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BrandedContent (in Mobile) 
Chris Schaumann 
Global VP, Consumer Engagement 
Microsoft Mobile Devices
with Partners
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Series1 
Series2 
Series3 
Smart TVs 
Series5 
0 
200,000,000 
400,000,000 
600,000,000 
800,000,000 
1,000,000,000 
1,200,000,000 
1,400,000,000 
1,600,000,000 
1,800,000,000 
1 
2 
3 
4 
5 
6 
7 
8 
9 
10 
11 
12 
13 
14 
Units 
Source: Gartner, IDC, Strategy Analytics, Company Filings, BI Intelligence Estimates
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
0 
1 
2 
3 
4 
5 
6 
7 
8 
1 
2 
3 
4 
5 
6 
7 
Millions of Terabytes Per Month 
Source: Cisco, 2013
Screen Fragmentation 
3” 
4” 
5” 
10” 
7” 
6” 
11” 
9” 
8” 
…
WWW.MICROSOFT.COM/MOBILE 
AGILE 
RESPONSIVE 
WEBSITE
Branded Content (in Mobile) by Chris Schaumann
1.Microsoft & Mobilewith Partners
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Series1 
Google 
Amazon 
Facebook 
Disney 
Comcast 
Series7 
Series8 
Series9 
Series10 
Series11 
Series12 
Series13 
Series14 
$0 
$200 
$400 
$600 
$800 
$1,000 
$1,200 
1 
2 
Market Value (Billions) 
*Other includes Twitter, Netflix, and Hulu 
$1,081 Market Value 
$480 Market Value
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
1.Microsoft & Mobile 
2.Industry & Contentwith Partners
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
1.Microsoft & Mobile 
2.Industry & Content 
3.Owned Branded Contentwith Partners
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Views 
Launch –3 days 
Phases 
4-14 days 
15 –45 days
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
1.Microsoft & Mobile 
2.Industry & Content 
3.Owned Branded Content 
4.Storytelling & Operations
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Count down page already live 
Overview: I 
Mission 31 is Fabien Cousteau’s boundary breaking mission to live and work underwater for 31 days. 
Lumia and MSFT bring the adventure above water. 
Lumia technology acts as the enabler -Our ground-breaking, yet intuitive, technology enables the world to experience the Mission, inspiring adventures. 
‘Skype in the classroom’ enables education of children across the world. 
Timings: 
Pre-Mission Dive competition –we asked fans to share their adventures for the chance to visit the Aquaruius 
Mission phase –Curation of amazing and engaging content from the Mission and social channels 
MISSION 31 –POWERED BY NOKIA LUMIA 
WIP Dive competition submission form
1.Microsoft & Mobile 
2.Industry & Content 
3.Owned Branded Content 
4.Storytelling & Operations 
5.Rich Storytelling with Partners
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
1.Microsoft & Mobile 
2.Industry & Content 
3.Owned Branded Content 
4.Storytelling & Operations 
5.Rich Storytelling with Partners 
6.User Generated Content
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
Branded Content (in Mobile) by Chris Schaumann
1.Microsoft & Mobile 
2.Industry & Content 
3.Owned Branded Content 
4.Storytelling & Operations 
5.Rich Storytelling with Partners 
6.User Generated Content 
7.Data & Analytics
Advertising v3.0 
https://advertising3.wordpress.com/
LinkedIn.com/in/ChrisSchSlideShare.net/ChrisSAdvertising3.WordPress.com@ChrisS35
Branded Content (in Mobile) by Chris Schaumann

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Branded Content (in Mobile) by Chris Schaumann

  • 1. BrandedContent (in Mobile) Chris Schaumann Global VP, Consumer Engagement Microsoft Mobile Devices
  • 9. Series1 Series2 Series3 Smart TVs Series5 0 200,000,000 400,000,000 600,000,000 800,000,000 1,000,000,000 1,200,000,000 1,400,000,000 1,600,000,000 1,800,000,000 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Units Source: Gartner, IDC, Strategy Analytics, Company Filings, BI Intelligence Estimates
  • 12. 0 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 Millions of Terabytes Per Month Source: Cisco, 2013
  • 13. Screen Fragmentation 3” 4” 5” 10” 7” 6” 11” 9” 8” …
  • 19. Series1 Google Amazon Facebook Disney Comcast Series7 Series8 Series9 Series10 Series11 Series12 Series13 Series14 $0 $200 $400 $600 $800 $1,000 $1,200 1 2 Market Value (Billions) *Other includes Twitter, Netflix, and Hulu $1,081 Market Value $480 Market Value
  • 22. 1.Microsoft & Mobile 2.Industry & Contentwith Partners
  • 31. 1.Microsoft & Mobile 2.Industry & Content 3.Owned Branded Contentwith Partners
  • 50. Views Launch –3 days Phases 4-14 days 15 –45 days
  • 53. 1.Microsoft & Mobile 2.Industry & Content 3.Owned Branded Content 4.Storytelling & Operations
  • 61. Count down page already live Overview: I Mission 31 is Fabien Cousteau’s boundary breaking mission to live and work underwater for 31 days. Lumia and MSFT bring the adventure above water. Lumia technology acts as the enabler -Our ground-breaking, yet intuitive, technology enables the world to experience the Mission, inspiring adventures. ‘Skype in the classroom’ enables education of children across the world. Timings: Pre-Mission Dive competition –we asked fans to share their adventures for the chance to visit the Aquaruius Mission phase –Curation of amazing and engaging content from the Mission and social channels MISSION 31 –POWERED BY NOKIA LUMIA WIP Dive competition submission form
  • 62. 1.Microsoft & Mobile 2.Industry & Content 3.Owned Branded Content 4.Storytelling & Operations 5.Rich Storytelling with Partners
  • 71. 1.Microsoft & Mobile 2.Industry & Content 3.Owned Branded Content 4.Storytelling & Operations 5.Rich Storytelling with Partners 6.User Generated Content
  • 90. 1.Microsoft & Mobile 2.Industry & Content 3.Owned Branded Content 4.Storytelling & Operations 5.Rich Storytelling with Partners 6.User Generated Content 7.Data & Analytics