This document discusses using genetic algorithms and self-organizing maps to evolve 3D cellular automata models for architectural design. It begins with introducing concepts from complexity theory and how form can emerge from dynamic forces and growth processes. It discusses previous work combining genetic algorithms and neural networks for design applications. The document then proposes a design process where a computer algorithm works with an architect to develop design solutions through running the genetic algorithm and SOM. It focuses on using SOM to structure and optimize the search space to avoid premature convergence and help find optimal solutions. The algorithm is intended to aid designers by generating inventive patterns and schematic designs.
Related topics: