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Behavior-Driven Gamification in
   Performance Marketing
           @brevsin
        Boris Revsin, Founder
         brevsin@dailybreak.com
Content
   The Quick Introduction

   Gamifica-what?

   Gamification & Performance

   Proof

   Resources




                                2
The Quick Introduction

  Founded company in college – lived off of CPA affiliate deals on both network and
    local scale

  As company began to grow, so did the brands we sought for marketing dollars

  But we never were big enough for pure CPM play… we had to prove we could
    generate revenue from the audience we had

  So we developed Challenges – a gamification experience meant to drive human
    behavior




                                                                                       3
Why Use Game Mechanics


  Game mechanics should be used to get
more volume AND higher quality volume
          out of the same audience




                                         4
A Simple Example – Traditional Model




                                       $$
                                       CPA

   People

                           Website




                                             5
A Simple Example – Gamified Model




  People


                            Website



                  $$        $$        $$
                   CPA        CPA     CPA




                                            6
How Does This Work?


            Gamification is the use of
      game-thinking and game mechanics
        in a non-game context in order to
       engage users and solve problems
Source: Wikipedia




                                            7
Real Life Examples




                     8
How Does This Work?


Rule #1: Game Mechanics are like everything else. They must be tested
and tested again.

Rule #2: Play leads to Achievement. Achievement leads to loyalty.
Achievement releases the same chemical in the brain as a drug might.

Rule #3: Progression leads to Completion. Show status.

Rule #4: TELIC. Focus on the PROCESS not the PRIZE.



                                                                        9
How Does This Work?


New brand metrics allow for better experience




                                                10
Using Game Mechanics To Chain Together Actions




                                                 11
Case Study: Chevrolet




                        12
Case Study: Chevrolet

• Start with fun game to draw people in

• Show them an example video first to       • Over 5 minutes of engagement
  increase participation rate
                                            • Over 500 videos
• Ask for the video
                                            • Over 10,000 sales leads (50% opt-
• Ask for lead information only after         in rate)
  they’ve engaged deeply (you don’t ask
  someone to marry you the first time you   • Close to 20 car purchases
  meet)

• End with sharing to friends




                                                                              13
Case Study: Leading Casual Dining Restaurant




                                               14
Case Study: Leading Casual Dining Restaurant

• Start with fun game to draw people in

• Ask them to debate a fun topic with         • Over 3 minutes of engagement
  social hooks
                                              • 20,000 coupon downloads (80%
• Reward and excite them with an                rate)
  exclusive coupon
                                              • 20,000 store locator searches(80%
• Ask for lead information after the reward     rate)
  excitement
                                              • Over 12,000 email opt-ins (49%
• Push them to the nearest location             opt-in rate)
  toclosing the sale




                                                                                 15
Learn About Games




                    By: Aaron Dignan




                                       16
Behavior-Driven Gamification in
   Performance Marketing
           @brevsin
        Boris Revsin, Founder
         brevsin@dailybreak.com

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Behavior Driven Gamification in Performance Marketing

  • 1. Behavior-Driven Gamification in Performance Marketing @brevsin Boris Revsin, Founder brevsin@dailybreak.com
  • 2. Content The Quick Introduction Gamifica-what? Gamification & Performance Proof Resources 2
  • 3. The Quick Introduction  Founded company in college – lived off of CPA affiliate deals on both network and local scale  As company began to grow, so did the brands we sought for marketing dollars  But we never were big enough for pure CPM play… we had to prove we could generate revenue from the audience we had  So we developed Challenges – a gamification experience meant to drive human behavior 3
  • 4. Why Use Game Mechanics Game mechanics should be used to get more volume AND higher quality volume out of the same audience 4
  • 5. A Simple Example – Traditional Model $$ CPA People Website 5
  • 6. A Simple Example – Gamified Model People Website $$ $$ $$ CPA CPA CPA 6
  • 7. How Does This Work? Gamification is the use of game-thinking and game mechanics in a non-game context in order to engage users and solve problems Source: Wikipedia 7
  • 9. How Does This Work? Rule #1: Game Mechanics are like everything else. They must be tested and tested again. Rule #2: Play leads to Achievement. Achievement leads to loyalty. Achievement releases the same chemical in the brain as a drug might. Rule #3: Progression leads to Completion. Show status. Rule #4: TELIC. Focus on the PROCESS not the PRIZE. 9
  • 10. How Does This Work? New brand metrics allow for better experience 10
  • 11. Using Game Mechanics To Chain Together Actions 11
  • 13. Case Study: Chevrolet • Start with fun game to draw people in • Show them an example video first to • Over 5 minutes of engagement increase participation rate • Over 500 videos • Ask for the video • Over 10,000 sales leads (50% opt- • Ask for lead information only after in rate) they’ve engaged deeply (you don’t ask someone to marry you the first time you • Close to 20 car purchases meet) • End with sharing to friends 13
  • 14. Case Study: Leading Casual Dining Restaurant 14
  • 15. Case Study: Leading Casual Dining Restaurant • Start with fun game to draw people in • Ask them to debate a fun topic with • Over 3 minutes of engagement social hooks • 20,000 coupon downloads (80% • Reward and excite them with an rate) exclusive coupon • 20,000 store locator searches(80% • Ask for lead information after the reward rate) excitement • Over 12,000 email opt-ins (49% • Push them to the nearest location opt-in rate) toclosing the sale 15
  • 16. Learn About Games By: Aaron Dignan 16
  • 17. Behavior-Driven Gamification in Performance Marketing @brevsin Boris Revsin, Founder brevsin@dailybreak.com