Ambiguous UX Skills
and using them to advance your
career and the profession
Carol Righi, PhD.
UXPA 2019
To begin with the end in mind…
ENHANCE
our roles
ENRICH
our organizations
ADVANCE
our profession
Who are you?
1992-
1993
1993-
1995
1995-
1996
1996-
1998
1998-
2006
2006-
2009
2009-
2017
2017-
Usability
Engineer
Usability
Manager
UCD
Trainer
Global
Services
Consultant
Independent
Consultant
Director,
UCD
Consulting
Independent
Consultant
Practice
Lead, HCD
Consulting
Who am I?
On a daily basis, how do you…
Communicate
- A typical communication task you do daily
Business Understanding
- Something you need to do to know about
your stakeholders that affects your work
Process
- How your group or company process affects
how you do your work
Empathy
- How you express and use empathy in your work
What are
“Ambiguous” UX Skills?
UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession
UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession
UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession
Call me a cab. You’re a cab.
Throw Mama
from the Train
Throw Mama
from the Train
a Kiss.
UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession
UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession
UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession
What are some
Ambiguous UX Skills?
Communication
Communication
Engage
Communication
Drive
Contextualize
Contextualize
Basic
reporting
Contextual
reporting
Contextualize
1992-
1993
1993-
1995
1995-
1996
1996-
1998
1998-
2006
2006-
2009
2009-
2017
2017-
Usability
Engineer
Usability
Manager
UCD
Trainer
Global
Services
Consultant
Independent
Consultant
Director,
UCD
Consulting
Independent
Consultant
Practice
Lead, HCD
Consulting
Date
Role
Tactical
Strategic
Contextualize
1992-
1993
1993-
1995
1995-
1996
1996-
1998
1998-
2006
2006-
2009
2009-
2017
2017-
Usability
Engineer
Usability
Manager
UCD
Trainer
Global
Services
Consultant
Independent
Consultant
Director,
UCD
Consulting
Independent
Consultant
Practice
Lead, HCD
Consulting
Date
Role
Tactical
Strategic
Dawn
of the
Internet
Rise of
Home
Computing
Dot Com
Boom
Mobile /
Wireless
Dot Com
BustMilieu
IoT
Cloud
Contextualize
Drive
Contextualize
Visualize
Communication
Visualize
Visualize
Business
Understanding
Business Understanding
Consume
Business Understanding
Shape
Industry Advice
The Project
Create a tool for an IT company to manage its
projects
The Challenge
Communicate the need to make the investment
Industry Advice
Industry Advice
Why Process matters
Cite Forrester and
other research
ROI for automation
Cite research
demonstrating cost
savings from
automation
Business Understanding
Drive
Industry Advice
Process Advice
Business Humans
Technology
Process Advice
UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession
Logo Navigation
Get Our New
Credit Card!
Hi! We have a new credit card. It’s
really great. Apply Now!
Featured:
New Credit Card
You Need!
Get the card. You need
the card. Want the card.
Card FAQs
You have questions
about the credit
card. We have
answers!
Card Uses Benefits
Process
Process
Follow
Process
Innovate
Method Innovation
Method Innovation
The 3 x 3 (1997)
Method Innovation
The 5 Ss (2018)
90-minute Design Session
- Scope
- Steal
- Share
- Sketch
- ‘Splain
Method Innovation
Process
Innovate
Method Innovation
Integration/Innovation
Process Integration/Innovation
https://1904labs.com/work/our-approach/
Empathy
Empathy
Users
Empathy
Humans
Technologists
Empathy for Technologists
Empathy for Technologists
Empathy
Humans
Technologists
Stakeholders
Empathy for Stakeholders
Thinking about…
- Communication
- Business Understanding
- Process
- Empathy
What one new thing will you do on
Monday to…
- Enhance your role?
- Enrich your organization?
- Advance the profession?
Communication
Business
Understanding
Process
Empathy
Summary
Contextualize
Visualize
Industry Advice
Process Advice
Method Innovation
Integration/Innovation
Technologists
Stakeholders
Anything else on your mind?
Thanks!
crighi@1904labs.com

More Related Content

PDF
In 10 mins a software crafting journey
PPTX
Interior designers in panchkula
PPT
Introduction to Service Design
PDF
AUM_Rage-Ref-Letter-DeepikaRodrigo
PDF
Service Design tools and techniques
PDF
LinkedINEnglishCV (1)
PDF
Designing the Intangible: an Introduction to Service Design
PDF
Mol - service design workshop
In 10 mins a software crafting journey
Interior designers in panchkula
Introduction to Service Design
AUM_Rage-Ref-Letter-DeepikaRodrigo
Service Design tools and techniques
LinkedINEnglishCV (1)
Designing the Intangible: an Introduction to Service Design
Mol - service design workshop

Similar to UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession (20)

PDF
UX - Competency Framework - Update with additional data
PDF
Selling UCD - how to get buy-in & measure the value - Eventhandler, London 26...
PDF
Selling UCD: Getting buy-in and measuring the value of UX
PPT
Selling UX with Daniel Szuc
PDF
Changing ux mindset
PDF
UXSG#6 Keynote Presentation
PDF
The UX Unicorn Is Dead: Soft Skills Trump Coding Skills
PDF
UX Design with Limited Resources
PPTX
Winning Hearts and Minds: Tips for Embedding User Experience in Your Organisa...
PPT
Selling Usability Into Organizations
PPTX
Developing a ux lead program
PDF
UX Within Design Agencies - UX Cambridge 2017
PDF
Workshop: Embedding UX Into Your Processes
PDF
Séamus Byrne - Advocating UX in Your Business
PPTX
Winning hearts and minds: how to embed UX from scratch in a large organisation
PDF
Are you cut to be a VP of UX?
PDF
Open inclusion presentation at Zero project conference Feb2018
PDF
Sigit Adinugroho - UX Leadership Q&A.pdf
PPTX
Role of UX Design in Building Products: How I Stopped Designing and Started t...
PDF
UX - Competency Framework - Update with additional data
Selling UCD - how to get buy-in & measure the value - Eventhandler, London 26...
Selling UCD: Getting buy-in and measuring the value of UX
Selling UX with Daniel Szuc
Changing ux mindset
UXSG#6 Keynote Presentation
The UX Unicorn Is Dead: Soft Skills Trump Coding Skills
UX Design with Limited Resources
Winning Hearts and Minds: Tips for Embedding User Experience in Your Organisa...
Selling Usability Into Organizations
Developing a ux lead program
UX Within Design Agencies - UX Cambridge 2017
Workshop: Embedding UX Into Your Processes
Séamus Byrne - Advocating UX in Your Business
Winning hearts and minds: how to embed UX from scratch in a large organisation
Are you cut to be a VP of UX?
Open inclusion presentation at Zero project conference Feb2018
Sigit Adinugroho - UX Leadership Q&A.pdf
Role of UX Design in Building Products: How I Stopped Designing and Started t...
Ad

More from UXPA International (20)

PPTX
UXPA 2023: Start Strong - Lessons learned from associate programs to platform...
PDF
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...
PDF
UXPA 2023 Poster: ESG & Sustainable UX
PDF
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and Strategic
PDF
UXPA 2023: Data science and UX: Smarter together
PDF
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden Insights
PDF
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?
PDF
UXPA 2023: Learn how to get over personas by swiping right on user roles
PDF
UXPA 2023: F@#$ User Personas
PDF
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...
PDF
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...
PDF
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...
PDF
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...
PDF
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...
PPTX
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative Team
PPTX
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...
PDF
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...
PDF
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...
PDF
UXPA 2023: Lessons for new managers
PDF
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...
UXPA 2023: Start Strong - Lessons learned from associate programs to platform...
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...
UXPA 2023 Poster: ESG & Sustainable UX
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and Strategic
UXPA 2023: Data science and UX: Smarter together
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden Insights
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?
UXPA 2023: Learn how to get over personas by swiping right on user roles
UXPA 2023: F@#$ User Personas
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative Team
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...
UXPA 2023: Lessons for new managers
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...
Ad

Recently uploaded (20)

DOCX
CLASS XII bbbbbnjhcvfyfhfyfyhPROJECT.docx
PPTX
ANICK 6 BIRTHDAY....................................................
PPTX
Copy- of-Lesson-6-Digestive-System.pptx
PPTX
Literatura en Star Wars (Legends y Canon)
PPTX
power point presentation ofDracena species.pptx
PPTX
CASEWORK Power Point Presentation - pointers
PPTX
PurpoaiveCommunication for students 02.pptx
PPTX
Kompem Part Untuk MK Komunikasi Pembangunan 5.pptx
DOCX
Action plan to easily understanding okey
PDF
Microsoft-365-Administrator-s-Guide_.pdf
PPTX
Phylogeny and disease transmission of Dipteran Fly (ppt).pptx
PDF
5_tips_to_become_a_Presentation_Jedi_@itseugenec.pdf
PPTX
NORMAN_RESEARCH_PRESENTATION.in education
PPT
Lessons from Presentation Zen_ how to craft your story visually
PDF
Presentation on cloud computing and ppt..
PPTX
Lesson-7-Gas. -Exchange_074636.pptx
PPTX
Module_4_Updated_Presentation CORRUPTION AND GRAFT IN THE PHILIPPINES.pptx
PDF
_Nature and dynamics of communities and community development .pdf
DOC
EVC毕业证学历认证,北密歇根大学毕业证留学硕士毕业证
PDF
6.-propertise of noble gases, uses and isolation in noble gases
CLASS XII bbbbbnjhcvfyfhfyfyhPROJECT.docx
ANICK 6 BIRTHDAY....................................................
Copy- of-Lesson-6-Digestive-System.pptx
Literatura en Star Wars (Legends y Canon)
power point presentation ofDracena species.pptx
CASEWORK Power Point Presentation - pointers
PurpoaiveCommunication for students 02.pptx
Kompem Part Untuk MK Komunikasi Pembangunan 5.pptx
Action plan to easily understanding okey
Microsoft-365-Administrator-s-Guide_.pdf
Phylogeny and disease transmission of Dipteran Fly (ppt).pptx
5_tips_to_become_a_Presentation_Jedi_@itseugenec.pdf
NORMAN_RESEARCH_PRESENTATION.in education
Lessons from Presentation Zen_ how to craft your story visually
Presentation on cloud computing and ppt..
Lesson-7-Gas. -Exchange_074636.pptx
Module_4_Updated_Presentation CORRUPTION AND GRAFT IN THE PHILIPPINES.pptx
_Nature and dynamics of communities and community development .pdf
EVC毕业证学历认证,北密歇根大学毕业证留学硕士毕业证
6.-propertise of noble gases, uses and isolation in noble gases

UXPA2019: Ambiguous UX Skills and using them to advance your career and the profession

Editor's Notes

  • #3: Hello! My name is Carol Righi, and I was graciously invited to speak today by the good folks at the UXPA. I am currently the Human-Centered Design Practice Lead at a software development company in St. Louis called1904 labs Right now, in the spirit of Steven Covey and the Seven Habits of Highly-Effective People, I’d like us to begin with the end in mind, and talk about what we’re going to talk about. My goal today is to share some musings about this topic of Ambiguous UX. The presentation is as a way for us to think about and talk about ways we can do three things
  • #7: First, I’d like to get an idea of who you are. - Please raise your hand if you: - work as a UX professional within an organization creating tools and experiences for that organization…it can be industry, education, for profit, not for profit - work in a consulting organization, or are a freelance consultant - do UX full time - UX is one of the things you do – you may be a BA, or a PM… - are primarily co-located with other UX professionals - are primarily co-located with a development team - are all by yourself - work on one project at a time - work on multiple projects
  • #8: So, who am I and why am I here today? Background in psychology, cognitive psych, emphasis in grad school was technology applications to education. Timing was good because there seemed to be a desire to bring understanding of humans to the development of technology 1992 started my career in this field whose name has changed periodically…I started as a usability practitioner at IBM. We were a big team of folks who primarily researched how well a product that someone else designed -- most of the time, software developers -- was performing with users. About this time, pockets of folks at UCD folks at IBM began to advocate for not just testing and fixing designs, but to drive the design from the getgo. Many of our colleagues, mostly in Silicon Valley, were driving to be more involved upstream in the software development lifecycle. We began to distinguish different skill sets within Usability; I became manager of the Usability Research team for the OS/2 Operating System and its extensions, sitting alongside of a design team. Success! 1994 was also special to me as it was my first UPA conference. UPA was a baby in its 4th year of existence. My recollection of that conference was a ton of energy and optimism, tinged with a wistfulness that, If they only let us do more design! Products would be so so much better! In 1995, I took a position within IBM that allowed me to work from home. My background in Ed Psych landed me in the Corporate Training division of IBM, where I developed courses and taugh developers, designers, project managers, and others, How to do User-Centered Design – a more fulsome process that engaged both research and design, working in tandem with development, to create products, I got to run around IBM talking to practitioners, researching what competitor companies were doing under the auspices of UCD, and in the spirit of staying just one step ahead of your students, taught classes in UCD. In fact, two of the people I worked with wound up wriiting a book about this...featured in the process we were developing at the time was the concept of designing all aspects of what the user sees, hears, and touches – something we called the “Total User Experience.” In fact, this may have been one of the first times the term “User Experience” was used in the literature. In 1998, with the birth of my first kiddo who turned 21 on Sunday I left IBM and struck out on my own as an independent consultant, and did that for all but 3 of the following almost 20 years. As a consultant, I did primarily research, but also design and information architecture. I broke up that time with a three-year stint as a director of a UCD consulting team housed in a software development consulting company. Today I am again Director of a team, also in a software development company.
  • #9: In your job, tod
  • #12: I’m sure most of you have seen what are called “ambiguous figures”
  • #13: Here’s another one
  • #14: Language can be ambiguous. It can lead to having a chuckle…
  • #15: …or in the case of the expression “throw mama from the train a kiss” it can lead to tragedy.
  • #16: The arts have brought us ambiguous stars like David Bowie and
  • #17: Lady Gage
  • #18: Ambiguity can be extremely helpful
  • #19: Today, I’d like to take a broad interpretation of something having two meanings. So in this slant of the meaning of “Ambiguous” I’d like to take some common skills we all use day to day, and look beyond the typical meaning of each, and stretch them to examine how we can use them to advance our careers, and help move the profession forward. ENHANCE our roles ENRICH our organizations ADVANCE the profession
  • #23: What are some of the benefits of contextualizing your findings? - You are teaching - You gain credibility and trust - You keep yourself honest…it’s almost like a self-audit. It forces you to ask, Is this really an issue? If so, why?
  • #24: Here’s another example. Now, when I show this on the right, a lot of folks have a similar reaction: That’s a lot of words. People don’t read, and it looks dense and uninteresting. That is a totally valid point. What could you do to ensure the information on the right is used as intended? - Deliver it in person – present this, make it a dialog, explain. - Put the long chunks of text in speaker note
  • #28: This is a typical journey map for a persona
  • #29: Bottom line is that visualizations are a powerful tool, and that we should think about using them more broadly than we typically
  • #31: Part of what we do when we engage in product design or development, we want to understand the goals of the business stakeholders by consuming what they already know, what they tell us, what research they’ve done, etc. We can however enhance our value by not only listening to our stakeholders, but by helping to shape their understanding. One way to do so is to give the stakeholders advice about the broader industry.
  • #32: Part of what we do when we engage in product design or development, we want to understand the goals of the business stakeholders by consuming what they already know, what they tell us, what research they’ve done, etc. We can however enhance our value by not only listening to our stakeholders, but by helping to shape their understanding. One way to do so is to give the stakeholders advice about the broader industry.
  • #33: A few years ago, I worked on a project to help a consulting company that did large scale data migrations. They had a very loose process, it was ad hoc, it really depended on the specific people who worked for them to know what to do. The person who brought me in believed the company needed a better way to manage the process by creating a tool. So, I did two things to help the company understand why they should invest in to creating this tool.
  • #34: First was to bring to them
  • #35: In addition to sharing industry trends and best practices, we also want to share what we know about process, which I referenced in the last example...that is, why having a defined process in place makes a difference with regard to results. That we can’t treat every design challenge as something that dropped out of the sky without having a basis for how to approach it. It may sound like process makes you weak: That it would be better to somehow represent that you have a special skill no-one else has. If your goal is to promote yourself as an individual contributor – if you are trying to say you have special skills, then saying you succeed because of process, then it sounds like you’re not special – that you’re just using a cookbook. With that reasoning, anyone can do what you do – just open the cookbook, and follow the recipe. But that is a false choice. It’s not that you’re Don Draper or a hack. Process doesn’t make you weak. A process is not a cookbook that anyone can simply follow. It’s a set of guiding principles. An experienced practitioner knows how to apply those principles, how to modify them as needed, when they do and don’t apply, and how to create new primciples and process. Process does not take the place of skill – it accelerates, prevents people from reinventing every wheel that comes along. So what processes and concepts resonate with the people we asa UX professionals work wiith?
  • #36: One key set of processes inherent to professional HCD relies on the concept of the three-legged stool. A solid HCD process ensures that all design rests on a set of processes and methods that allow you to understand three core elements of a product. The needs of the business. What are the business drivers behind the product? Why is money being spent to build the product in the first place? Make no mistake about it: The is always a business driver to any product development. We need to uncover it so we can consider those wants and needs as we design and build a solution. The technology. What are the constraints and enablers of the technology that will be brought to bear on the development of the product? And, of course, Who are the humans that will be affected by this new product? Who are the users?
  • #37: To explain this concept I often use an example from my consulting. I was working with a colleague to help re-do the IA for the website of a sporting goods company. We did all of our customer research, and based on what we learned from the customer, we envisioned something like this, a very outdoorsy-looking home page, if you’re quiet you can almost hear the sound of crickets… Then we worked with our client stakeholders, interviewed them, listened to their needs. It turns out that in coordination with their website relaunch, they were also launching a new credit card…in fact, this was part of the funding rationale for the new website launch. In the client’s mind, the home page would look like this:
  • #38: So, understanding the balance, and being able to explain this to your stakeholders, you can more effectively advise your client stakeholders.
  • #40: OK, so after that last bit, it should be apparent that I’m a big fan of process. In addition to following existing processes, I believe that by virture of UX being a relativly new discipline, that we look for ways to not simply try to supplant existing ways of doing things, but instead, to Innovate. The first type of innovation I want to highlight is Method Innovation.
  • #41: OK, so after that last bit, it should be apparent that I’m a big fan of process. In addition to following existing processes, I believe that by virture of UX being a relativly new discipline, that we look for ways to not simply try to supplant existing ways of doing things, but instead, to Innovate. The first type of innovation I want to highlight is Method Innovation.
  • #42: A couple of examples – in 1997, I innovated a methodology called the 3x3. This was done in response to a few trends: One was that traditional UCD shops were up against agencies, competing for relevance. Agencies had resources traditional HCD folks couldn’t compete with. We had awesome reports. They had awesome mockups. We worked in words. They worked in pictures. We advocated for users. They appealed to the business. I created the 3x3 as a way to rapidly move from concept to design. I presented this at the UPA conference in 1997, in fact. I was working with agencies who, at the time, would take three comps and flesh them out a few screen deep and get a client approval. As a person who focuses on the customer, I took – you can say stole – that basic idea, and enhanced it with user feedback activities. In other words, I saw a need, and took the activities we already knew how to do, and shaped them to meet that need. This happens all the time, and helps us better engage, be
  • #43: Go to the 1904labs website.
  • #44: Go to the 1904labs website.
  • #46: My current
  • #48: We know how critical it is to have empathy for our users – but looking back at the three-legged stool, there are two other constituencies we need to interact with. The first are the techs.
  • #49: We know how critical it is to have empathy for our users – but looking back at the three-legged stool, there are two other constituencies we need to interact with. The first are the techs.
  • #50: It may seem that technologists don’t need the benefit of what we do Middleware Data engineering and Decision Science. We apply the same process to these projects, but the humans are often developers,