SlideShare a Scribd company logo
Ashfaq Amin
UX Designer, Researcher
aamin@sfu.ca +1 604.396.8272 linkedin.com/in/ashfaqamin
BSc. in Computer
Science & Engineering
Bangladesh University of
Engineering & Technology
2007 2012 2013 2014 20162015
MSc. in Interactive
Arts & Technology
Simon Fraser University (SFU)
2010
Junior Engineer
Mukto Software Ltd.
Software Engineer
Mukto Software Ltd.
UI Designer
Playdom
(Disney Interactive)
UX Designer
Grameenphone Ltd.
(Telenor Group)
Freelance UX Designer
via Toptal
Research Assistant
Pain Studies Lab, SFU
Teaching Assistant
IAT 235: Information Design
Short Bio
About Me
DISCOVERY
Stakeholder Interviews
Card Sorting
Surveys
STRATEGY
Personas
Scenarios
Workflow Maps
Customer Journey
DESIGN
Information Architecture
Wireframes
Prototypes
IMPLEMENTATION
Style Guideline
UX Specification
Service Blueprint
TEST
Lab Evaluation
In-depth Interviews
Focus Group
Guerrilla Tests
Celebrate
UX Process
About Me
UX Projects
The Arc US
Data Gathering App
Freelance UX Project via Toptal
Use Case Scenarios Wireframe Interactive Prototype Visual Design
I started the project by identifying the use cases, scenarios and user roles for the system and outlined the draft
process architecture to work in sync with the dev team.
I sketched all the pages I have identified in my info architecture to communicate my ideas with the remote teams
and used them for the wireframes.
Wireframes
Data Gathering App
After initial sketching I made grey-box wireframes in Axure RP. I made wireframes for mobile and desktop screens along
with some mid-fidelity interactions in 2 iterations.
I made the high-fidelity mockup in Axure RP. The colors are picked for The Arc’s brand guidelines. The UI Elements and
interactions mostly follow the material design guidelines.
High Fidelity Mockup
Data Gathering App
First Time Experience
with Grameenphone (GP)
A Service-design project for the customers of Grameenphone (GP) Ltd., the largest
telecom operator in Bangladesh. By resolving the existing problems, this project
aimed at making the SIM activation, Package discovery, Browsing internet and
Finding Information a seamless experience for the new customers.
Service Design UX Research Multi Channel Experience
Interaction Design Visual Design
When a customer buys a GP connection for
the first time, instantaneously they should be
able to make calls, send sms, browse internet,
add FnFs and discover voice and internet
packages.
Baseline research showed that the first time
success rates for these major user tasks were
significantly low.
30%
A staggering 70% test users
were unable to perform very
basic tasks like–package
change, FnF management,
internet activation.
20%
Only 20%
customers were
able to identify
their current call
rates.
I conducted baseline research with existing customers to
find out the problem areas and outline project scope.
Baseline Research
First Time UX
Voice Internet
Retail Stores
Web
Media
Advertisements
SMS, USSD
GP Devices
Smartphone
App
Customer
Support
First Time Experience was a
one-year project which aimed
at improving the whole GP
multi-channel experience.
I was involved in the UX
process for all the channels.
However, my major
contributions were in the
sections highlighted in blue.
Project Scope
First Time UX
The UX team proposed modifications for the
existing Grameenphone (GP) smartphone app to
improve the first time experience.
I made wireframes on Paper and Balsamiq for
the new app and, made a mid-fidelity mockup
with interactions using Balsamiq.
IDEATION AND USER FLOW
PAPER WIREFRAMES
BALSAMIQ MOCKUPS
GP Mobile App
First Time UX
I simplified the Unstructured Supplementary Service Data (USSD) to
ensure Package change, FnF management, Internet activation.
BEFORE
30%
With previous USSD
instructions success
rate was very poor.
AFTER
90%
After simplification
the success rate
was 90%
Based on the findings of my initial user studies, I simplified the instructions
for FnF management. I tested and refined the instructions in 3 iterations. For
fast testing and refinement I used Whatsapp during the interview process.
PROTOTYPE
User Input
Demo System Response
Instructions for the users for
task based user tests.
Process Simplification
First Time UX
As part of SIM KIT Redesign, I simplified the existing SIM manual.
WORD REDUCTION
60%
My first prototype resulted in a 60% word reduction which ensured the
ease of finding different information.
I designed the final
high-fidelity prototype
manual in Adobe
Photoshop.
BEFORE
AFTER
User Manual Design
First Time UX
With the GP UX team I conducted
user research through field tests
and lab interviews to identify and
create the Personas.
I identified scenarios for different user
groups and made scenario based UX
guidelines for GP internet subscribers.
PERSONAS
SCENARIOS
Personas, Scenarios
First Time UX
For different user segments I created customer journey maps for existing processes and my
proposed solution to properly identify and communicate the solution gaps and problems.
Customer Journey Maps
First Time UX
A lot of GP customers, especially
the ones in the rural areas, buy
smartphones sold by GP. Most of
these phones are low priced and
imported from 3rd party vendors.
I made a device guideline so that
every time GP brings a new
handset to the market there is no
need for the UX team to do the
inspections.
I documented and presented this
guideline for all the teams
working in GP.
DEVICE GUIDELINE
UX Guidelines and Documentation
First Time UX
I identified scenarios of different
user groups and made guidelines
accordingly.
INTERNET GUIDELINE
To improve the communication on
the website about internet
packages I created and tested
different wireframes layouts.
Identified process flows in
different scenarios and, made
guidelines for simplification.
UX Guidelines and Documentation
First Time UX
In the discovery and baseline research
phase I conducted in-depth interviews
with current costumers to find out
existing problems. Also, I conducted
usability tests with existing processes and
customers.
After analysis and documentation, I
communicated my findings across all the
stakeholder teams in this projects.
User Research
First Time UX
I conducted Guerrilla Tests with the UX team before and after
implementation of the different phases of the project.
I led focus groups with different customer segments to test
GP products across multiple channels.
User Research
First Time UX
MerchBee
Freelance UX Project via Toptal
MerchBee is a holistic web-based software dedicated to Amazon
merchants. I made the designs for 4 sections of this system – a.
Email Builder, b. Feedback Monitoring, c. Signup, d. My Account.
Interaction Design Visual Design
HTML5/CSS3
Interactive Prototype
Responsive Website
Based on the client’s brief and project
specification I started by creating low-fidelity
wireframes for desktop platforms. I refined the
wireframes from low to high-fidelity in 2
iterations based on the feedback from the
project owner and back-end developers. I
made the complete visual design on the 3rd
iteration.
ITERATION–1 WIREFRAMES
Sketches
MerchBee
MerchBee Wireframes
In the 2nd iteration I made wireframes for all 4
sections of the system for both Desktop and
Mobile screens.
I wireframed more than 20 different page layouts
for both kinds of screen sizes.
ITERATION–2 WIREFRAMES
ITERATION–2 WIREFRAME IN BALSAMIQ FINAL VISUAL DESIGN IN PHOTOSHOP
UX Iterations
MerchBee
I wireframed all the responsive layouts for the mobile screens and created visual designs for some of the pages.
Responsive Design
MerchBee
I made a html5 prototype using Bootstrap framework to jump start the development process. I did not
develop the front-end for the whole system. However, I created the prototype as a skeleton and
documented visual design guidelines for the front-end developer.
DESKTOP SCREEN MOBILE SCREEN
High Fidelity Prototype
MerchBee
Your Hotel
Design Exercise
Interaction Design Rapid Prototyping
GP Store
Web-based Content Store
Grameenphone Ltd.
Service Design User research
Rapid Prototyping Responsive
Visual Design
Zap Multiply
Serious Game (iOS)
Game Design Artworks UI Design
Behance Portfolio
www.behance.net/ashfaqamin
I have worked on a few mobile
applications, web-based applications
and mobile games. Please visit this
portfolio to view those projects.
Traditional Paintings and Sketches
http://ashfaq-ayon.deviantart.com/gallery/
I am trained and skilled in traditional forms of painting and
sketching. E.g., Charcoal and Pencil sketching, Oil, Watercolor and
Acrylic painting, Digital painting and Photo retouching.
Thank You.
aamin@sfu.ca +1 604.396.8272 linkedin.com/in/ashfaqamin

More Related Content

PDF
Ux portfolio slideshare
PDF
Carolyn Jao UX Design Portfolio
PDF
Kazumi Terada UX Portfolio 2016
PDF
Melanie O'Donnell | UX Design Portfolio March 2015
PDF
NehaKulkarni_Portfolio_UX
PDF
SENIOR DESIGNER PORTFOLIO | UX UI DESIGNER | WEB DESIGNER | VISUALIZATION ART...
PDF
Melinda poss online ux portfolio
PDF
Andrea Roberts UX Portfolio
Ux portfolio slideshare
Carolyn Jao UX Design Portfolio
Kazumi Terada UX Portfolio 2016
Melanie O'Donnell | UX Design Portfolio March 2015
NehaKulkarni_Portfolio_UX
SENIOR DESIGNER PORTFOLIO | UX UI DESIGNER | WEB DESIGNER | VISUALIZATION ART...
Melinda poss online ux portfolio
Andrea Roberts UX Portfolio

What's hot (18)

PDF
Sean Baxter UX Portfolio 2014
PDF
Jen Ng | UX / UI Design Portfolio
PPTX
A user experience designer Tina Lee's portfolio
PDF
UX Porfolio | Mircea Anton
PDF
Interaction Design & Rapid Prototyping
PDF
Eason ux design_portfolio
PDF
Peter Mylonas UX Design Portfolio
PDF
Zebra-People-UX-Portfolio-Guidance
PDF
Janice Tsai | UX Portfolio 2015
PDF
Jay Ramirez – UX Designer Portfolio
PDF
Massuel Louis portfolio 2017
PPTX
Laura Dantonio's UX Portfolio
PDF
Rethinking the Interaction Design Portfolio
PDF
Ux portfolio 4:22
PPTX
Boaz Rossano - New UX Portfolio samples-24-07-16
PPS
What is User Experience @iRajLal
PDF
Portfolio_UX Designer Miona Bojanovic
PDF
Kim Liu - Portfolio Mar 2015
Sean Baxter UX Portfolio 2014
Jen Ng | UX / UI Design Portfolio
A user experience designer Tina Lee's portfolio
UX Porfolio | Mircea Anton
Interaction Design & Rapid Prototyping
Eason ux design_portfolio
Peter Mylonas UX Design Portfolio
Zebra-People-UX-Portfolio-Guidance
Janice Tsai | UX Portfolio 2015
Jay Ramirez – UX Designer Portfolio
Massuel Louis portfolio 2017
Laura Dantonio's UX Portfolio
Rethinking the Interaction Design Portfolio
Ux portfolio 4:22
Boaz Rossano - New UX Portfolio samples-24-07-16
What is User Experience @iRajLal
Portfolio_UX Designer Miona Bojanovic
Kim Liu - Portfolio Mar 2015
Ad

Similar to Ashfaq Amin's UX Portfolio (20)

PDF
Ashfaq UX Portfolio
PDF
Portfolio of Wenzhu Zou
PDF
Audubon's UX portfolio
PDF
Portfolio Stephanie Höhn
PDF
Fundamentals of Web Design - Professional Development Workshop
PPTX
Careers In Web Design
PDF
Zainab Kashim Portfolio 2019
PDF
Vijayabaskar-Resume
PDF
CV_portfolio_WZou
PDF
Stanfy Publications: Mobile Applications UI/UX Prototyping Process
PDF
From Prototyping to Optimization; UX/UI a continuous process
PPTX
Get to know about UI/UX designing
PDF
CV_Jahnavee Chitte (1)
PDF
Angela Frucci Portfolio
PPTX
HoytUX Design Process 2016
PDF
Angela Frucci Portfolio
DOC
Resume
DOC
Arvind Updated
PPTX
Unified user experience for toshiba products
PDF
MBiever–resume–2017
Ashfaq UX Portfolio
Portfolio of Wenzhu Zou
Audubon's UX portfolio
Portfolio Stephanie Höhn
Fundamentals of Web Design - Professional Development Workshop
Careers In Web Design
Zainab Kashim Portfolio 2019
Vijayabaskar-Resume
CV_portfolio_WZou
Stanfy Publications: Mobile Applications UI/UX Prototyping Process
From Prototyping to Optimization; UX/UI a continuous process
Get to know about UI/UX designing
CV_Jahnavee Chitte (1)
Angela Frucci Portfolio
HoytUX Design Process 2016
Angela Frucci Portfolio
Resume
Arvind Updated
Unified user experience for toshiba products
MBiever–resume–2017
Ad

Recently uploaded (20)

PPTX
CLASS_11_BUSINESS_STUDIES_PPT_CHAPTER_1_Business_Trade_Commerce.pptx
PDF
321 LIBRARY DESIGN.pdf43354445t6556t5656
PDF
intro_to_rust.pptx_123456789012446789.pdf
PPTX
Acoustics new for. Sound insulation and absorber
PDF
The Basics of Presentation Design eBook by VerdanaBold
PDF
GSH-Vicky1-Complete-Plans on Housing.pdf
PPTX
2. Competency Based Interviewing - September'16.pptx
PDF
Test slideshare presentation for blog post
PPTX
UNIT III - GRAPHICS AND AUDIO FOR MOBILE
PPTX
LITERATURE CASE STUDY DESIGN SEMESTER 5.pptx
PPTX
DOC-20250430-WA0014._20250714_235747_0000.pptx
PDF
Interior Structure and Construction A1 NGYANQI
PPTX
22CDH01-V3-UNIT III-UX-UI for Immersive Design
PDF
Urban Design Final Project-Context
PPTX
a group casestudy on architectural aesthetic and beauty
PDF
Skskkxiixijsjsnwkwkaksixindndndjdjdjsjjssk
PDF
Pongal 2026 Sponsorship Presentation - Bhopal Tamil Sangam
PPTX
CLASSIFICATION OF YARN- process, explanation
PDF
Architecture Design Portfolio- VICTOR OKUTU
PPTX
Tenders & Contracts Works _ Services Afzal.pptx
CLASS_11_BUSINESS_STUDIES_PPT_CHAPTER_1_Business_Trade_Commerce.pptx
321 LIBRARY DESIGN.pdf43354445t6556t5656
intro_to_rust.pptx_123456789012446789.pdf
Acoustics new for. Sound insulation and absorber
The Basics of Presentation Design eBook by VerdanaBold
GSH-Vicky1-Complete-Plans on Housing.pdf
2. Competency Based Interviewing - September'16.pptx
Test slideshare presentation for blog post
UNIT III - GRAPHICS AND AUDIO FOR MOBILE
LITERATURE CASE STUDY DESIGN SEMESTER 5.pptx
DOC-20250430-WA0014._20250714_235747_0000.pptx
Interior Structure and Construction A1 NGYANQI
22CDH01-V3-UNIT III-UX-UI for Immersive Design
Urban Design Final Project-Context
a group casestudy on architectural aesthetic and beauty
Skskkxiixijsjsnwkwkaksixindndndjdjdjsjjssk
Pongal 2026 Sponsorship Presentation - Bhopal Tamil Sangam
CLASSIFICATION OF YARN- process, explanation
Architecture Design Portfolio- VICTOR OKUTU
Tenders & Contracts Works _ Services Afzal.pptx

Ashfaq Amin's UX Portfolio

  • 1. Ashfaq Amin UX Designer, Researcher aamin@sfu.ca +1 604.396.8272 linkedin.com/in/ashfaqamin
  • 2. BSc. in Computer Science & Engineering Bangladesh University of Engineering & Technology 2007 2012 2013 2014 20162015 MSc. in Interactive Arts & Technology Simon Fraser University (SFU) 2010 Junior Engineer Mukto Software Ltd. Software Engineer Mukto Software Ltd. UI Designer Playdom (Disney Interactive) UX Designer Grameenphone Ltd. (Telenor Group) Freelance UX Designer via Toptal Research Assistant Pain Studies Lab, SFU Teaching Assistant IAT 235: Information Design Short Bio About Me
  • 3. DISCOVERY Stakeholder Interviews Card Sorting Surveys STRATEGY Personas Scenarios Workflow Maps Customer Journey DESIGN Information Architecture Wireframes Prototypes IMPLEMENTATION Style Guideline UX Specification Service Blueprint TEST Lab Evaluation In-depth Interviews Focus Group Guerrilla Tests Celebrate UX Process About Me
  • 5. The Arc US Data Gathering App Freelance UX Project via Toptal Use Case Scenarios Wireframe Interactive Prototype Visual Design
  • 6. I started the project by identifying the use cases, scenarios and user roles for the system and outlined the draft process architecture to work in sync with the dev team.
  • 7. I sketched all the pages I have identified in my info architecture to communicate my ideas with the remote teams and used them for the wireframes.
  • 8. Wireframes Data Gathering App After initial sketching I made grey-box wireframes in Axure RP. I made wireframes for mobile and desktop screens along with some mid-fidelity interactions in 2 iterations.
  • 9. I made the high-fidelity mockup in Axure RP. The colors are picked for The Arc’s brand guidelines. The UI Elements and interactions mostly follow the material design guidelines. High Fidelity Mockup Data Gathering App
  • 10. First Time Experience with Grameenphone (GP) A Service-design project for the customers of Grameenphone (GP) Ltd., the largest telecom operator in Bangladesh. By resolving the existing problems, this project aimed at making the SIM activation, Package discovery, Browsing internet and Finding Information a seamless experience for the new customers. Service Design UX Research Multi Channel Experience Interaction Design Visual Design
  • 11. When a customer buys a GP connection for the first time, instantaneously they should be able to make calls, send sms, browse internet, add FnFs and discover voice and internet packages. Baseline research showed that the first time success rates for these major user tasks were significantly low. 30% A staggering 70% test users were unable to perform very basic tasks like–package change, FnF management, internet activation. 20% Only 20% customers were able to identify their current call rates. I conducted baseline research with existing customers to find out the problem areas and outline project scope. Baseline Research First Time UX
  • 12. Voice Internet Retail Stores Web Media Advertisements SMS, USSD GP Devices Smartphone App Customer Support First Time Experience was a one-year project which aimed at improving the whole GP multi-channel experience. I was involved in the UX process for all the channels. However, my major contributions were in the sections highlighted in blue. Project Scope First Time UX
  • 13. The UX team proposed modifications for the existing Grameenphone (GP) smartphone app to improve the first time experience. I made wireframes on Paper and Balsamiq for the new app and, made a mid-fidelity mockup with interactions using Balsamiq. IDEATION AND USER FLOW PAPER WIREFRAMES BALSAMIQ MOCKUPS GP Mobile App First Time UX
  • 14. I simplified the Unstructured Supplementary Service Data (USSD) to ensure Package change, FnF management, Internet activation. BEFORE 30% With previous USSD instructions success rate was very poor. AFTER 90% After simplification the success rate was 90% Based on the findings of my initial user studies, I simplified the instructions for FnF management. I tested and refined the instructions in 3 iterations. For fast testing and refinement I used Whatsapp during the interview process. PROTOTYPE User Input Demo System Response Instructions for the users for task based user tests. Process Simplification First Time UX
  • 15. As part of SIM KIT Redesign, I simplified the existing SIM manual. WORD REDUCTION 60% My first prototype resulted in a 60% word reduction which ensured the ease of finding different information. I designed the final high-fidelity prototype manual in Adobe Photoshop. BEFORE AFTER User Manual Design First Time UX
  • 16. With the GP UX team I conducted user research through field tests and lab interviews to identify and create the Personas. I identified scenarios for different user groups and made scenario based UX guidelines for GP internet subscribers. PERSONAS SCENARIOS Personas, Scenarios First Time UX
  • 17. For different user segments I created customer journey maps for existing processes and my proposed solution to properly identify and communicate the solution gaps and problems. Customer Journey Maps First Time UX
  • 18. A lot of GP customers, especially the ones in the rural areas, buy smartphones sold by GP. Most of these phones are low priced and imported from 3rd party vendors. I made a device guideline so that every time GP brings a new handset to the market there is no need for the UX team to do the inspections. I documented and presented this guideline for all the teams working in GP. DEVICE GUIDELINE UX Guidelines and Documentation First Time UX
  • 19. I identified scenarios of different user groups and made guidelines accordingly. INTERNET GUIDELINE To improve the communication on the website about internet packages I created and tested different wireframes layouts. Identified process flows in different scenarios and, made guidelines for simplification. UX Guidelines and Documentation First Time UX
  • 20. In the discovery and baseline research phase I conducted in-depth interviews with current costumers to find out existing problems. Also, I conducted usability tests with existing processes and customers. After analysis and documentation, I communicated my findings across all the stakeholder teams in this projects. User Research First Time UX
  • 21. I conducted Guerrilla Tests with the UX team before and after implementation of the different phases of the project. I led focus groups with different customer segments to test GP products across multiple channels. User Research First Time UX
  • 22. MerchBee Freelance UX Project via Toptal MerchBee is a holistic web-based software dedicated to Amazon merchants. I made the designs for 4 sections of this system – a. Email Builder, b. Feedback Monitoring, c. Signup, d. My Account. Interaction Design Visual Design HTML5/CSS3 Interactive Prototype Responsive Website
  • 23. Based on the client’s brief and project specification I started by creating low-fidelity wireframes for desktop platforms. I refined the wireframes from low to high-fidelity in 2 iterations based on the feedback from the project owner and back-end developers. I made the complete visual design on the 3rd iteration. ITERATION–1 WIREFRAMES Sketches MerchBee
  • 24. MerchBee Wireframes In the 2nd iteration I made wireframes for all 4 sections of the system for both Desktop and Mobile screens. I wireframed more than 20 different page layouts for both kinds of screen sizes. ITERATION–2 WIREFRAMES
  • 25. ITERATION–2 WIREFRAME IN BALSAMIQ FINAL VISUAL DESIGN IN PHOTOSHOP UX Iterations MerchBee
  • 26. I wireframed all the responsive layouts for the mobile screens and created visual designs for some of the pages. Responsive Design MerchBee
  • 27. I made a html5 prototype using Bootstrap framework to jump start the development process. I did not develop the front-end for the whole system. However, I created the prototype as a skeleton and documented visual design guidelines for the front-end developer. DESKTOP SCREEN MOBILE SCREEN High Fidelity Prototype MerchBee
  • 28. Your Hotel Design Exercise Interaction Design Rapid Prototyping
  • 29. GP Store Web-based Content Store Grameenphone Ltd. Service Design User research Rapid Prototyping Responsive Visual Design
  • 30. Zap Multiply Serious Game (iOS) Game Design Artworks UI Design
  • 31. Behance Portfolio www.behance.net/ashfaqamin I have worked on a few mobile applications, web-based applications and mobile games. Please visit this portfolio to view those projects. Traditional Paintings and Sketches http://ashfaq-ayon.deviantart.com/gallery/ I am trained and skilled in traditional forms of painting and sketching. E.g., Charcoal and Pencil sketching, Oil, Watercolor and Acrylic painting, Digital painting and Photo retouching.
  • 32. Thank You. aamin@sfu.ca +1 604.396.8272 linkedin.com/in/ashfaqamin