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Dylan Lindsay 12c
Assignment 3 Unit 1
Mindmap

My game idea

With my game idea I am going to create a mind map and a mood board demonstrating what my game
will involve. It will be a first person shooter game, the game will feature a slight story to maybe keep the
user occupied if the game isn’t living up to their expectations. It will be a fictional game based on zombies
in an asylum. My game will require Photorealistic graphics to give the gamer a sense of reality. The
weapons, armoury and scenery will be in high quality photographic art style making for a realistic
experience during gameplay.
“Gothic”

Eerie
Old (1952)

Covered in
vines

Theme

Setting
Ruins

Dark

Game Idea

Weapons

Bad past
Steam
punk

Character
Meso maniacal
psychopath

Gunpowder

Rifle

Evil

Victorian

Quad – Barrel Shotgun
Mood board

Item/Weapon
4 barrel shotgun. A Powerhouse of a
weapon holding up to 114 rounds in a
single magazine. Will be sketched into a
photorealistic art style.
Game idea/design
Zombie game, based in a old asylum in Germany.
Dark rooms making the game look
more petrifying.

A few Long hallways making these areas eerie.

The cliché horror game is normally based in bloodcurdling
places; Hospitals, Asylums, graveyards ETC. I’ve decided to make
my game based in a old (1952) asylum in Germany.

One large haunted courtyard.
Name: Jake
DOB: 1801
Nationality: American
Occupation: Unknown

Character

Backstory
He has been experimented on since he died in 1834 He wants to know why he is in a asylum, he goes
round trying to get some answers. He encounters some problems on the way for his inquiry. Maybe
some powers of some sort.

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Assignment 3 unit 1

  • 1. Dylan Lindsay 12c Assignment 3 Unit 1 Mindmap My game idea With my game idea I am going to create a mind map and a mood board demonstrating what my game will involve. It will be a first person shooter game, the game will feature a slight story to maybe keep the user occupied if the game isn’t living up to their expectations. It will be a fictional game based on zombies in an asylum. My game will require Photorealistic graphics to give the gamer a sense of reality. The weapons, armoury and scenery will be in high quality photographic art style making for a realistic experience during gameplay. “Gothic” Eerie Old (1952) Covered in vines Theme Setting Ruins Dark Game Idea Weapons Bad past Steam punk Character Meso maniacal psychopath Gunpowder Rifle Evil Victorian Quad – Barrel Shotgun
  • 2. Mood board Item/Weapon 4 barrel shotgun. A Powerhouse of a weapon holding up to 114 rounds in a single magazine. Will be sketched into a photorealistic art style.
  • 3. Game idea/design Zombie game, based in a old asylum in Germany. Dark rooms making the game look more petrifying. A few Long hallways making these areas eerie. The cliché horror game is normally based in bloodcurdling places; Hospitals, Asylums, graveyards ETC. I’ve decided to make my game based in a old (1952) asylum in Germany. One large haunted courtyard.
  • 4. Name: Jake DOB: 1801 Nationality: American Occupation: Unknown Character Backstory He has been experimented on since he died in 1834 He wants to know why he is in a asylum, he goes round trying to get some answers. He encounters some problems on the way for his inquiry. Maybe some powers of some sort.