SlideShare a Scribd company logo
Architectures for Inclusive Design




Colin Clark, Fluid Project Technical Lead
Adaptive Technology Resource Centre
Things we’ll talk about
•   Priorities for software

•   What is software architecture?

•   Object oriented programming

•   Model View Controller

•   Case study: the Web

•   How do assistive technologies work?

•   Rethinking the role-based paradigm

•   Techniques for open architecture
Who am I?

Who are you?
Fluid...
            http://fluidproject.org

• Is an open source community of
  - Designers
  - Developers
  - Accessibility experts
• Helps other open communities
• Consists of universities, museums and
  individuals
What We Do
• Offer design advice and resources
• Contribute to other communities:
  - jQuery UI
  - Dojo
  - W3C Accessibility
• Build Infusion, our JavaScript application
  framework
• Build Kettle, our JavaScript server-side
  infrastructure
Software priorities
Some questions...

1. What’s the most important thing on your
   computer?
2. What’s your favourite piece of software?
3. Why do you use software?
Content is king
• Your stuff.
• The things you do with your stuff.

  Software architectures need to be focussed
  on enabling creativity and contribution, for
  everyone.
Software shouldn’t suck
• Good software...
  • Doesn’t crash
  • Doesn’t eat your data
  • Helps you accomplish your goals
  • Is fast enough to keep up with you
  • Can grow over time with your needs
Architecture
What is architecture?

•   Concerned with the shape of software
•   Defines the structure and APIs of a system
•   Highly abstract: recognition of patterns
•   Best done iteratively, not all up front
Architecture is hard

• Code is hard to understand and maintain
• Goals of a good architecture:
  • Enable growth
  • Allow for outside extension
  • Manage dependencies
Architectural tendencies

 •   Loose coupling
 •   Shallow dependency hierarchies
 •   Interoperability & semantics
 •   Less code
Object Orientation
Goals of OO

•   Define a system in real-world terms
•   Hide away the guts of an implementation
•   Create small, useful modules
•   Enable reusability
Three Pillars of OO

1. Inheritance
2. Encapsulation
3. Polymorphism
Inheritance
• A way of structuring dependencies and
    reusing code
•   Defines the identity of an object (is a)
•   Mammals, Felines, Cats and Lions
•   Vehicles, Cars, and Trucks
•   Fruit, Apples, Oranges
•   Lost of other contrived examples...
Inheritance
                              AbstractMap
                                       Method




                              Method




                                                Method
                                        Data

                                       Method




IdentityHashMap                                          HashMap
            Method                                                Method
   Method




                     Method




                                                         Method




                                                                           Method
            Data                                                  Data

            Method                                                Method




              PrinterStateReasons LinkedHashMap
                                       Method                                                Method
                              Method




                                                Method




                                                                                    Method




                                                                                                      Method
                                       Data                                                  Data

                                       Method                                                Method
Encapsulation

• Hide away the internals of an object
• Define a contract through methods
• Traditionally, data is considered opaque
Encapsulated Object

              Method
     Method




                       Method
              Data

              Method
Polymorphism
• The ability for different objects to
  respond to the same method in different
  ways
• Interface vs. implementation
Crumbling Pillars
• Inheritance is brittle and ineffective
• Composition (has a) works better
• Encapsulation can lead to overzealousness:
  • Cuts off access to useful information
  • Assumes custom structures are better than
     plain old, interoperable standards
Model View Controller
Model View Controller

•   Model is the application data and associated
    behaviour

•   View presents the model and drives the
    interaction logic

•   Controller is glue, mediating access between
    model and view
Traditional MVC

                 Model


                          n
                      atio
                 oti c
State Query                               State Change
               ge N
                  n
              Cha




                       View Selection


   View                                 Controller
                      User Gestures
The Problem with Controllers


•   Controllers are the least defined part of the
    equation

•   What’s “glue?”

•   Always referred to as the non-reusable part

•   MVC has been warped over the decades
Controllers and Frameworks

•   Orginally, in Smalltalk, the Controller managed the
    low-level event loop for an application

•   In Web apps, they’re usually responsible for parsing
    requests and dispatching

•   These are both things that high-level frameworks
    do for us now

•   E.g. The event loop in a Web browser
Model View                      (controller)



            Model
          Change Noti cation




   State Query         State Change



             View

       Framework
The Web
Architecture of the Web

• Separation of structure from presentation
• Declarative
• Stateless
• Interoperable
Structure vs. Presentation


<ul class="fl-list-menu">
                               .fl-list-menu li {
  <li>
                               
    padding:0;
   <a href="#">Link Text</a>
                               }
  </li>
                               .fl-list-menu li a {
  <li>
                                  display:block;
   <a href="#">Link Text</a>
                                  padding: 12px 0px 12px 12px;
  </li>
                                  text-decoration: none;
  <li>
                                  font-weight: bold;
   <a href="#">Link Text</a>
                                  outline: none;
  </li>
                               }
</ul>
Declarative Programming

 Declarative programming is a programming
 paradigm that expresses the logic of a
 computation without describing its control
 flow
Declarative Programming

         what
         not



         how
Compare & Contrast
Compare & Contrast


Scroller
Imperative
if (!highlighted) {
    ctx.globalAlpha = 0.3;
} else {
    // Draw the scroll track rectangle.
    var clientLength = this._getClientLength();
    ctx.fillStyle = theme.scrollTrackFillStyle;
    ctx.fillRect(NIB_PADDING + 0.5, 0.5,
    clientLength - 2*NIB_PADDING, thickness - 1);
    ctx.strokeStyle = theme.scrollTrackStrokeStyle;
    ctx.strokeRect(NIB_PADDING + 0.5, 0.5,
       clientLength - 2*NIB_PADDING, thickness - 1);
}

var buildHandlePath = function() {
    ctx.beginPath();
    ctx.arc(handleDistance + halfThickness + 0.5,                 // x
    halfThickness,                                     // y
    halfThickness - 0.5, Math.PI / 2, 3 * Math.PI / 2, false);
    ctx.arc(handleDistance + handleLength - halfThickness - 0.5, // x
       halfThickness,                                     // y
       halfThickness - 0.5, 3 * Math.PI / 2, Math.PI / 2, false);
    ctx.lineTo(handleDistance + halfThickness + 0.5, thickness - 0.5);
    ctx.closePath();
};
buildHandlePath();

// Paint the interior of the handle path.
var gradient = ctx.createLinearGradient(handleDistance, 0,
                  handleDistance, thickness);
gradient.addColorStop(0,
   theme.scrollBarFillGradientTopStart.replace(/%a/, alpha));
gradient.addColorStop(0.4,
   theme.scrollBarFillGradientTopStop.replace(/%a/, alpha));
gradient.addColorStop(0.41,
   theme.scrollBarFillStyle.replace(/%a/, alpha));
gradient.addColorStop(0.8,
    theme.scrollBarFillGradientBottomStart.replace(/%a/, alpha));
gradient.addColorStop(1,
    theme.scrollBarFillGradientBottomStop.replace(/%a/, alpha));
ctx.fillStyle = gradient;
ctx.fill();
Declarative

                                      .fl-thumbnailContainer {
                                      
   position: absolute;
                                      
   top: 0pt;
<form class="fl-thumbnailContainer">   
   left: 0pt;
  ...                                 
   bottom: 0pt;
</form>                               
   overflow: auto;
                                      
   width: 185px;
                                      
   z-index: 100;
                                      }
Statelessness


“The Web is broken. It can’t remember me
between requests”
Statelessness

• The Web is stateless for a reason: it scales
• State is visible, not encapsulated

        http://build.fluidproject.org:8095/engage/artifacts/view.html?
              accessNumber=M2000.38.97&db=mccord&lang=en
Interoperable
• Web formats are:
 • Plain text
 • Declarative
 • Openly published and standardized

• This means they are adaptable and extensible
How assistive
technologies work
Assistive Technologies
• Present and control the user interface in
  different ways
• Not just screen readers!
• Use built-in operating system APIs to
  understand the user interface

                                   Screen readers
                                 Screen magnifiers
                              On-screen keyboards
OS AT APIs
•   A channel for UI introspection
•   What’s on screen?
•   How are things labelled, organized, etc.?
•   What states are things in?


• UI Roles, states, properties
The Role-Based Model

•   Just about every API works the same way
•   Give each UI widget a name
•   e.g. slider, tabs, dialog, button, text field
•   Names imply behaviour
•   For AT users, names define interactions
View Hierarchies
Accessibility Inspector
Like getting a flood of data through a
                 straw...
Hearing it in action
Web Accessibility
Opaque Markup
// These are tabs. How would you know?
<ol>
 <li><a href=”#cats”>Cats</a></li>
 <li><a href=”#dogs”>Dogs</a></li>
 <li><a href=”#gators”>Gators</a></li>
</ol>
<div>
 <div id=”cats”>Cats meow.</div>
 <div id=”dogs”>Dogs bark.</div>
 <div id=”gators”>Gators bite.</div>
</div>
Opaque Markup: Tabs
ARIA

• Accessible Rich Internet Applications
• W3C specification in the works
• Fills the semantic gaps in HTML
• Roles, states, and properties
• Live regions
Roles, States, Properties
• Roles describe widgets not present in HTML 4
  • slider, menubar, tab, dialog
• Properties describe characteristics:
  •   draggable, hasPopup, required

• States describe what’s happening:
  •   busy, disabled, selected, hidden
Using ARIA
// Now *these* are Tabs!
<ol id=”animalTabs” role=”tablist” tabindex=”0”>
 <!-- Individual Tabs shouldn’t be focusable -->
 <!-- We’ll focus them with JavaScript instead -->
 <li role=”tab”><a href=”#” tabindex=”-1”>Cats</a></li>
 <li role=”tab”><a href=”#” tabindex=”-1”>Dogs</a></li>
 <li role=”tab”><a href=”#” tabindex=”-1”>Gators</a></li>
</ol>
<div id=”panels”>
 <div role=”tabpanel” aria-labelledby=”cats”>Cats meow.</div>
 <div role=”tabpanel” aria-labelledby=”dogs”>Dogs bark.</div>
 <div role=”tabpanel” aria-labelledby=”gators”>Gators bite.</div>
</div>
Adding ARIA in Code
// Identify the container as a list of tabs.
tabContainer.attr("role", "tablist");

// Give each tab the "tab" role.
tabs.attr("role", "tab");

// Give each panel the appropriate role,          panels.attr("role",
"tabpanel");
panels.each(function (idx, panel) {
   var tabForPanel = that.tabs.eq(idx);
   // Relate the panel to the tab that labels it.
   $(panel).attr("aria-labelledby", tabForPanel[0].id);
});
The Problem with Roles




Roles are driven by 1980’s era desktop widgets
The Problem with Roles




   The Web is driving hybrid UIs
The Problem with Roles




     ... even on the desktop
Analyzing User Interfaces
Inline Edit Roles


Button?
Inline Edit Roles


            Text Field?
Inline Edit Roles


Button?
               Text Field?
Inline Edit Behaviours
   Read-only




  Activatable
                  Editable




       Undoable
Open Architecture
Open applications

• Transparent models
• Event-driven
• Loosely-coupled and separable

• Case study: Fluid Infusion
Transparent Models

• Break open data encapsulation
• Publicly share models in standard formats
• Allows others to see into your application’s
  data and state
Events

• Interesting moments in the life of your app
• e.g. onSave, onSelect, onOpen, etc.
• Use events to wire up app, and talk to the
  world
• Key feature: notifying people about changes
  in your model
Data Change Events
                        Change Request




          Guard                            Observer



        Guard                              Observer



        Guard                              Observer




                         Apply Change
                                  Method




                                                      Method



                                           Data

                                           Method
      Method




                         Method




               Data

               Method
                                           Method




                                                               Method




                                                    Data

                                                    Method
Accessible Architectures

• Interoperable apps are accessible apps
• Your application state is content, too
• Extensible: allow for alternatives
• Personalisable
Slate     FSS Themes


Mist



High Contrast
UI Options & FSS
UI Options: High Contrast Theme
Subcomponents

•   Provides loose coupling between parts (IoC)

•   Look up dependencies by name, and the
    framework will instantiate them for you

•   Users can implement their own version or
    configure alternatives
Subcomponents Illustrated
Uploader


 Dialog Box
Uploader


 File Queue
Uploader

  File Row
Uploader




 Progress Bar
Where does this lead us?

• Today, ATs just describe what’s visible
• Imagine alternative representations
• Knowledge of structure, data, actions
• Completely different UI optimized for the user?
Accessible architectures are...
•   Introspective

    •   Declarative programming

    •   Transparent models

    •   Describe behaviour, roles, and state

•   Adaptable

    •   Declarative programming

    •   Loose coupling & inversion of control

    •   Separation of structure and presentation
Questions?

More Related Content

PPTX
Digital architecture
PPT
evocative architecture_final
PPTX
TENSILE / FABRIC ARCHITECTURE SEMINAR
DOCX
Theory of architecture 2
PPTX
contemporary architecture
PPT
Works of Geoffrey Bawa
PPTX
Seminar ppt...; )
PPT
Intelligent building
Digital architecture
evocative architecture_final
TENSILE / FABRIC ARCHITECTURE SEMINAR
Theory of architecture 2
contemporary architecture
Works of Geoffrey Bawa
Seminar ppt...; )
Intelligent building

Similar to Architectures for Inclusive Design (20)

PDF
Architecting non-trivial browser applications (Jazoon 2012)
PDF
Devnology Back to School: Empirical Evidence on Modeling in Software Development
PDF
Common Design Patterns for Mobile (part 1)
PDF
Microsoft project silk
PDF
DashMash: a Mashup Environment for End User Development
PPTX
Graphical display of statistical data on Android
PPTX
Industrial and Academic Experiences with a User Interaction Modeling Language...
PDF
Mike Taulty MIX10 Silverlight 4 Patterns Frameworks
PPTX
Common ASP.NET Design Patterns - Telerik India DevCon 2013
PPTX
Windows phone and azure
PDF
Oo aand d-overview
PPTX
Skeuomorphs, Databases, and Mobile Performance
PDF
Composing Domain-Specific Languages
PDF
The Developer Experience
PPTX
Skeuomorphs, Databases, and Mobile Performance
PPTX
Data Access Tech Ed India
ZIP
FluidDB presentation by Terry Jones to #geomob
PPT
Notacion uml
PPT
Domain Driven Design Demonstrated
PDF
Second presentation idea_bank
Architecting non-trivial browser applications (Jazoon 2012)
Devnology Back to School: Empirical Evidence on Modeling in Software Development
Common Design Patterns for Mobile (part 1)
Microsoft project silk
DashMash: a Mashup Environment for End User Development
Graphical display of statistical data on Android
Industrial and Academic Experiences with a User Interaction Modeling Language...
Mike Taulty MIX10 Silverlight 4 Patterns Frameworks
Common ASP.NET Design Patterns - Telerik India DevCon 2013
Windows phone and azure
Oo aand d-overview
Skeuomorphs, Databases, and Mobile Performance
Composing Domain-Specific Languages
The Developer Experience
Skeuomorphs, Databases, and Mobile Performance
Data Access Tech Ed India
FluidDB presentation by Terry Jones to #geomob
Notacion uml
Domain Driven Design Demonstrated
Second presentation idea_bank
Ad

More from colinbdclark (11)

PDF
Flocking at the SuperCollider Symposium 2013
PDF
Open Inclusive Design
KEY
The Inclusive Web: hands-on with HTML5 and jQuery
KEY
Nothing Hard Baked: Designing the Inclusive Web
PDF
Mobile Development with uPortal and Infusion
KEY
Web Accessibility and Design
KEY
User Interface Development with jQuery
KEY
Accessible UIs with jQuery and Infusion
KEY
Making your jQuery Plugins More Accessible
PDF
Infusion for the birds
KEY
Thoughts on Open Accessibility
Flocking at the SuperCollider Symposium 2013
Open Inclusive Design
The Inclusive Web: hands-on with HTML5 and jQuery
Nothing Hard Baked: Designing the Inclusive Web
Mobile Development with uPortal and Infusion
Web Accessibility and Design
User Interface Development with jQuery
Accessible UIs with jQuery and Infusion
Making your jQuery Plugins More Accessible
Infusion for the birds
Thoughts on Open Accessibility
Ad

Recently uploaded (20)

PDF
A comparative study of natural language inference in Swahili using monolingua...
PDF
MIND Revenue Release Quarter 2 2025 Press Release
PPTX
A Presentation on Touch Screen Technology
PPTX
TechTalks-8-2019-Service-Management-ITIL-Refresh-ITIL-4-Framework-Supports-Ou...
PDF
7 ChatGPT Prompts to Help You Define Your Ideal Customer Profile.pdf
PDF
From MVP to Full-Scale Product A Startup’s Software Journey.pdf
PDF
ENT215_Completing-a-large-scale-migration-and-modernization-with-AWS.pdf
PDF
Unlocking AI with Model Context Protocol (MCP)
PDF
Heart disease approach using modified random forest and particle swarm optimi...
PDF
Hybrid model detection and classification of lung cancer
PPTX
A Presentation on Artificial Intelligence
PPTX
Tartificialntelligence_presentation.pptx
PDF
Assigned Numbers - 2025 - Bluetooth® Document
PDF
Zenith AI: Advanced Artificial Intelligence
PDF
Accuracy of neural networks in brain wave diagnosis of schizophrenia
PDF
Profit Center Accounting in SAP S/4HANA, S4F28 Col11
PPTX
1. Introduction to Computer Programming.pptx
PPTX
SOPHOS-XG Firewall Administrator PPT.pptx
PDF
NewMind AI Weekly Chronicles - August'25-Week II
PDF
project resource management chapter-09.pdf
A comparative study of natural language inference in Swahili using monolingua...
MIND Revenue Release Quarter 2 2025 Press Release
A Presentation on Touch Screen Technology
TechTalks-8-2019-Service-Management-ITIL-Refresh-ITIL-4-Framework-Supports-Ou...
7 ChatGPT Prompts to Help You Define Your Ideal Customer Profile.pdf
From MVP to Full-Scale Product A Startup’s Software Journey.pdf
ENT215_Completing-a-large-scale-migration-and-modernization-with-AWS.pdf
Unlocking AI with Model Context Protocol (MCP)
Heart disease approach using modified random forest and particle swarm optimi...
Hybrid model detection and classification of lung cancer
A Presentation on Artificial Intelligence
Tartificialntelligence_presentation.pptx
Assigned Numbers - 2025 - Bluetooth® Document
Zenith AI: Advanced Artificial Intelligence
Accuracy of neural networks in brain wave diagnosis of schizophrenia
Profit Center Accounting in SAP S/4HANA, S4F28 Col11
1. Introduction to Computer Programming.pptx
SOPHOS-XG Firewall Administrator PPT.pptx
NewMind AI Weekly Chronicles - August'25-Week II
project resource management chapter-09.pdf

Architectures for Inclusive Design

  • 1. Architectures for Inclusive Design Colin Clark, Fluid Project Technical Lead Adaptive Technology Resource Centre
  • 2. Things we’ll talk about • Priorities for software • What is software architecture? • Object oriented programming • Model View Controller • Case study: the Web • How do assistive technologies work? • Rethinking the role-based paradigm • Techniques for open architecture
  • 3. Who am I? Who are you?
  • 4. Fluid... http://fluidproject.org • Is an open source community of - Designers - Developers - Accessibility experts • Helps other open communities • Consists of universities, museums and individuals
  • 5. What We Do • Offer design advice and resources • Contribute to other communities: - jQuery UI - Dojo - W3C Accessibility • Build Infusion, our JavaScript application framework • Build Kettle, our JavaScript server-side infrastructure
  • 7. Some questions... 1. What’s the most important thing on your computer? 2. What’s your favourite piece of software? 3. Why do you use software?
  • 8. Content is king • Your stuff. • The things you do with your stuff. Software architectures need to be focussed on enabling creativity and contribution, for everyone.
  • 9. Software shouldn’t suck • Good software... • Doesn’t crash • Doesn’t eat your data • Helps you accomplish your goals • Is fast enough to keep up with you • Can grow over time with your needs
  • 11. What is architecture? • Concerned with the shape of software • Defines the structure and APIs of a system • Highly abstract: recognition of patterns • Best done iteratively, not all up front
  • 12. Architecture is hard • Code is hard to understand and maintain • Goals of a good architecture: • Enable growth • Allow for outside extension • Manage dependencies
  • 13. Architectural tendencies • Loose coupling • Shallow dependency hierarchies • Interoperability & semantics • Less code
  • 15. Goals of OO • Define a system in real-world terms • Hide away the guts of an implementation • Create small, useful modules • Enable reusability
  • 16. Three Pillars of OO 1. Inheritance 2. Encapsulation 3. Polymorphism
  • 17. Inheritance • A way of structuring dependencies and reusing code • Defines the identity of an object (is a) • Mammals, Felines, Cats and Lions • Vehicles, Cars, and Trucks • Fruit, Apples, Oranges • Lost of other contrived examples...
  • 18. Inheritance AbstractMap Method Method Method Data Method IdentityHashMap HashMap Method Method Method Method Method Method Data Data Method Method PrinterStateReasons LinkedHashMap Method Method Method Method Method Method Data Data Method Method
  • 19. Encapsulation • Hide away the internals of an object • Define a contract through methods • Traditionally, data is considered opaque
  • 20. Encapsulated Object Method Method Method Data Method
  • 21. Polymorphism • The ability for different objects to respond to the same method in different ways • Interface vs. implementation
  • 22. Crumbling Pillars • Inheritance is brittle and ineffective • Composition (has a) works better • Encapsulation can lead to overzealousness: • Cuts off access to useful information • Assumes custom structures are better than plain old, interoperable standards
  • 24. Model View Controller • Model is the application data and associated behaviour • View presents the model and drives the interaction logic • Controller is glue, mediating access between model and view
  • 25. Traditional MVC Model n atio oti c State Query State Change ge N n Cha View Selection View Controller User Gestures
  • 26. The Problem with Controllers • Controllers are the least defined part of the equation • What’s “glue?” • Always referred to as the non-reusable part • MVC has been warped over the decades
  • 27. Controllers and Frameworks • Orginally, in Smalltalk, the Controller managed the low-level event loop for an application • In Web apps, they’re usually responsible for parsing requests and dispatching • These are both things that high-level frameworks do for us now • E.g. The event loop in a Web browser
  • 28. Model View (controller) Model Change Noti cation State Query State Change View Framework
  • 30. Architecture of the Web • Separation of structure from presentation • Declarative • Stateless • Interoperable
  • 31. Structure vs. Presentation <ul class="fl-list-menu"> .fl-list-menu li { <li> padding:0; <a href="#">Link Text</a> } </li> .fl-list-menu li a {   <li> display:block; <a href="#">Link Text</a> padding: 12px 0px 12px 12px; </li> text-decoration: none;   <li> font-weight: bold; <a href="#">Link Text</a> outline: none; </li> } </ul>
  • 32. Declarative Programming Declarative programming is a programming paradigm that expresses the logic of a computation without describing its control flow
  • 33. Declarative Programming what not how
  • 36. Imperative if (!highlighted) { ctx.globalAlpha = 0.3; } else { // Draw the scroll track rectangle. var clientLength = this._getClientLength(); ctx.fillStyle = theme.scrollTrackFillStyle; ctx.fillRect(NIB_PADDING + 0.5, 0.5, clientLength - 2*NIB_PADDING, thickness - 1); ctx.strokeStyle = theme.scrollTrackStrokeStyle; ctx.strokeRect(NIB_PADDING + 0.5, 0.5, clientLength - 2*NIB_PADDING, thickness - 1); } var buildHandlePath = function() { ctx.beginPath(); ctx.arc(handleDistance + halfThickness + 0.5, // x halfThickness, // y halfThickness - 0.5, Math.PI / 2, 3 * Math.PI / 2, false); ctx.arc(handleDistance + handleLength - halfThickness - 0.5, // x halfThickness, // y halfThickness - 0.5, 3 * Math.PI / 2, Math.PI / 2, false); ctx.lineTo(handleDistance + halfThickness + 0.5, thickness - 0.5); ctx.closePath(); }; buildHandlePath(); // Paint the interior of the handle path. var gradient = ctx.createLinearGradient(handleDistance, 0, handleDistance, thickness); gradient.addColorStop(0, theme.scrollBarFillGradientTopStart.replace(/%a/, alpha)); gradient.addColorStop(0.4, theme.scrollBarFillGradientTopStop.replace(/%a/, alpha)); gradient.addColorStop(0.41, theme.scrollBarFillStyle.replace(/%a/, alpha)); gradient.addColorStop(0.8, theme.scrollBarFillGradientBottomStart.replace(/%a/, alpha)); gradient.addColorStop(1, theme.scrollBarFillGradientBottomStop.replace(/%a/, alpha)); ctx.fillStyle = gradient; ctx.fill();
  • 37. Declarative .fl-thumbnailContainer { position: absolute; top: 0pt; <form class="fl-thumbnailContainer"> left: 0pt; ... bottom: 0pt; </form> overflow: auto; width: 185px; z-index: 100; }
  • 38. Statelessness “The Web is broken. It can’t remember me between requests”
  • 39. Statelessness • The Web is stateless for a reason: it scales • State is visible, not encapsulated http://build.fluidproject.org:8095/engage/artifacts/view.html? accessNumber=M2000.38.97&db=mccord&lang=en
  • 40. Interoperable • Web formats are: • Plain text • Declarative • Openly published and standardized • This means they are adaptable and extensible
  • 42. Assistive Technologies • Present and control the user interface in different ways • Not just screen readers! • Use built-in operating system APIs to understand the user interface Screen readers Screen magnifiers On-screen keyboards
  • 43. OS AT APIs • A channel for UI introspection • What’s on screen? • How are things labelled, organized, etc.? • What states are things in? • UI Roles, states, properties
  • 44. The Role-Based Model • Just about every API works the same way • Give each UI widget a name • e.g. slider, tabs, dialog, button, text field • Names imply behaviour • For AT users, names define interactions
  • 47. Like getting a flood of data through a straw...
  • 48. Hearing it in action
  • 50. Opaque Markup // These are tabs. How would you know? <ol> <li><a href=”#cats”>Cats</a></li> <li><a href=”#dogs”>Dogs</a></li> <li><a href=”#gators”>Gators</a></li> </ol> <div> <div id=”cats”>Cats meow.</div> <div id=”dogs”>Dogs bark.</div> <div id=”gators”>Gators bite.</div> </div>
  • 52. ARIA • Accessible Rich Internet Applications • W3C specification in the works • Fills the semantic gaps in HTML • Roles, states, and properties • Live regions
  • 53. Roles, States, Properties • Roles describe widgets not present in HTML 4 • slider, menubar, tab, dialog • Properties describe characteristics: • draggable, hasPopup, required • States describe what’s happening: • busy, disabled, selected, hidden
  • 54. Using ARIA // Now *these* are Tabs! <ol id=”animalTabs” role=”tablist” tabindex=”0”> <!-- Individual Tabs shouldn’t be focusable --> <!-- We’ll focus them with JavaScript instead --> <li role=”tab”><a href=”#” tabindex=”-1”>Cats</a></li> <li role=”tab”><a href=”#” tabindex=”-1”>Dogs</a></li> <li role=”tab”><a href=”#” tabindex=”-1”>Gators</a></li> </ol> <div id=”panels”> <div role=”tabpanel” aria-labelledby=”cats”>Cats meow.</div> <div role=”tabpanel” aria-labelledby=”dogs”>Dogs bark.</div> <div role=”tabpanel” aria-labelledby=”gators”>Gators bite.</div> </div>
  • 55. Adding ARIA in Code // Identify the container as a list of tabs. tabContainer.attr("role", "tablist"); // Give each tab the "tab" role. tabs.attr("role", "tab"); // Give each panel the appropriate role, panels.attr("role", "tabpanel"); panels.each(function (idx, panel) { var tabForPanel = that.tabs.eq(idx); // Relate the panel to the tab that labels it. $(panel).attr("aria-labelledby", tabForPanel[0].id); });
  • 56. The Problem with Roles Roles are driven by 1980’s era desktop widgets
  • 57. The Problem with Roles The Web is driving hybrid UIs
  • 58. The Problem with Roles ... even on the desktop
  • 61. Inline Edit Roles Text Field?
  • 63. Inline Edit Behaviours Read-only Activatable Editable Undoable
  • 65. Open applications • Transparent models • Event-driven • Loosely-coupled and separable • Case study: Fluid Infusion
  • 66. Transparent Models • Break open data encapsulation • Publicly share models in standard formats • Allows others to see into your application’s data and state
  • 67. Events • Interesting moments in the life of your app • e.g. onSave, onSelect, onOpen, etc. • Use events to wire up app, and talk to the world • Key feature: notifying people about changes in your model
  • 68. Data Change Events Change Request Guard Observer Guard Observer Guard Observer Apply Change Method Method Data Method Method Method Data Method Method Method Data Method
  • 69. Accessible Architectures • Interoperable apps are accessible apps • Your application state is content, too • Extensible: allow for alternatives • Personalisable
  • 70. Slate FSS Themes Mist High Contrast
  • 72. UI Options: High Contrast Theme
  • 73. Subcomponents • Provides loose coupling between parts (IoC) • Look up dependencies by name, and the framework will instantiate them for you • Users can implement their own version or configure alternatives
  • 79. Where does this lead us? • Today, ATs just describe what’s visible • Imagine alternative representations • Knowledge of structure, data, actions • Completely different UI optimized for the user?
  • 80. Accessible architectures are... • Introspective • Declarative programming • Transparent models • Describe behaviour, roles, and state • Adaptable • Declarative programming • Loose coupling & inversion of control • Separation of structure and presentation