does the same problem again
  once students have developed a formal
  understanding
From Unit 3 Test


From Unit 7 Test



From Unit 9 Test
From Unit 1 Test




From Unit 11 Test
From Unit 2 Test




From Unit 10 Test
• From a math teacher’s normal perspective,
  you don’t need to teach the same thing again.
  The skill is the same.
• But I found, again and again, that what I
  thought I was saying, and what the students
  understood me to be saying, were totally
  different.
It’s NOT because these skills were supposed
             to be prerequisite

It’s the intention of the curriculum: students
 gain a sense of what a function is (in a real-
 world sense), and how variables are linked
              by cause and effect.

  Only after students have been given the
context several times, and in fact solved the
    relevant problem, do they learn the
                 formalism
Q&A

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Agilemind presentation

  • 2. Units 1-3: Functional thinking x and y are variables linked by cause and effect, and this relationship can be represented in various ways Units 4-9: Slope, intercept, and linear models Obtain fluency with moving between representations: tables, graphs, and equations Units 10-14: Solve for unknowns Algebra and systems Units 15-16: Sequences and patterns (we’re skipping) Units 17-18: Exponents Laws of exponents Units 19-23: Quadratics Factoring and finding roots
  • 3. Units 1-3: Functional thinking x and y are variables linked by cause and effect, and this relationship can be represented in various ways Article: ‘Functional Thinking as a Route to Algebra in the Elementary Grades’
  • 4. An Example: The Trapezoid Problem • Completed in Teacher Study Group • Discussed in a class reading (Blanton & Kaput, 2003) • How many people can sit if there are… – Two trapezoids, – 14 trapezoids, – 127 trapezoids, – n trapezoids? • How do you know? • Can you come up with multiple solutions? 7/07/2011 Sixth Annual Noyce Conference
  • 10. Where we’re at this year Semester 1: Functional thinking & graphing Semester 2: Algebra, exponents, and quadratics
  • 11. Where we need to be Semester 1: Finish unit 10 by December (currently not till February). Semester 2: Systems, exponents, and quadratics Bottom line: we fell a month behind in Nov/Dec
  • 13. M T W R F Guided Block 1 X Block 3 Assessment X Block 2 X Test X
  • 14. Classroom models for Agilemind that work
  • 15. Independent Practice • Four students per group • Only one computer out • Students have class sets of activity sheets
  • 16. Direct Instruction • NO computers out • Either notebooks or activity sheets • For each slide, students write / draw (especially predictions), then check it. • Students share out answers
  • 17. Guided Practice • Assignment is on some instant- feedback site • Students write their answers on whiteboards, so the teacher can monitor • Teacher controls pace of the questions, so that any student who doesn’t have answer on whiteboard has to finish it after class/after school
  • 18. Flipping • Pre-recorded tutorial on a problem is played on the board (some teachers are recording their own videos or podcasts) • Students solve either that example, or work a similar example at their desk • Teacher roams the room
  • 19. Simulation • Student demonstrates simulation on board, then class does so independently • Students ‘act out’ simulation at end • Article: ‘What levels of guidance promote engaged exploration with interactive simulations?
  • 20. What doesn’t work • Giving students an assignment from the agile mind textbook and have them work at their seats – This is the first thing you’d try – It doesn’t work because the students don’t produce anything – It doesn’t work because you wind up being the facebook police, not teaching – Students can change their answers three times, so they just wind up guessing – You’ll get assignment results between 80 and 100%, even though the students haven’t learned a thing.
  • 21. Some examples of what I mean by ‘backwards’
  • 22. From Unit 3 Test Students must: •Find the rate of change (before we’ve defined rate or slope or practiced any such calculations) •Find the intercept (before we’ve even defined it) •Write an equation in slope-intercept form, even though they’ve never even seen such an equation
  • 23. Students must find equivalent expressions, before they have seen a linear equation, been told what a like term is, or even worked on order of operations.
  • 24. The a-coordinate? Whoever heard of the a- coordinate? This problem ran throughout. Whenever agilemind used ‘m’ to mean ‘miles’, for example, students with a tenuous grasp of slope got totally lost.
  • 25. • Students have roughly two weeks to gain this level of mastery, without the curriculum mentioning algebra beforehand.
  • 26. But don’t worry… • Even though only the top 25% might grasp these problems through intuition, agilemind comes back and does the same problem again once students have developed a formal understanding
  • 27. From Unit 3 Test From Unit 7 Test From Unit 9 Test
  • 28. From Unit 1 Test From Unit 11 Test
  • 29. From Unit 2 Test From Unit 10 Test
  • 30. • From a math teacher’s normal perspective, you don’t need to teach the same thing again. The skill is the same. • But I found, again and again, that what I thought I was saying, and what the students understood me to be saying, were totally different.
  • 31. It’s NOT because these skills were supposed to be prerequisite It’s the intention of the curriculum: students gain a sense of what a function is (in a real- world sense), and how variables are linked by cause and effect. Only after students have been given the context several times, and in fact solved the relevant problem, do they learn the formalism
  • 32. Q&A