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How to design stuff that
     matters fast
   1st half of Inception Deck




      Ariadna Font Llitjós
           @quicola
Inception Deck

      1. Why are we here?
      2. Scoping list
      3. Design the box
      4. Elevator pitch
      5. Meet your neighbors
      6. Show your solution
      7. What keeps you up at night?
      8. Size it up
      9. What's going to give?
     10. What's it going to take?
Inception Deck

      1. Why are we here?
      2. Target users
      3. Scoping list           Today's session
      4. Design the box
      5. Elevator pitch
      6. Meet your neighbors
      7. Show your solution
      8. What keeps you up at night?
      9. Size it up
     10. What's going to give?
     11. What's it going to take?
Eewei Chen's session at #Agile2011

Adrian Smith

Jonathan Rasmusson
 aka
Name things you can do in 90 minutes?
Building applications for the users - Ariadna - AgileBcn Dec 29th 2011
Anyone in #ALE12 want to join
me for a short and slow 30-45
minutes run? Will be at Sagrada Landed in Barcelona for
Familia in 15 mins              #ALE12. Do people have
                                a plan for tonight?
Where is the best brewed
coffee nearby? Raw Bean? Mill
Creek Roasters? Must be dark,
not acidic.
                           Two n00bs @ #ALE12. Where
                           is everyone hanging out
                           tonight? Somewhere walking
                           distance from Poble Nou?
twitter
Agilistas who arrive in a foreign town away from home, have
limited knowledge about where to go and what they can do
locally...
The challenge

 Design a mobile app to help people new to Barcelona and
Catalonia explore all that the area has to offer from a local's
                         perspective.
Rules

● Be positive!
● No right and wrong
● Work as a team, share responsibilities
● Challenge the status quo
● User needs vs Business needs
● Focus and keep moving forward (clock is ticking!)
● Have fun!
● GO!
Form Teams

Design, dev, test, business, other


Tip: get a good mix & form cross functional teams


3 min


Tips: Talk to each other, you are the target audience, delegate
tasks (don't all work on the same thing at once), you can go
back, redo and add things. Work fast. Do just enough and
move on! Relax and have fun
Who am I?

Complete empathy maps.

Fill in the various sections creating a persona for the person
you are building the app for.


Tips: interview each other, think about the tourists too.
"See" = motivation (e.g. find a specific item)
"Do" = features (e.g. search)
10 min
What do I want to do? (what are the
features?)
Generate, group and prioritize features (story mapping)



Tips: most important user needs with max business value,
20/80 rule. Dot vote to prioritize - ask would 'you' use it?



10 min
Can I use it?

User Journeys, sketch, paper prototype



Tips: "Guerrilla" concept test with each other, me and other
attendees to validate assumptions and interactions
25 min
Why should I use it?

Elevator pitch


Tips: a cool brand name and pitch helps match unique selling
proposition (USP) to strongest user motivation, needs, desires,
gaps


10 min
Elevator Pitch

For [target user/customer] who wants to

[motivation, need, desire], the [product name]

is a [market category] that

[key benefit, compelling reason to buy] by [USP]

different from [competitors]
Elevator Pitch - En poques paraules

Per a [client/usuari ideal] que vol

[motivació, necessitat, desig], el/la [nom del producte]

és un [categoria del producte/mercat] que

[benefici clau] mitjançant

[diferenciació principal, proposta de venta única]

a diferència de [competència]
Presentations

prep & present


Tips: Tell a good story. Role play? Sell your product and brand.
Back it up with research and validation.


20 min
Next?

More ideation
Usability test
Higher fidelity HTML prototype
Graphic design
Write stories
Estimate
Prioritize (BV, UV, ROI)
Create roadmap fro MVP
Deliver it!
What did we achieve? Was it agile
enough?
Roles and Responsabilities
Collaborative & inclusive
Challenge the status quo
Time boxed and rapid
Iterative and feedback driven
User needs matched to business value
Shared common vision
Prioritized features
"testable" lo-fi prototype
Presented ideas
Initial project scope

Less time to think too much
Solved problem quickly
Low risk
Ok to fail, just fail forwards!
Fun?
Inception Deck

      1. Why are we here?
      2. Scoping list
      3. Design the box
      4. Elevator pitch
      5. Meet your neighbors
      6. Show your solution
      7. What keeps you up at night?
      8. Size it up
      9. What's going to give?
     10. What's it going to take?
Inception Deck

      1. Why are we here?
      2. Target users
      3. Scoping list           Today's session
      4. Design the box
      5. Elevator pitch
      6. Meet your neighbors
      7. Show your solution
      8. What keeps you up at night?
      9. Size it up
     10. What's going to give?
     11. What's it going to take?
Inception Deck

      1. Why are we here?
      2. Target users           Who am I? / Persona
      3. Scoping list           What do I want to do?
      4. Design the box         Can I use it?
      5. Elevator pitch         Elevator Pitch
      6. Meet your neighbors
      7. Show your solution
      8. What keeps you up at night?
      9. Size it up
     10. What's going to give?
     11. What's it going to take?
Inception Deck

      1. Why are we here?
      2. Target users
      3. Scoping list
      4. Design the box
      5. Elevator pitch
      6. Meet your neighbors - project community
      7. Show your solution - technical architecture
      8. What keeps you up at night? - important risks
      9. Size it up (3, 6, 9 months?)
     10. What's going to give? - tradeoff sliders
     11. What's it going to take? - time & cost
Thanks!

     @quicola

ariadneta@gmail.com

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Building applications for the users - Ariadna - AgileBcn Dec 29th 2011

  • 1. How to design stuff that matters fast 1st half of Inception Deck Ariadna Font Llitjós @quicola
  • 2. Inception Deck 1. Why are we here? 2. Scoping list 3. Design the box 4. Elevator pitch 5. Meet your neighbors 6. Show your solution 7. What keeps you up at night? 8. Size it up 9. What's going to give? 10. What's it going to take?
  • 3. Inception Deck 1. Why are we here? 2. Target users 3. Scoping list Today's session 4. Design the box 5. Elevator pitch 6. Meet your neighbors 7. Show your solution 8. What keeps you up at night? 9. Size it up 10. What's going to give? 11. What's it going to take?
  • 4. Eewei Chen's session at #Agile2011 Adrian Smith Jonathan Rasmusson aka
  • 5. Name things you can do in 90 minutes?
  • 7. Anyone in #ALE12 want to join me for a short and slow 30-45 minutes run? Will be at Sagrada Landed in Barcelona for Familia in 15 mins #ALE12. Do people have a plan for tonight? Where is the best brewed coffee nearby? Raw Bean? Mill Creek Roasters? Must be dark, not acidic. Two n00bs @ #ALE12. Where is everyone hanging out tonight? Somewhere walking distance from Poble Nou? twitter
  • 8. Agilistas who arrive in a foreign town away from home, have limited knowledge about where to go and what they can do locally...
  • 9. The challenge Design a mobile app to help people new to Barcelona and Catalonia explore all that the area has to offer from a local's perspective.
  • 10. Rules ● Be positive! ● No right and wrong ● Work as a team, share responsibilities ● Challenge the status quo ● User needs vs Business needs ● Focus and keep moving forward (clock is ticking!) ● Have fun! ● GO!
  • 11. Form Teams Design, dev, test, business, other Tip: get a good mix & form cross functional teams 3 min Tips: Talk to each other, you are the target audience, delegate tasks (don't all work on the same thing at once), you can go back, redo and add things. Work fast. Do just enough and move on! Relax and have fun
  • 12. Who am I? Complete empathy maps. Fill in the various sections creating a persona for the person you are building the app for. Tips: interview each other, think about the tourists too. "See" = motivation (e.g. find a specific item) "Do" = features (e.g. search) 10 min
  • 13. What do I want to do? (what are the features?) Generate, group and prioritize features (story mapping) Tips: most important user needs with max business value, 20/80 rule. Dot vote to prioritize - ask would 'you' use it? 10 min
  • 14. Can I use it? User Journeys, sketch, paper prototype Tips: "Guerrilla" concept test with each other, me and other attendees to validate assumptions and interactions 25 min
  • 15. Why should I use it? Elevator pitch Tips: a cool brand name and pitch helps match unique selling proposition (USP) to strongest user motivation, needs, desires, gaps 10 min
  • 16. Elevator Pitch For [target user/customer] who wants to [motivation, need, desire], the [product name] is a [market category] that [key benefit, compelling reason to buy] by [USP] different from [competitors]
  • 17. Elevator Pitch - En poques paraules Per a [client/usuari ideal] que vol [motivació, necessitat, desig], el/la [nom del producte] és un [categoria del producte/mercat] que [benefici clau] mitjançant [diferenciació principal, proposta de venta única] a diferència de [competència]
  • 18. Presentations prep & present Tips: Tell a good story. Role play? Sell your product and brand. Back it up with research and validation. 20 min
  • 19. Next? More ideation Usability test Higher fidelity HTML prototype Graphic design Write stories Estimate Prioritize (BV, UV, ROI) Create roadmap fro MVP Deliver it!
  • 20. What did we achieve? Was it agile enough? Roles and Responsabilities Collaborative & inclusive Challenge the status quo Time boxed and rapid Iterative and feedback driven User needs matched to business value Shared common vision Prioritized features "testable" lo-fi prototype Presented ideas Initial project scope Less time to think too much Solved problem quickly Low risk Ok to fail, just fail forwards! Fun?
  • 21. Inception Deck 1. Why are we here? 2. Scoping list 3. Design the box 4. Elevator pitch 5. Meet your neighbors 6. Show your solution 7. What keeps you up at night? 8. Size it up 9. What's going to give? 10. What's it going to take?
  • 22. Inception Deck 1. Why are we here? 2. Target users 3. Scoping list Today's session 4. Design the box 5. Elevator pitch 6. Meet your neighbors 7. Show your solution 8. What keeps you up at night? 9. Size it up 10. What's going to give? 11. What's it going to take?
  • 23. Inception Deck 1. Why are we here? 2. Target users Who am I? / Persona 3. Scoping list What do I want to do? 4. Design the box Can I use it? 5. Elevator pitch Elevator Pitch 6. Meet your neighbors 7. Show your solution 8. What keeps you up at night? 9. Size it up 10. What's going to give? 11. What's it going to take?
  • 24. Inception Deck 1. Why are we here? 2. Target users 3. Scoping list 4. Design the box 5. Elevator pitch 6. Meet your neighbors - project community 7. Show your solution - technical architecture 8. What keeps you up at night? - important risks 9. Size it up (3, 6, 9 months?) 10. What's going to give? - tradeoff sliders 11. What's it going to take? - time & cost
  • 25. Thanks! @quicola ariadneta@gmail.com