This document provides an overview of using GDI+ and System.Drawing to perform graphics drawing in C++.NET Windows Forms applications. Key points covered include:
- How to get a Graphics object from a control to perform drawing
- Using pens, brushes, points and other classes to draw lines, rectangles and images
- Storing drawing objects in lists to persist drawings across repaints
- Clearing and refreshing the drawing surface
- Examples of drawing strings and tracking mouse input for rectangles
- Using a timer to continuously redraw animated drawing objects