The document discusses using alternate reality games (ARGs) for enterprise learning and training. It proposes transforming an existing business simulation course into an ARG by immersing students in a fictional scenario where they take on roles in a failing company called Phoenix UK Ltd. Students would receive clues, complete tasks, and interact with fictional characters to research and develop a turnaround plan for the client company Salter & Sons. The ARG aims to increase student engagement, motivation, and deep learning through an experiential approach applying business concepts in a realistic interactive narrative.